75% less flask charges is insane

"
spaceace7373 wrote:
anyway, where's the trade system nerf at? i mean the rest of the game gets nerfed, why not trade. REMOVE THE OLD LISTINGS!!!!!!!!!!! more than one league of past trade items is more than sufficient. don't need year old listing anymore. get with the times


I have hundreds of stash tabs. I'd simply take the item out momentarily, and put right it back in tab to re-fresh it's date and put it right back on the search. I can also alter the item with a chrome, armor scrap, glassblowers, gem-cutters, ect ect ect if you want to get cute.

And if you want to sabotage the market search more than that, I have my own website, and I'll simply list all of my 20ex+ items there and spam the address in trade constantly.

Last edited by Sabranic_SilverDeth#2793 on Jul 25, 2021, 4:32:13 PM
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Sabranic_SilverDeth wrote:
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Shadeless01 wrote:
flasks feel worthless now


Hrm... not worthless. Just not a one-stop-fix-it-shop solution to every character build problem anymore.

- Not enough damage? Drink 3-links worth of flasks!
- Not enough resist? Swallow 65% elemental negation!
- Not enough Armor? Gulp a Tower Shield!
- Not enough Evasion? Quaff a Zodiac Leather!
- Low Chaos Resist? Chug a 60c ring!
- Not enough Physical mitigation? Swig 2/3rds of a fortify!
- Can't load 120% Curse maps? Swallow 2 rings, an acendency and 5 skill-nodes!

And so much more...

Potions were a cheap, easy way to avoid half the game's most dangerous and difficult content. You can still do it - you just have to gear and build around it now.

Seems fair to me.

And yeah, I feel bad for the folks in Standard - I'm one of them - who have to spend a pile of money to fix their characters. That sucks. But, there is no question the flask mechanics were over-powered and causing actual, measurable RSI. Something had to give.

Now, flasks are no-longer making-and-breaking builds, and, while you can still piano with enough gear... why would you want to hurt yourself for 6% More damage and a small spot of run-speed...


So why nerf the charges in conjunction with the other nerfs?

On top of that, they left the map mod in the pool like I expected.


So now we getting 75% less charges in maps always and 50% or more less charges from that in red maps if you hit the mod.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:
So why nerf the charges in conjunction with the other nerfs?

On top of that, they left the map mod in the pool like I expected.

So now we getting 75% less charges in maps always and 50% or more less charges from that in red maps if you hit the mod.


While I can only guess, I'd theorize GGG wants you to invest more in the tree, acendencies and in gear to power slam flasks. I suspect they felt you were getting too much power for too little investment.

I'd tend to agree with that assessment.

...also, it was very easy for non-pathfinders to flask-piano - and maybe GGG felt that other classes were getting for free what the Pathfinder had to spend hard-won acendancy points on.

JUst me spitballing.
Last edited by Sabranic_SilverDeth#2793 on Jul 25, 2021, 7:23:18 PM
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Sabranic_SilverDeth wrote:
"
goetzjam wrote:
So why nerf the charges in conjunction with the other nerfs?

On top of that, they left the map mod in the pool like I expected.

So now we getting 75% less charges in maps always and 50% or more less charges from that in red maps if you hit the mod.


While I can only guess, I'd theorize GGG wants you to invest more in the tree, acendencies and in gear to power slam flasks. I suspect they felt you were getting too much power for too little investment.

I'd tend to agree with that assessment.

...also, it was very easy for non-pathfinders to flask-piano - and maybe GGG felt that other classes were getting for free what the Pathfinder had to spend hard-won acendancy points on.

JUst me spitballing.



But they nerfed the power of the flask, why also they also be super unreliable.


As far as investing, its pretty much if you care about flask, you play pathfinder, for anyone else you maybe throw some of the currencies on it and just pray it is up for when you need it.


I also care not what someone that plays standard thinks about power and investment.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:
for anyone else you maybe throw some of the currencies on it and just pray it is up for when you need it.


No praying needed... you can literally make them so that they ARE used exactly when they are NEEDED.

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goetzjam wrote:
But they nerfed the power of the flask, why also they also be super unreliable.


Things can be broken in more than one manner. GGG felt the flasks needed to get slapped from all angles. I agree with the decision.

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goetzjam wrote:
As far as investing, its pretty much if you care about flask, you play pathfinder, for anyone else you maybe throw some of the currencies on it and just pray it is up for when you need it.


Or you can invest in some gear, pantheons, jewel enchants and be done with it.

"
goetzjam wrote:
I also care not what someone that plays standard thinks about power and investment.


Too bad you're on a public forum, where people from the Beta Test and Permanent Leagues can all have a say.
"
Sabranic_SilverDeth wrote:
"
spaceace7373 wrote:
anyway, where's the trade system nerf at? i mean the rest of the game gets nerfed, why not trade. REMOVE THE OLD LISTINGS!!!!!!!!!!! more than one league of past trade items is more than sufficient. don't need year old listing anymore. get with the times


I have hundreds of stash tabs. I'd simply take the item out momentarily, and put right it back in tab to re-fresh it's date and put it right back on the search. I can also alter the item with a chrome, armor scrap, glassblowers, gem-cutters, ect ect ect if you want to get cute.

And if you want to sabotage the market search more than that, I have my own website, and I'll simply list all of my 20ex+ items there and spam the address in trade constantly.



if that makes you feel better go for it. the point is to remove listing that will never sell. if your listings are never intended to sell and are just for bragging about what you have, then people like you are one of the biggest problems with trade in the first place.
poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
"
spaceace7373 wrote:
if that makes you feel better go for it. the point is to remove listing that will never sell. if your listings are never intended to sell and are just for bragging about what you have, then people like you are one of the biggest problems with trade in the first place.


Anything I have for sale, is for sale. But you need to understand I play the long game. For example, I have several stash tabs full of well rolled legacy flasks - some dating back to the first flask nerf, some just rolled.

I have them listed for 20-75 exalted orbs. Naturally, they won't be selling any time soon. People will scoff at those prices. But, eventually, as the supply dwindles, my prices will, by default, become reasonable.

For example, I've made thousands of exalted orbs selling 20% Vaal Lightning Warps and Vaal Immortal Calls. They were literally worthless at one point. Now I make 50ex-90ex per IC gem. I stockpiled hundreds of the things.

So, you're free to buy a perfect 25%/30% Chemist's Quicksilver Flask of Adrenaline from me - my current rate is 50ex. Such prices are by all accounts banditry... right now.

In 3 years, it will be going market rate.

I'm willing to wait.
Last edited by Sabranic_SilverDeth#2793 on Jul 26, 2021, 3:37:03 PM
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Chalace2 wrote:
"
goetzjam wrote:
for anyone else you maybe throw some of the currencies on it and just pray it is up for when you need it.


No praying needed... you can literally make them so that they ARE used exactly when they are NEEDED.



The conditional ones for that just don't make any sense, you are saying its ok because it will trigger when you are frozen. But that means you need to have not used it to mitigate fire damage you were expecting to take in the first place.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
Sabranic_SilverDeth wrote:

In 3 years, it will be going market rate.

I'm willing to wait.


Imagine thinking that the changes that GGG intended for the game are good just because you can profit off of them in 3 years.

I really do wish that GGG reworked flask, instead of just slapping some untested system and changes to them.

I think the flask system was a perfect way to implement charms into POE. Allow people to benefit from perm buffs or conditional buffs the charms could provide, while not requiring active spamming of keys, at the same time not punishing builds that don't clear super fast.

I'd love for GGG to explain how the system was actually reworked, when they just

A) nerfed the flask raw power
B) increased the cost of activating in terms of charges
C) adding conditional triggers that are crafted via currency spam
D) added buff modifiers, again from crafted currency
E) Greatly reduced flask charges gained in maps, also left in old "punishing" map mod that stacks together

I guess they did introduce a few new bases?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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