This game is an abusive P2W slot machine feeding off of peoples' addictions.
Truth. (sort of... can't figure out P2W though)
So what? Last edited by Shagsbeard#3964 on May 29, 2021, 7:02:58 AM
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The OP is correct only on one of his points. Sure he doesn't have any experience or clue what the game is like (considering he hasn't even completed the storyline), but...
It is a slot machine. Everything is RNG; even the crafting bench is RNG. GGG has been stuck in this RIDICULOUS assumption that players crave the randomness of their game. Technically yes, but not to this extent. Does anyone here actually enjoy seeing their fusings melt without achieving the desired effect after hundreds, even thousands of them? Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris. Last edited by Ydoum#5726 on May 29, 2021, 8:44:49 AM
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" The obvious difference to me between OP and you , is that he screams the characteristics of an obvious troll , while you scream the characteristics of jaded burned out person who is just lashing out because the memories of nostalgia don't hold up well in comparison with today. Obviously an assumption out of thin air, i'm sure you have paragraphs of things I would somewhat agree with you are problems.. and other paragraphs where I would probably hardly disagree with you Now what people do with their money is entirely up to them and nobody has a place to plant an idea against or for a cause because at the day its objective and personal. If you do care to hear a different perspective though, if your regret trigger fired within a single league patch, maybe you made a personal mistake not holding on to your pocket, up until atleast a better moment when the concept of "I got my money's worth out of this already" had already manifested. And to put it another way , you'd like to think that support packs are bought based upon a reflection of a history, not of a single patch. If you haven't been following , ALL of the ups and ALL of the downs that happened on this game have come of a result of GGG taking immense risks. Remember when breach was THE thing? Yeah , many leagues are still inspired by that mechanic , but path of exile could've just settled with Breach 2.0 , Breach 3.0 , Breach 4.0 , everytime with a different spin and a name , and the formula would've taken forever to be worn down. Instead we got Bestiary, a huge flop at first , a great benefit today, Pokemon league? Sounds interesting! Is it safe? Do we have data? Hell no , no one has really done this in an ARPG before , who constantly takes the job? Its GGG. Synthesis was an interesting experiment , didnt work out well (partly blaming performance issues i would say). Betrayal? They must've been out of their fucking minds to even DARE to bring such a system that needs you to sit down and really understand it before you can sort of brain afk it , the demand of engagement was crazy , yet against i'd say stacked odds against them , they brought it in an interesting lore-wised way for the veterans and with enough power to reward those willing to master it. Delve league , I dont even think I need to explain anymore. We would constantly flip between one classic action league with a bunch of modifications to the core game and inspired cool ideas that nobody would dare to try. Who would you otherwise invest on? If that's not a company that sets an example and mind you , has already greatly influenced other free to play providers for the better and other ARPG developers to need to present a different standard of a baseline of a game. I'm not here to plant the seed to anyone's head to go and buy supporter packs , but if I hear someone protest about it , they better have a damn better reason than a pity "patch didn't go well". Maybe the difference between you and I is that one lost faith and the other one has seen what they feel like enough undeniable proof to trust GGG to do their thing. It's much damn better than settling with another common 500 IQ simplified reddit take of how the game would've been better if "x". That's how you take the soul out of the game (And at the same time undeniably how you actually convince someone out of a bad mindset, im sure if you ask GGG , there HAVE to be cases where the community persisting actually benefited the game in a better way they envisioned, but still). Sorry for the rant. Last edited by shikaizoku#7640 on May 29, 2021, 9:18:04 AM
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" Hi, I am playing solo self found with the usual 4 stash tabs, since I have very little money, I have never spent a single €-Cent on the game. However, you can make mule characters ( I think you can have 24 free characters ) and store stuff in their inventories. The more you proceed, the more linked items you will need, also the right support gems and a good defense. And it is important (at least in ssf) to know crafting, so you can buy a white item, add quality, give it more sockets and more links, turn it into a rare item and change the modifiers or values of those modifiers (<--- later). Since you are in act 3 and have problems, you need about 250-300 life per act in the beginning, starting with act 3 your elemental resistances should be maxed except for chaos res.. At act 10 I would recommend 3000 life. There are a lot of YT-guides that are helpful, for example by Zizaran(english) or Doomcloud(german). Start by having an AoE skill. Btw the better you know the game, the easier it becomes to sell "valuable items", I used to collect a lot of unnecessary stuff, now with more than 1000 hours it became easier to get rid of things, sometimes you just need to decide. I think you are correct, when you mention, you need to pay for a (more) comfortable game, but you can play without all that, really. If a had more money, I would have spent something, because it´s fair to pay for the development and support. My opinion on mtx apart from that: for children. Addiction: happens in many games, especially when "grinding gear", so if you have something healthier to do, the better. But your bitter comments make me think, you would really like to play this, but don´t know how. Subjective impression. So either get more information on the game or just do something healthier. Anyhow, have fun. obey - consume - marry and reproduce - submit - watch t.v. - trust the internet - conform - do not question authority - sleep - buy - do not think - die __________________________________________________________________________ Force always attracts men of low morality. - Albert Einstein Last edited by ___Hengist___#0189 on May 29, 2021, 9:42:20 AM
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" Tab space shouldn't be a problem at all until you reach maps. It takes me one tab to get through the acts. You must be picking a lot of junk, but then it contradicts your next statement: " If you are not dropping any good gear then what are you picking up to fill all 4 tabs? There's not even enough currency and useful stuff in the acts to fill up all your tabs. The tab space was not a problem for me even after I played my first 70 hours. But if you genuinely have space problems you can: - Store some items on other characters. - Create a second account and store your items there. - Pick less junk. " PoE is not famous for being casual or simple. It is recommended for new players to follow a guide to get through the acts. Another way is to fail and learn from your own mistakes. Either way the game is not the problem. It's 'learn to play' problem because experienced players or players who follow a build guide don't have any problems clearing the acts. I mean if you claim that there is no possible way to progress aside from spending another 15 hours farming the act 3 catacombs then how are other people doing it? Experienced players easily finish acts in ~8 hours on their first character on the first day of the League. |
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Oh no, if you enjoy a game that gives all it's content updates, xpacs, and everything for FREE enough that you have to spend ONE time $15-20 for some tabs that last forever...
THE HORROR! Last edited by poeGT#1333 on May 29, 2021, 11:39:21 AM
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I love all these people who have been playing religiously for 10 years telling this guy "Nuh-uh, gaem is 2 EZ."
This is a buff™
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You can do with 4 tabs but better know what's up. Aliatwplayer won multiple races to 100 with 4 tabs.
1 tab he had currency and used to crap out of it. Fuse came he used, etc 1 tab maps - combined almost always 3:1 1 tab using gears or future using gears 1 tab misc like flasks, essence, cards, etc When you're not selling and only playing one build and only save stuff with that in mind it's not hard to play with four tabs. You end up throwing away a lot of good shit like vendor a shavs if attacker or ryslatha coil if caster. HC player would probably throw away Maven Writ! Steelmage even talked about it's advatagous when racing to only have small number of tabs because you're not messing around with storing and finding shit Those dudes barley pickup a full stash in 10 maps. Mostly maps and currency. Git R Dun! Last edited by Aim_Deep#3474 on May 29, 2021, 12:08:06 PM
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" "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
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" Umm... it is? When we didn't have all these league mechanics drops were actually a thing. Now you're set to buy rares and use any basic skill that scale son gem more than gear and you can red map on any mode... Game is an absolute circus of OP mechanics and currency now, it's too easy to the point you don't get excited even for an EX drop. While the build ceiling has become more higher with more crafting options, clusters etc the base builds have also become a lot easier. Last edited by poeGT#1333 on May 29, 2021, 11:59:29 AM
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