GGG, Please stop misallocating your resources. Prioritize the game-breaking problems.

Why do people talk about 'realism' like it's a justification for how things work in a game, especially when that game has magic booties that can make you run faster or sticks that make you raise more undead, I'll never understand.

It's armor in a fantasy world filled with fantastic magic, spells flying everywhere, people teleporting around with weapons that can do fire and cold damage at the same time. At what point does realism even enter into the equation?
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deteego wrote:
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Hailo wrote:
What you describe doesn't happen to me.

Maybe it's different in other regions? But EU servers do not have this problem.

It's a bit worse for me on US servers but thats most likely due to the increased ping.


You do realize that just because it doesn't happen to you it doesn't mean that case is universal?
I among others do not have the desync issues. Why is that?

I'll tell you, it's because we play on reliable connections with low ms.

The way that this game predicts movement you will have desync and rubberbands if you're playing on a shitty connection, that is the way of it.

I'm not saying everything is working as intended, the code clearly isn't "robust" enough if it can't handle high ms. But I can tell you for sure, 99% of the players having desync issues could have this solved by changing things they have control of, it may not always be realistic, but they can.

I have 20ms ping, 5 Mo up/down (optical fiber), still have high desync.
PoE forums ignore list script:
http://userscripts.org/scripts/show/162657

0.4: added "ignore" button. ignore list is now saved locally.
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magicrectangle wrote:
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Orich wrote:
(Probably ~$1,000 spent on WoW from 2005-2010, not including subscriptions)

The only way to spend that much money on WoW that I can think of is against the terms of service of WoW, and against the terms of service of PoE. So no, I'm not sure that makes you part of the target demographic.


Against the terms of service of WoW? I can't tell if you're trolling or a victim of common idiocy.

~$200 in expansions, ~$800 in transfers/faction changes/race changes/etc. And I never even purchased the pets or mounts. $1,000 over 5 years is extremely easy to hit.


"
Hailo wrote:
I among others do not have the desync issues. Why is that?

I'll tell you, it's because we play on reliable connections with low ms.

The way that this game predicts movement you will have desync and rubberbands if you're playing on a shitty connection, that is the way of it.

I'm not saying everything is working as intended, the code clearly isn't "robust" enough if it can't handle high ms. But I can tell you for sure, 99% of the players having desync issues could have this solved by changing things they have control of, it may not always be realistic, but they can.



I have Verizon Fios, 50 MB/s up and 50 MB/s down. My ping to the game servers is 30-50ms steady.

Now that you realize you have no idea what you're talking about, can you please go troll another thread. Our status quo for morons has been met.

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TremorAcePV wrote:

I'm dismissing the assumption that you seem to make that because there are a large number of threads about desync, it's a problem that nearly everyone experiences. You use words to imply this.

My point is still very valid, whether yours is or not. You might say mine is not, but your explanation for why doesn't change anything about my point. My point makes logical sense. And my point is only to show there's no reason to believe your assumption. That doesn't mean your not right. It just means I have no reason to believe you are indeed right.

In other words, it could be either way. A lot of people could be experiencing it, or only a few people could be (who happen to be on the forum, or happen not to). I choose to believe the latter for the former has no compelling reason for it to be believed.


Dude what are you talking about? I am not making any assumptions at all. I am stating that the desync problem is already big enough per the posts on this forum. If a "lot" of your forum traffic, especially the traffic designed for bug and feedback traffic, is stating there is a common problem -- it is significant enough to prioritize and fix.

It can not be either way. If only 30% of your population is commenting on problems, and 75% of those problems are labeled "desync", then THAT is the problem you fix.

Honestly man, your point is not valid. You can't ignore something because you have a feeling that not everyone is having that issue.
I used to be conceited, but now I'm perfect
Last edited by Orich#7589 on Apr 4, 2013, 11:36:03 AM
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Orich wrote:

~$200 in expansions, ~$800 in transfers/faction changes/race changes/etc. And I never even purchased the pets or mounts. $1,000 over 5 years is extremely easy to hit.

Not calling you out a liar, but 90% of people do not use those services AT ALL. Your spending is criminal, and on useless stuff.
placeholder for creative sig
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Orich wrote:
Dude what are you talking about? I am not making any assumptions at all. I am stating that the desync problem is already big enough per the posts on this forum. If a "lot" of your forum traffic, especially the traffic designed for bug and feedback traffic, is stating there is a common problem -- it is significant enough to prioritize and fix.

It can not be either way. If only 30% of your population is commenting on problems, and 75% of those problems are labeled "desync", then THAT is the problem you fix.

Honestly man, your point is not valid. You can't ignore something because you have a feeling that not everyone is having that issue.


See, now you are changing your wording and thereby, your stance.

At first, with your wording, you were acting like everyone to 80% of the overall population was experiencing it. You weren't specifying between overall and forum population.

I agree that there are a lot of people complaining about desync. But that's 75% of it? No. There are many other people complaining about many other things. Desync is the majority, or close to it, but this is getting to where it's subjective.

Still, yes, I agree that the problem should be fixed. What I was disputing (as I said in the quote you posted) is the assumption that it's a problem for everyone. And that it's what almost all of the threads are about.

Basically though, I believe the title of this thread is unwarranted. GGG has been working to fix and minimize desync for a very long time. Specifically, he was interviewed by Krip in August of last year and said they were working on it. Since it's still a problem now, I assume they still are.

If you don't think they are working fast enough, leave and come back later. They are doing their best. If they weren't, the game wouldn't be progressing at all.
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TremorAcePV wrote:

See, now you are changing your wording and thereby, your stance.

At first, with your wording, you were acting like everyone to 80% of the overall population was experiencing it. You weren't specifying between overall and forum population.


What?!? When did I even IMPLY that let alone say it?? You really need some help in reading comprehension man. I know I've been somewhat rude, but Jesus, if you're going to reply and argue, you really need to understand what is being said. You derail at every single chance.



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Undon3 wrote:
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Orich wrote:

~$200 in expansions, ~$800 in transfers/faction changes/race changes/etc. And I never even purchased the pets or mounts. $1,000 over 5 years is extremely easy to hit.

Not calling you out a liar, but 90% of people do not use those services AT ALL. Your spending is criminal, and on useless stuff.


Wasteful? Sure. Then again, you can argue all time and money spent on video games is wasteful.

Criminal? Hardly.


Character Transfer : $25 x 4 characters = $100 per server transfer
Faction Change : $40 x 4 characters = $160 per faction change

Do this a few times, it adds up pretty quickly. Not only that, the average "hardcore" WoW player spends money on a LOT more items than just those services. Not to say the enormous amount of time expenditure spent in the video game itself.
I used to be conceited, but now I'm perfect
Last edited by Orich#7589 on Apr 4, 2013, 3:28:42 PM
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Hailo wrote:

I'll tell you, it's because we play on reliable connections with low ms.


I'm sorry to tell you, but that's not the reason. I got a VDSL2 connection (delivering the full 100MBit since I'm in a capital city and got the DSLAM nearby - which makes the connection very stable too) with a Ping of 8ms and still in PoE i desync like crazy from time to time (e.g. Roll over Monsters).

But you guys miss the point. The desync is a problem, but i can live with that. The real problem are the fps drops in groups and that has nothing to do with a shitty PC either. I played PoE on every PC from a 7 year old one to a brand new one that could do the calculations at CERN^^. Game doesn't run smooth on any of them. That is the real problem, now forget about the desync and focus the discussion on that for some time, thx ;)
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
Last edited by Darkrox#0968 on Apr 5, 2013, 2:37:44 AM
"
Darkrox01 wrote:
"
Hailo wrote:

I'll tell you, it's because we play on reliable connections with low ms.


I'm sorry to tell you, but that's not the reason. I got a VDSL2 connection (delivering the full 100MBit since I'm in a capital city and got the DSLAM nearby - which makes the connection very stable too) with a Ping of 8ms and still in PoE i desync like crazy from time to time (e.g. Roll over Monsters).

But you guys miss the point. The desync is a problem, but i can live with that. The real problem are the fps drops in groups and that has nothing to do with a shitty PC either. I played PoE on every PC from a 7 year old one to a brand new one that could do the calculations at CERN^^. Game doesn't run smooth on any of them. That is the real problem, now forget about the desync and focus the discussion on that for some time, thx ;)


I do list client-side performance issues as the #2 problem they need to focus on.

But the fact of the matter is.. you CAN'T "live" with desync. Literally, you will die. I'm assuming you play default league and that is why client performance is first in your list.

I used to be conceited, but now I'm perfect
Yeah ur right. But the performance is also a reason for me playing default (playing hardcore was nearly the only fun i had in D3). The fps spike that hits me as soon as Piety spawns adds, or when 5+ Void Bearers or those Roll over Monsters appear is even more annoying since it happens far more often then i get desynced.
I wanna die because of my own faults in hardcore and not because the game freezes.
IGN: Darkrox (not my main, just for easy contact)
~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~
Last edited by Darkrox#0968 on Apr 5, 2013, 4:00:24 AM

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