new elementalist and golems

as seen in the announcement we will get a totaly reworked elementalist wich as its name suggest is havyly focused on elemental stuff, absolutly nice!

but here is the thing, golems get a minor update with it aswell wich is far more interessting to me, tho golems are not made for SSF players duo to the inaccasability to the mandatory golem jewels, so the question is: will GGG make the core and necceseary jewels more accassible? i personaly hope so but what do you guys think about it? would it make sense to make the jewels more aviable to you or do you even have other ideas?

lets fill this thread with good ideas and pray GGG finds this thread, because golems need more love again. (played the last 3 leagues as minion main hence my concern about golems.) enjoy and please keep it civil
Last bumped on Jan 12, 2021, 2:18:55 AM
Auto re-summon is pretty nuts imho.
As to the jewels, well we will see how Harvest and Heist help out with that.
~ I play slowly.
golem elementals were heavily nerfed.
why the F you need golem immortality on it ?? your golems DONT DIE anyway,they can literally tank A8
removing 120% damage =! resurrection
Last edited by Nibelton#3140 on Jan 7, 2021, 4:10:16 PM
For pure Golem builds - auto re-summon is just absolutely unnecessary. The only time my Golems actually died this league was in Hall of Grandmasters, they can tank everything else with no sweat, so having this instead of "20% increased Golem damage per Summoned Golem" is absolutely straight up BIG nerf...

Sad.
i see what you guys mean, i have absolutly missed that nerf :O well that kinda sucks, that puts down golems down even further, not that spectres and zombies perform alot better, golems are alot harder to get running so yeee sorry for haveing missed that, maybe they readjust that before the start of the league but ye i get why you guys are angry now :P
Last edited by Terspet#0706 on Jan 7, 2021, 4:25:57 PM
But Aura effect stacking got a buff! J/k but maybe haha


https://imgur.com/a/HG8m3E4

I threw together a custom version of the new Elementalist Ascendancy tree from the YoutTube video in the style seen on the 3.13 launch page.

Hope this is useful!
Last edited by Guitaraholic#3044 on Jan 7, 2021, 4:54:54 PM
Golemancer was even more broken than Necro Spectres so nerf was deserved.
(That comes from a person who played Golemancer in Harvest)
Yes, I saw that this was removed in favour of auto resummon. I have no idea why they would take "20% increased Golem damage per Summoned Golem" away. Without the extra damage, Golemancer won't really be worth doing. And it really hurts Summoner builds that heavily use Golems as part of their army.
I planned a golementalist divine ire stormfire ignite build. I tought it was hipster enought to not get touched but man was i wrong...

double 20% damage per golem nerf, more ignites damage only from fire hits...

back to the drawing board again i guess.

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