POE Heading to D3 Land...please reconsider
Spoiler
" Same thing happened in my case. My friend list gets empty all the time and I just can't be arsed with finding new trustworthy non ninjalooters all the time. I'm still having fun, despite I can't buy anything, can't sell anything, my currency inflated a lot and I haven't improved gear on even 1 of my chars since 1 month. I even withstand the fact that my ranger with full iq/ir eq and no resists with 1,5k hp on blood magic auras is capable to farm lvl 71 maps better than my 3,5k hp 10k armor 80 resist all 10k dps clave templar which brings me most fun even facing desync. I can take the fact I blew 800+ fusings without getting even 1 5-linked armour and never finding an exalted orb. I can take all that and still have fun in this game, because the skill system, gems, sockets links and uniques - they are fun for me. But they are not fun and scare off my friends. My friends are gamers, though not "hardcore" no-life children. Someone called me and them casual, for playing 3-4 hours during the week and up to 12 on weekends. Srsly, this is bs. Who is a target audience of this game? Basement dweller middle school drop-outs living with their grandparents? I'm pissed at this game, as I was at Diablo back then. I can't stay because people I like to play with are leaving. They are leaving for reasons stated here in this topic - inflation, lack of progress, limited builds, especially for melee. What's the difference between lighting,split arrow, freezing pulse lightning strike and ground slam other than animation? You may say elements, but with correct auras they work the same and some just excel in more physical or elemental damage, size and range of cone of area attack. The endgame tries to min-max them all to be more or less the same. Those are the best skills for farming and they prove there is only one way to kill things - stun/block/freeze everything with elemental damage in a cone in front of you before it touches you. Things that frustrate people have to be taken care off. Inflation has to be controled. RNG is lazy, but fine, just bosses should be a bit buffed to drop something more often. Maps should not be so limited because that's super frustrating even for the most dedicated players. Bots have to be blocked sites that sell orbs blasted to oblivion. Make shopping better - even on this forums. Search options are too limited to buy anything here. Make autopurge 1 day old no bump shop and sell topics. Someone will make an unique price check topic and just make it sticky. |
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" You go ask this question to Chris, or other GGG dev - my own opinions are worth nothing: "Do you care about the economy of the Default mode? Do you think that accumulating rares resulted from no item sink will in the long time make the game less fun, or it actually doesn't matter?" From what they did in patches (stuff like Chaos recipe nerf), I can bet my left testicle that the devs care about how the economy is shaping. This is just a game to YOU (and me, BTW...), and we want it to be fun, fun, fun, but it is a financial venture for GGG. Also, a more rewarding PoE might be OK for us, but it might suck badly for others that like to work at it 15+ hrs/day. So no, I don't think I am missing the entire point. I think you are oversimplifying things, because you have, like all of us, your own desires and ideas about how PoE should look like and should play. But we are not the developers. placeholder for creative sig
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Not getting even one usable upgrade for 30+ levels in a ARPG (this is the norm BTW)does not make for fun challenging game-play it make for a pointless grind.
Chris said that the drop rate had not been changed since closed beta well im sorry but hes either lieing or they dont play the game simple as that. I fully understand the need to make the game last as long as possible but doing it the way they are atm will have the opposite effect as nothing has a player finishing the content quicker then quitting. GGG YOU NEED TO UNDERSTAND THAT THE GAME ISNT WORTH PLAYING LIKE THIS.The game is worth saving i just hope they see that before its too late. "Blue warrior shot the food"
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" Get used to it, I'll probably sooner see my hairy ass win MissReef bikini contest before I see another useful rare drop. Light radius? Reduced requirements? Are you kidding me? Instead of removing, they ADD more crap. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Apr 18, 2013, 2:27:00 PM
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Just came back from 10 days holiday in HOPE that the "manifesto" will actually give me some HOPE for POE future...
What i see is like almost no answers to the biggest and most severe problems of the game. None from my friends plays anymore - reason they say the game is unrewarding and with some of them we played D2 for years and years. I now just log to check my empty friend list and saw the exalted:chaos ratio 1:36 rofl... speechless. Gist is the game IS D3 currently. I feel the same frustration and anger when playing when as i did play D3. Same UNREWARDING mindless grinding with several possible builds. The only possible way to get upgrades after lv70+ is with currency/trading - not via actually finding your items. Though D3 has NO DESYNCH and actually FUN COMBAT. And this comes from a total POE loyalist and addict. Anyway it was well worth it my 150$ donated. Was just hoping that this is THE game for me. The new D2. I guess I was deeply wrong, like so many others here. Time will tell. p.s. I fear Chris listened to Jay`s "advices" little too much at GDC.... Last edited by Stormer81#3293 on Apr 18, 2013, 2:41:43 PM
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Oh yeah.
For people complaining about the game being an economy sim... " http://www.grindinggear.com/ placeholder for creative sig Last edited by Undon3#5633 on Apr 18, 2013, 2:41:19 PM
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So what, it´s written in the Book, no Chance for changes, or what.
What will GGG say when the Players are leaving, what´s a complex item economy worth when the trading addicts can´t sell their stuff. At the Moment Triple G is acting like drug Dealers, droprates and loottables are quite ok in Act 1 normal, but the further you proceed in the game the more costly it becomes related to the time spent because the droprates and loottables don´t respond to the toughness of the game. Right now I got a lot of nice Support gems my characters just carry around in single Slots because I can´t afford the fusings to make them useful. And that´s the keypoint when it Comes to addictive arpgs like GGG wants to have one, if you can´t use the opportunitys this game provides, then in the end it´s not addictive anymore. |
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drops are fine
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" After 41 pages, and a huge volume of words and many passionate arguments, we've been told guys. Time to pack it up and go home. Alteration Orb Union Local #7
"Alts are 16:1 Chaos. You got that tough guy? |
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i was kinda shocked when i have read the new possible mods
there is not a single piece of gear that i wear which i found or "gambled" myself now even more shit mods being added? great could mean i will never find anything useful " its been long time since i checked news about diablo 3 maybe i should reinstall again since that crafting actually sounds like real and rewarding crafting if im not mistaken. not that im a fan of bound to character but since there is an Auction house its a O.K solution and yea about viable builds in 70+ maps i always see the same builds well sometimes i see a melee around here and there but you cant call them really effective. Last edited by zzang#1847 on Apr 18, 2013, 6:31:36 PM
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