Please remove Archnem mods.

/signed

Archnemesis mods feel awful
Those shit mods for usual mobs have to be gone! GONE!
I know it's not going to change, but I can't imagine playing PoE with Archnemesis enabled as it is now.
Remove them, GGG.
+1

Absolutely terrible change. Archnemesis mods are literally anti-fun and in the process of shoehorning them into everything they killed the most iconic unique item in the game. And the worst part is, it's a change to the base game which means this garbage will still be there next league.

If GGG doesn't revert this change it'll take an absolutely mind-blowing league announcement to bring me back next league. And honestly, if Headhunter isn't brought back to at least close to its original power...well I may never be back.
Last edited by VigilanteCat#3681 on May 27, 2022, 12:21:41 AM
+1
Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
agreed, it seems like they take the number of viable builds and reduce it every league. playing meta sucks, why have all the skills and huge skill tree if 80% of the population playing it is using the same thing?
+1
+
I was going to make this thread if nobody had. This is a failed experiment. Archnemesis as rares are just flawed at a conceptual level. Stop trying to fix it.

I could elaborate as to why, but this has been discussed to death and GGG can read-up on it if they cared to. You're all out of touch. Stop your hubris.

/signed

Last edited by DeviantLightning#7374 on May 27, 2022, 4:39:49 AM

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