Why don't we call crafting "gambling"?
" you're not gambling real money in PoE, and I can download unregulated video poker anytime I want. gambling and video games are not equivalent, not sure why you want it to be true so badly |
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" No. I like crafting as it is in Diablo 2. You make a runeword item and you know how it's gonna turn out. You don't find a random rare and constantly slam runes into them in the hopes you might get what you want. If you find a good unique but it was rolled with low bonuses you farm for another or maybe try to trade for one. POE was more fun in the early days when it wasn't a currency farming + gambling simulator. |
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[/quote]you're not gambling real money in PoE, and I can download unregulated video poker anytime I want. gambling and video games are not equivalent, not sure why you want it to be true so badly[/quote]
Cause its the same damn urge. Money or not. Go to a gambler anon meeting. Sounds like ex poe players in forums lol. Last edited by SimpleSiren911#2631 on Oct 7, 2022, 2:32:07 PM
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" I remember playing D2. I remember farming the usual locations over and over and over again, and never getting any really good runes. Thrilling. =9[.]9= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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If you like the Diablo crafting go play Diablo?
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" I am, again. D2 not D3. What I like is there really is no crafting. There are some runewords yes but it's pretty much all about getting good drops. Not slamming orbs into drops, but the drops themselves. Not too unlike how POE used to be. |
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" You made deterministic rune progress via their upgrade system. " PoE was never that, it was all about trading. Finding items was never reasonable or interesting. Last edited by j33bus#3399 on Oct 10, 2022, 3:24:18 PM
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I like 3.14 crafting.
Can I go play 3.14? |
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" Did players actually rely on that? Trading up the occasional drop of a garbage rune to upgrade to a slightly less garbage, less common rune, all the way up to runes which effectively never dropped? Seems like a pipe dream. At least in PoE, I have 6 linked items by "gambling." ='[.]'= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" Yea, it worked pretty well as a slow progress to things in addition to gambling for them. It's at least a significantly (by a huuuuuuuuge margin) faster rate than item progression is in PoE. Again it's also a fall back to make progress while finding stuff. |
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