So apparently Ruthless mode has instant logout.

"
trixxar wrote:
The one thing I dont get is why is Ruthless not HC SSF only?

If you want things to be hard, why would you pick Ruthless Easy mode (sc trade) or some variant of that?
Both GGG and some players are really fascinated by what are normally more common items having more value in a market, I guess.
I thought ALT+F4 didn't work anymore?

A long time ago, actually. Wasn't there a fix for that, when you logout while being ganked by a super strong mob, you still die?
The instant "logout" macros have nothing to do with actually logging out. They bypass that process completely, and they do so in an entirely legitimate fashion from outside the game. I don't think GGG likes that some players do this, but there's very little they could realistically do about it.
I have a pretty good sense of humor. I'm not German.
And there's an issue with this, where?

Logouts are an intended part of play.
See KZA?

^ That is what you're up against.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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Foreverhappychan wrote:
See KZA?

^ That is what you're up against.


I know. It hurts.
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RitualMurder wrote:
yea its clearly not punishing enough

i think ruthless mode should delete your account when you die

anything else is just weak


Not quite like that, but it should delete the contents of your stash.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
bvanharjr wrote:
And there's an issue with this, where?

Logouts are an intended part of play.
no logouts are meant to end a play session it's not the play session :')
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
Instant logout is intentional and not a bug. It's made like that by design and not going to be changed, that would require complete rebalance of the game. Also I don't know any serious hardcore player that would want it removed, it will just make game extremely boring. It's just a best solution to a problem out of a whole bunch of bad solutions. Don't see anyone offering better solutions, either just "remove instant logout" without thinking about solving the problem it tries to solve or suggesting solutions that have been tried in other games and have been proved terrible or solutions that don't work in online games.

Check out this interview: https://youtu.be/HKgvHRzt3ao?t=4275 (specifically timestamp I gave).
Last edited by DemonikPath#1311 on Nov 27, 2022, 5:32:36 AM
From watching alone Ruthless is just PoE 2.0 with no Quest rewards and QoL removed -> Vendor Recipes and Crafting

If you played PoE in its early stages, especially Hardcore, Ruthless is not Hard at all. You just have to farm at certain Spots in certain Acts to gear up or Farm Lab for Gems. It's just more time consuming.

I really hoped Ruthless to be ruthless. Less Mobs that are more Dangerous, increasing the Item Level rquirements for Sockets, Vendors only trade for Currency Items, removing Leveling Uniques, adding Player penalties on Killing certain Bosses like after Kitava and deleting of the Instance on Logout.

Can't wait to try it out when it's launched and how it will develop over time.

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