Clear speed is best thing about PoE
I enjoy the zoom zoom gameplay in POE. But I also like my ARPG to have a good social gameplay element outside of trading and extremely optimised groups. And I’m convinced that that is incompatible with zoom zoom. So for MP, I will look outside of POE to satisfy it.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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Not me.
i liked d3 combat in like 2012. Every elite pack was like a boss fight with unique mechanics. And good ones too. of course after a couple years, power creep and zoom zooming became normal too. At that point game just gets boring to me. like assoon as i get explody or something i get bored...i literally can only play 5 maps or so and start to feel like a farm rat and stop. This game never really had good rare mechanics except maybe Invasion which is why that is my favorite league to this day... Most people hated Invasion so I know I'm in minority opinion. That's fine. Mainly I play FPSs anyway. I'm convinced most people bullshit themselves and really dont like mindlessly zoom zooming. But like results it gets whether it be leveling or loot. Like work, most people don't like it but go for the paycheck so they tend to fool themselves into pretending they like it. Whenever ppl tell me that lie I ask wouldn't you rather be laying beside a copper toned dime piece at the beach? Anyways.. Git R Dun! Last edited by Aim_Deep#3474 on Feb 22, 2021, 5:52:50 AM
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" Invasion way back, beyond and even exiles where damn scary way back. Especially in hardcore. I miss those times, the slower gameplay ment you didn't just kill shit instantly. And it also ment the enemy mobs where slower and more easier to spot their abilities. So you could react. Today you either blow shit up like crazy or you get blown up without having the time to react to it. |
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" Exactly. Ritual just made get blown up worse with a stack of 50 stacked on top of each other with on/after death mechanics. Literally cant see shit so most are stacking EHP just in case of unknown. Evasion more useless than ever. Git R Dun! Last edited by Aim_Deep#3474 on Feb 22, 2021, 5:43:48 AM
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False dichotomy ftw.
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" Cries in 10mil/h zooming may be enjoyable for sure Anyway there are elements like: hitting so fast before the mob starts/completes any attack animation and: doing this while moving. The devs in the past just released such skills like dots/dippings and cyclone/BV without any insight/grasping the consequences on how this kind of breaks the game in its internal mechanics. Even after years of nerfs (nerf poison dipping, nerf cyclone, this and that) Such combos, like a couple classes that can move at 200-1000speed + one skill that deals insta dmg while you are moving, cannot really co-exist with the rest of the game. A BV assassin with 2-3k health is very MEH while it can't kill stuff until its breaks just that bit of damage to instakill mobs then he keeps adding and adding speed until speed becomes his supreme tank and dmg dealer and the power spikes to infinite. The devs still don't grasp this reality when they release slams warcries and think the game is fixed. Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue. GGG: Don't you guys follow streamers? Last edited by ZaeN#4962 on Feb 22, 2021, 7:41:51 AM
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couldnt disagree more with op.
combat is probably THE biggest flaw for me when it comes to poe. it is absolutely terrible. I pretty much prefer any combat system of any kind of arpg style game I can find to poe. you click a button and whole screens get evaporated. really silly stuff. if poe didnt have all these amazing options during lategame and the whole currency farming and trading system, I couldnt give less damns about it. too bad there is no game out there with even half the possibilities poe offers while having a real combat that feels like combat. not that overloaded effect spam 1 shot garbage that we have today. Last edited by grogzor#1584 on Feb 22, 2021, 9:01:03 AM
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" Day by day, bit by bit, surely his effort would have amounted to something. Pun intended. |
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The train has already long gone.
The shallow zip zip gameplay is what the userbase want, & what GGG like to advertise. Its just a build simulator like many saidm & the mobs are there to test how fast you can killed them. They barely probvide challenges, & you barely can see what is going on on screen anyway. But then out of no where, in the 10th hour or the next day, they went from tickling you to one shot you out of no where. If you want more tactical gameplay, you can try last Epoch or even D3. In other ARPG, mobs do no fall like domino, & you do not have crazy leech or regen, or resource to just keep spamming the one attack button. In game like last epoch, Dialo & wolcen, Potions & healing orb drop periodically from mobs on killed & hit enough, so they are finite resources that you have to manage, unlike the OP leech & regen PoE has. You have to decide when to push & when to retreat. poE "sloved" this issue by one-shot mechanics that force players to move, or massive death attacks. Overwise, everyone will be facetanking which make the silly zoom zoom gameplay even more silly. Last edited by kiadaw#3194 on Feb 22, 2021, 10:52:12 AM
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To be fair, PoE's clear speed is one of the aspects that separates it from other games in the genre. You can love it or hate it, but it's starting to be an aspect that defines the game (for better or worse).
Bring me some coffee and I'll bring you a smile.
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