Kripp's New Video - Phys. Damage Suxx In This Game
Look I still haven't watched the video and I don't get these arguments.
The problem is simple. Have you used armour in this game? Have you seen what damage does to it? Know that super awesome binary feeling? This applies to physical damage you deal too. The problem is physical is ONLY viable with high damage (and it definitely gets extreme imo) because of that armour mechanic. So, effectively, to fix that to some degree (if it is desired), you want the opposite of endurance charges. Presto. Armour penetration gem. You could also have some sort of stacking armour degradation ailment, as has been suggested. |
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" So you hit twice as fast right? |
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@ recapax
I have tried to explain to u 5 times why phys is good in this game and why multistrike is very capable of suporting physical damage, the reluctance u have to open ure mind to the posibility this could be a true fact, based on a video u have seen of some random dude, instead of trying to figure it out on ure own, is troublesome. Not only for me as the person trying to explain something to u, but most of all it is hazardous to ureself because in the end someone wil abuse ure naive way of accepting reality's before exualy testing them to reality. If i come over a little on edge after post number 5, u should excuse me for that, it is only because i believe since i have created that "wall of text" after playing PoE for about 3 months, and looking at mechanics i was interested in, i believe so could u. U should investigate things on ure own and test them before believing people. Trust in this world is earned, it isen't granted for free. And again, excuse me if i came over a little bit heated, maybe i was just trying to infuse u with some investigative essence. @flab High physical damage is already "posible", but because of server instability it is not yet viable. However i have hopes that in the future a skilled endgame would be posible for melee, where u deal a ton of damage at the expense of survivability. (however, i agree the armour penetration gem sugested by ScrotieMcB is a marvel and should be introduced even if servers become stable :o) ) Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Apr 10, 2013, 5:41:18 PM
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" I think armour penetration is unnecessary when you build with maximising damage per hit in mind, as opposed to just maximising your theoretical dps by using fast but lower-base-phys weapons like thicket bows. Alteration Orb Union Local #7 "Holding the line, on sixteen to one!" Last edited by VoxelSquid#1095 on Apr 10, 2013, 5:40:42 PM
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" Care to make/show a melee phys in endgame action? Maybe you can show a video of that? There are a bunch of elemetal cleavers making it endgame but I have still to see a physical one. |
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" Exualy the way armour% reduction works it would yield better result's for low hit's as oposed to high hit's. Look in the "armour penetration" sugestion thread if u wanna read up about it. But basicly the increased damage value% is greater for low damage compared to high damage(since they already negate a high percent of armor) It would stil be usefull for heavy slow hitters, but far more beneficial for a "zeal" paladin <3 Freedom is not worth having if it does not include the freedom to make mistakes
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" Well why do you respond if it's not to give any argument bro... That is really sad. And again all that you said were not true, and explain nothing. If you want to teach us something do is the right way. Someone came with just one quote that explain thing better than your billion posts. Trust me I'm good about investigate essence, but I don't have much hours to spend on this. If you try to explain something and your are really not clear, it's not my fault. As you can say : "I'm trying to infuse how to argue and give some fact." |
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Elemental has always scaled better than phys in early-mid game. BUT physical always out-trumps elemental in end-game. Must I crit you guys with my walls of text in this thread as well?
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader |
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@ recapax
'-.- after this post im done with this thread, i cant bring myself to try and teach u basic mechanics of this game when u can just use a simple "search forum" function and do this on ure own. My wall of text exualy provides the same result invalesco made, and it even goe's into greather dept as to why u are not seeing these endgame physical damage builds yet. Also it provides more points then invalesco made as to why physical is GOOD in this game (like u and another poster requested, clearly u could not come up with this ureself, so i provided them for u in a list and train of thought as to "why" and "how") Invalesco always makes insightfull post's and u should read some more of them, im sure they help u a great deal since clearly u need somebody else to formulate the conclusions for u "step by step" as i have tried in my wall of text (apparently without succes, sort of weird since its about 80% the same as invalesco states) @ Zhatan U could look at the previeus page, then u would see my "wall of text" explaining in detail why we are not seeing these builds atm. If u would give me a desync free PoE game, i would be more then happy to demonstrate the viablity of this, since i am waiting for this myself... @ invalesco i already tried to crit them with a wall of text, but apparently they werent *stunned* maybe ure dps is higher and wil provide the necesery *Shock & Aw* effect. Freedom is not worth having if it does not include the freedom to make mistakes Last edited by Boem#2861 on Apr 10, 2013, 5:56:41 PM
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"Probably. Search engines don't exist. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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