Your 2021 PoE end game ladies and gentlemen.

there is one exception tho:


you run them white, marker costs are self-sustaining, rewards are great, they take very little time (sadly most of it is waiting for animations..)

you can bulk buy contracts, farm till 100k markers, run some blueprints

pretty much ZERO micromanagement that current mapping is all about (layers upon layers of it) and the rewards are simply stupid

price? no harvest in heists. that sadly makes it complete no-go
porous2 wrote:
Impatience, instant gratification, power-gaming are all fun-killers. You're setting yourself a high bar to get everything asap and that puts pressure on you. Relax, enjoy the ride, stop to smell the flowers, take it one (game) day at a time and that pressure just melts away.

While I would agree, this really only makes sense if you play on standard league. You've got 3 months in a league before it ends and everything resets, and if you spend any more time farting around than you already are, you'll experience less of the game and maybe even reach those goals you had set.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

There's nothing wrong with Harvest's deterministic crafting. Perhaps it's that loot is largely worthless and slows the game down.

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