Your top 3 downsides of POE
To be fair, Perandus was removed and Ultimatum is still not implemented.
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EDIT: realized you need 3 words :)
1. visual bloat 2. one-shot 3. Sirus (Delete him) Last edited by Jinxxxed#5765 on Nov 1, 2021, 8:35:36 AM
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map tab
standard minority 30 Shores with Double Pack / Breach / Max Sextants https://www.pathofexile.com/forum/view-thread/2006424/page/1
First Selfmade Build as Sparker ( MF ) https://www.pathofexile.com/forum/view-thread/1637690 1 Million Tool Tip Dps Sparker https://www.pathofexile.com/forum/view-thread/1761162 |
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1. Rares with Speed Auras
2. Rares with Slow Auras 3. Rares with Lightning Mirages |
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Leveling through acts
League or bust - if it sucks, you may as well play standard Their idea of innovation is rearranging the maps on the atlas |
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" 1) precipitant 2) meta-syncretic 3) apoptotic
Spoiler
The "downsides" of the drawbacks are also the upsides, for players that like continual change and think that the "R" in ARPG is something that should be minimized. To each their own.
"The only legitimate use of a computer is to play games." - Eugene Jarvis PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910 Last edited by DalaiLama#6738 on Nov 1, 2021, 8:31:11 AM
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Starforge Cyclone
Winter Orb Spectral Throw Between all 3 of them, there isn't a single one over 1m dps listed on poeninja. Just in case the damage wasn't low enough, the first 2 had their mechanics bricked to shit so that they feel miserable to play as well. What a fuckin joke. Last edited by nGio#1658 on Nov 2, 2021, 9:14:31 AM
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" This. On so many levels. I get blasted by MTX, which is all good if its your character and you enjoy the look. I could care less TBH. I am SO sick of having to scroll to town and spam /hideout macro when trading before I begin mapping. Also, killing elemental equilibrium for the Witch Specter builds makes budget building almost an impossibility along with removing PVP builds from the start is a double blow. Tho as far as stemming the flow of easy Spec bank creation, I can understand this move. |
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" This game is WAY too complex in relation to D2, so whenever they add a new league or make an adjustment, it can create a bit of a domino effect where things need to be constantly updated. Also D2 was half local and half server side, and they hardly added anything which is why '3 patches a year'. ANY OTHER MMO or multiplayer game that is a client connected to a server only and constantly has updates going. Again, D2 was a 'Set it, Forget it' type thing after the DLC dropped, PoE is an ever-shifting game that will need patches to fix things, balance issues from newer implemented skills and mechanics and so on Last edited by VomitChrist#5726 on Nov 2, 2021, 9:59:28 AM
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1) Flawed/unknown vision for the future of the game
2) Inability to balance 95% of the game for almost a decade 3) Bloat The nerfs will continue until morale improves.
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