[3.14] Sweep Berserker - Boss Killer - 62 Mil. Damage - 100% Delirium viable (without Headhunter!)



Hello Exiles!
This is my first build of mine. Sweep is my favourite melee skill in poe. So i started to make this build 100% Delirium viable. It was a hard route but finally, its done! I hope you guys will enjoy this build.
When you have questions, don't be afraid to ask.

For the readers (Idea of the build/items):
Spoiler


Pros:

+ Strong boss damage
+ Fast clear speed because of maximum rage and Blitz-charges
+ All content viable (not Atziri)
+ Cheap to start
+ still with harvest nerv, you can craft all items by yourself
+ stun immunity (until you have 25 rage)



Cons:

- not that tanky until you invest much
- cannot do physical reflection maps
- expensive if min.max



The idea of the build:

The idea of the build is: Kill the enemy before you get killed.
With the berseker skill nods, you can get rage, what gets you more attack damage, attack speed and movement speed. With the Lethal pride jewel, you will get rage without the support gem and without hitting an enemy. So you have five support slots free for pure scaling physical damage!

Items:
Spoiler


The Problem is, that I sold every item for another project.
You can see the items in the POB below.

But I will tell you about the main items:

First of all: Entchantments are really expensive, when it comes to endgame gear crafting. But in this case, a melee energy shield build? Nobody plays that, that is why a hubris circlet with the entchantment "pride has 15% mana reservation cost 1ex.
Right now I am looking in the standart league, the cheapest one is 4ex.
So buy the base and craft as much energy shield on it as you can!

You do the same with the rings: but also you want "Curse Enemies with Vulnerability on Hit, with #% increased Effect"
and
"Trigger Level # Assassin's Mark when you Hit a Rare or Unique Enemy"
ATTENTION: You can't craft both on one ring, I did this mistake and give a awakener orb right to the toilette.




The axe should be pure physical damage, if you want the best out of it, be sure that you have some criticals and speed on it. At the beginning, you can play with the "the blood reaper".


For the chest, i prefer a explode mod, but at the beginning of the league,
Carcass Jack is the perfect chest for this build! You get so much AoE and damage. In the late game, you need more power charges for your critical strike chance, an explode mod and the "attacks have % critical strike chances" mod.


For the gloves, i think "Hands of the high templer" are the best option here. You get 12 increased maximum life, nearly 30% res to fire and lightning and, when you got lucky, a good mod like " attacks have critical strike chance" or "+1 Frenzy Charges". For the best you need the implicit vulnerability on hit.



For the belt and boots, just max life rolls and really good resistances. Of course if you have the money, a good boot with speed mod on it. But if you can reach 75 rage, you are fast, wihtout a speed flask or a 35% speed boot.


Last but not least: the Helmet.
There are more options: when you want to be tankier, take the

If you want just the damage, nothing else, than of course:


For the amulet, you need some critial multiplier mod, life, resistances and the "Feller of foes" anointment.





For the lazy ones (pob):
Spoiler


For the watchers (videos):
Spoiler
Showcase All Conquerors + Sirus A9: https://youtu.be/OQiCtxXIKd4

Full Delirium Map, juiced map: https://youtu.be/1bmD_bT-_oo





Trivia
This build is inspired from the build of "Fast AF": https://www.youtube.com/watch?v=a-xAyr6ZNMw

I have decided to improve my English by doing this build (and hopefully more builds), so when you have some notes to my build, advices for better grammer ect. let me know it. Have fun and stay save.


EDIT: updates from [3.13] to [3.14]
Spoiler
- we have to reduce the level of the "precision" gem, because of the "flesh and stone" gem, which take now 35% of the mana reservation.
There is an option now with vitality, it'safer but only make 55mil. damage.

- lethal pride jewel is not an option anymore (because now, using skill cots to much rage), only before fighting against bosses, wait until rage has a count of 75. Switch the jewel for a crimson jewel, and fight against the boss.
While mapping, use the "rage" from the berserk node "creave the sloughter"
Last edited by mcderfreak on May 6, 2021, 10:02:16 AM
Last bumped on May 11, 2021, 9:22:49 PM
Can you avoid dying to the life degen if you have to run a lot? For example, if I die at a boss and have to run to him from the beginning of a map. Once I acquire 75 rage because it regens automatically, won't I have a very limited time to run?
Last edited by Piedpiper on Apr 12, 2021, 9:00:35 AM
"
Piedpiper wrote:
Can you avoid dying to the life degen if you have to run a lot? For example, if I die at a boss and have to run to him from the beginning of a map. Once I acquire 75 rage because it regens automatically, won't I have a very limited time to run?


I think you use the lethal Pride Jewel right?
So your rage starting when you enter the map. Until it reaches 75 rage, you can just use Berserking, life regen. is normal than, run fast to the boss, wait a bit until rage is 0 and goes to 75 again and enter the boss cage again.

When its to annoying for you, there is another method, but you lose damage, instead of the aura pride, use vitality. Probelm solved
Ah thanks for the reply. Yes, with lethal pride. I've pretty much got all my gear for the build ready, just need to level my character now. Hope you'll be revising the PoB (if needed) for ultimatum!
Last edited by Piedpiper on Apr 12, 2021, 10:18:29 AM
I will do it next week I think, working on a tanky version of the Sweep Berserker, I think its maybe better for leveling, watch out, perhaps you can play it as leaguestarter :)

...but the new bloody venes skill gem looks so freaking good!
Awesome! A tanky version of this would be incredible. Have you considered Aspect of Carnage instead of Rite of Ruin? In pob it's basically the same DPS without the degen.

Btw, I don't have my ascendancies yet but I was wondering whether the degen affects you while sitting in town?

Update: Looks like we get some moderate nerfs in Ultimatum with AoE cluster nerfs and flesh and stone increased reserved mana. I'm thinking of doing away with dread banner as it had the least DPS effect in PoB and it was all impale damage rather than base DPS. Would also help counter the AoE nerf.
Last edited by Piedpiper on Apr 12, 2021, 11:42:01 PM
https://www.pathofexile.com/forum/view-thread/3079963

Here is my tanky verison of the build :)

"
Btw, I don't have my ascendancies yet but I was wondering whether the degen affects you while sitting in town?


You can't die in any Hideout (if you mean hideout with town, or any Story - town).

"
Have you considered Aspect of Carnage instead of Rite of Ruin? In pob it's basically the same DPS without the degen.


With ASpect of Carnage, we lose the immunity to stuns, of course we could spend another three skillpoints... but nah, we need it for the life ones!
And another point is: We get 10% more damage, sounds not that much in the campaign, but when you want to play t16 maps, i think its matter.

I will check the nervs in the next few days and will update both builds. Look forward and have a nice leaguestart!
I leveled up my character and I gotta say this build is FAST. The clear speed and boss damage are crazy and I'm only doing 40M DPS (my build will max at 55M). Mapping t16 is no problem at all. Bosses die in a blink.

The only issue is that it's squishy if I'm fighting an unfamiliar boss as I also took aspect of carnage but I think with some ideas from your tanky version, it will be fine.
Hehe I love the damage!
Poe is all about learning and knowing, learn how to fight against some bosses, how to clear map ect. After that, with a squishe charakter, you can level him until 95 (This is my breakingpoint haha, highest char. is 96).
I think you just can switch your Body armour with the brass dome plate, because in the next league, explode mod is gone :(.

So I will wait some days, when Pob will change everything.
But all in all, I think I don't have to change so much.

Maybe you are interessted in my new build and my first talking video haha: https://www.pathofexile.com/forum/view-thread/3080418
Damn, 15 rage cost per full attack now. Seems impossible to keep 75 rage. >.<

Heck I can't even keep attacking and leap slamming without losing all my rage in a few seconds and reverting to default attack. Any ideas?
Last edited by Piedpiper on Apr 17, 2021, 8:08:35 AM

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