Why don't we call crafting "gambling"?
" You mean the record number that left this league because they couldn't do exactly that? "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Sep 27, 2022, 5:16:22 PM
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" Why not? 1. Have "Essences" for every stat possible 2. added stat starts at the lowwest tier possible 3. Can increase tier by spending orbs, increasing to higher tier eats more and more valuable orbs 4. Overall cost also increase based on the overall quality of your gear. If you already have 3 or 4 T1 stats then it will be super costly to add or improve more 5. Total cost for all T1 will be multiple mirrors worth This way good drops would be very valuable as they would greatly reduce your overall crafting costs. |
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" I was talking about the people that are currently playing the game, crafting, and finding things. But you know that. Last edited by R3b00t#3591 on Sep 27, 2022, 5:26:14 PM
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" Sure, but if you can go many leagues without hitting a jackpot, then what? Gambling is fine if you get a small jackpot once every 5 pulls of the lever. Right now it feels like you get nothing for 4,999 pulls and then a huge jackpot on the 5,000th. But if you only pull 1,000 levers a league, this game is going to suck for you. (except for 1 in every 5 leagues) |
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All GGG has to do is bake in the casino sounds and the game would be complete
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" You missed this part: "Some of them I find along the way too. It's a nice balance." Anyway... You can't have it all. Each game has an identity, PoE has chosen the Trade/RNG like D2 has. Grim Dawn decided to focus on SP and its drops are way more generous. You can't implement full crafting without hitting the economy severely, unless you make it cost an absurd ammount... and then the posts about "crafting costs should be cheaper" would begin. A downward spiral probably. What could alleviate this issue is: 1- A quick way to check if a good rolled item dropped(up to the devs to find out how, not my job) 2- Better game balance. They nerfed the player but enemies remain the same or even more poweful so we need better items, better rolls erc. |
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I think calling it gambling would not really describe what it is.
"Luck based crafting" would be more like it, because unlike in real gambling, you can have a strategy. Some gear is "easy to craft", because you can follow an algorithm that leads you to your desired result (I think +2 +1 fire staves used to be an example, or +2 +1 Bows for poison arrow). Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía Te sientes tan fuerte que piensas - que nadie te puede tocar |
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if they would call it gambling, the game would be forbidden in a lot of countries.
GGG lives off the addiction of players, and anything they can do do amplify that addiction they will implement. |
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Because of the lord of the vision!
They consume you, they make you a empty vessel of themself, and destroy every feelings! Be prepared, for the path of Exile Apocallypse Vision! The void.... The Emptyness... The horror.... The nerf.... Soul of a Dragon, reincarnation of a Dragon in a human shell.
Always a Dragon in mind and soul. Dragons Forever. |
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" Well if GGG is willing to settle for around 1/3 of their total players, then sure, by all means, continue in this direction. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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