Clear speed is best thing about PoE
MP will never be a thing unless they cut back on MTX and calculations a lot.
Simply because like half the playerbase cant even run duo-gameplay properly in a juiced map. If they dont, well then theres no point to force such roles as tank/CC as it will be mostly subpar niche gameplay. Just DPSing your way through will still be superior. | |
" Yup, Jonathan (GGG) even said it in an interview (semi-quote): "Monsters in PoE are expected to die fast, so one of the dangers we can actually make, is on-death effects". I'll see if I find the exact quote. Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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" This post is the antithesis to yours. Just because you can't comprehend that some of us do take their time to still kill a rare monster in 10 seconds, that doesn't make us absent. Just because you enjoy the "need for zoom-zoom" doesn't invalidate the fact that other players enjoy strategical and tactical gameplay. Just because you and TencentGGG are accustomed to "pew-pew zoom-zoom" full screen clears these days, doesn't invalidate the fact that Legions and Blights, and Alvas and Harvest content, CAN BE FINISHED WITHOUT A MANDATORY TIMER as long as our characters and skillplays allows it. Why not let the "slow pokes" have their "FUN" too, because @#&% knows you zoomers will always "gotta go fast"??? Do you remember that DESYNC was "impossible to fix"? Just until it wasn't... HH isn't safe, even though is a "sanctioned staple of unlimited asinine overpowerness"... You do need to understand they will always reign in the dreaded "power creep", by any means at hand, be them newer and more difficult content, arbitrary nerfs/buffs to EXP gain/h or enemy damage/HP etc. etc. Your view is an "illusion", EXILE... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000 on Feb 21, 2021, 10:32:52 AM
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I know part of the playerbase dislikes the fast pace, zoom zoom, loot pinata, but I personally love all these things about PoE.
While there's no doubt that the game is complicated you can also play it quite casually (if you follow a build guide that is) - kill mobs fast, collect shiny stuff, invest the shiny stuff in your character to kill mobs even faster and collect even more shiny stuff even faster. I liked Grim Dawn and Wolcen, but I really missed the fast pace of PoE there. Grim Dawn was slow in general. I don't remember how fast the combat was in Wolcen, but I do remember that in the endgame 'rifts' (or what were they called?) the bosses took so long to kill that it bored the hell out of me. Or maybe it was my build, but either way the builds were fucked up in general during the launch. | |
" This is why I continued to said GGG is bad at designing combat. ANd also tehy wonder why no want to play mele, & 1/2 of the builda wears explody chest. Last edited by KiadawP on Feb 21, 2021, 2:29:38 PM
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Enter my world
https://www.twitch.tv/videos/923384164 ALL DAY EVERY LEAGUE GOD DAM RIGHT LOL PEOPLE THINKING THEY NERFED VALDORS 4HEAD Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy on Feb 21, 2021, 3:32:25 PM
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" Just out of curiosity - how would you know? Remove Horticrafting station storage limit. Last edited by Char1983 on Feb 21, 2021, 3:54:11 PM
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" there is no skill in sitting Chayulas/5-ways to soak safe exp all day long :) it's just a matter of exalts. | |
For the people who claim that Clear speed is the best thing about PoE.
Gonna use the ritual league as an example. How is the typical experience when fighting in those late game rituals? The only way for it to be hard is to spawn insane amounts of monsters. Effect are then everywhere so you can't really make anything out. You end up just spamming abilties and pots left and right. You can't really say it's good gameplay. Clear speed is a double edged sword. I get the argument, you want to feel strong, you want to be able to get that sweet loot fast. But at the same time. At a certain point you start to realize your just Zoom-Zooming across maps blowing stuff up. The rest of the time you spend sorting your inventory. The game actually become more mindless in some ways the further you get. Also, since players are so damn fast, monsters/bosses have also been turned up in speed and damage. Not to mention they need 1 shot mechanics to be able to pose a threat to players with great leech, reg etc... But this means you as a player will many times have a hard time avoiding or even seeing those monsters abilities. So RIPs come damn sudden while other times same targets pose no threat at all. It becomes very inconsistant and I think thats why people are bailing on playing Hardcore. Next time you clear a ritual, ask yourself if it really is good gameplay? |
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Yes, it is good gameplay
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