PoE time has passed

with the current team of devs and their "vision" the game is indead "passed".


















passed around because no one wants to play it anymore...

I remember having so many people on discord "playing Path of exile" and we had 2 servers just for POE, 1 guild and 1 with friends.

Literally no one plays anymore, guild is inactive and both servers are dead.
And EVERYONE of my friends I talked to says the same thing.

The nerfed all the fun, overcomplicate and bloat the game with every patch, while ignoring all our major concerns.
All the fun stuff and builds are simply gone, nothing is meaningful anymore and nobody wants to play this slow game.

Conquerors was a mistake, watchstones was a mistake, sirus is still the worst boss, HC is dead, game is slow as F now, diversity gone, fun gone, budget builds gone, still need to trade for 100% of the gear now flooded with bots and currency sellers.
THere is literally not a single fun grind left in the game, its all gone.

If GGG keep this up the game is gonna be beyond irrelevant next year.
Because all of those players will not come back and neither will I unless they basically reverse at least 3 patches lel..

[Removed by Support]
Just because I'm paranoid doesn't mean they're not out to get me.
Last edited by Lisa_GGG#0000 on Sep 2, 2021, 4:06:46 PM
+1
Last edited by butonek#2630 on Sep 2, 2021, 4:01:48 PM
The next new gen ARPG will get me as a player when they do crafting right like GGG did in 3.13

I know a few people are against the idea of crafting and love just rng gambling but i rather work towards a goal that i can form myself rather than looking on the market for it that ticks off only 75% of what im looking for.

I would go so far and say crafting should be the true end game of PoE or ARPGs in general.
Last edited by zzang#1847 on Sep 2, 2021, 4:28:46 PM
first lets see how there games go and time will tell who is better
Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Mercenaries veiled crafting all service all crafts mods
Mercenaries SC master craft service Mercenaries SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead
"
zzang wrote:
The next new gen ARPG will get me as a player when they do crafting right like GGG did in 3.13

I know a few people are against the idea of crafting and love just rng gambling but i rather work towards a goal that i can form myself rather than looking on the market for it that ticks off only 75% of what im looking for.

I would go so far and say crafting should be the true end game of PoE or ARPGs in general.


Totally agree, they could just remove atlas-passives for Harvest and make harvestcrafted items accountbound and ´the entire harvest-problem would be solved.
Even if they removed the "passives" it would still be casino garbage tier.

They nerfed so much the atlas passives that most of them are underwhelming at some point to even take. Several zones need a buff but they wont buff because all they can do is nerf and call it balance.
Don't be a poe stan. Use your fucking brain.
Broken post ...
Last edited by iuiulitza#4490 on Sep 4, 2021, 6:08:05 AM

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