Please remove Archnem mods.

"
bigbadvallios wrote:
A simple /signed, yes, whatever is all we need here.


/signed

Roll rares and magic packs back to pre-3.18, and find a new way to bring Archnemesis league baseline (or don't).
+1

Not that they will do it since it's GGG (They only care about their top 0.01% players)
Storm Strider is cancer, espeacially if you play the game with sound turned off.
/signed

Worked in Archnemesis league where you could "make your own mob" and be prepared for what's to come, and could potentially work as "rare only" mods, but getting surprise slapped by a random magic pack or have to fight a boss-level rare mob due to unfortunate mod combos is just bad design.
/signed

Economics 101: Sunk Costs - GGG's "managers" should know that concept.
Last edited by SamHotte#6354 on May 26, 2022, 10:40:20 AM
"
Cilutan wrote:
/signed

Worked in Archnemesis league where you could "make your own mob" and be prepared for what's to come, and could potentially work as "rare only" mods, but getting surprise slapped by a random magic pack or have to fight a boss-level rare mob due to unfortunate mod combos is just bad design.


/signed

There's lots of good posts that I agree with in this thread. This one brings up an excellent point that I don't remember seeing before. Thank you!
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
"
Turtledove wrote:
GGG, please make the game fun again.


+1

:(
> An unexpected disconnection occurred.

-.-
/signed

They do nothing to address the issues that rare monsters had before this patch. Just replaced one set of problems with another, and even made it worse imo
/signed
/signed

This league so disgusting.

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