How Patch Notes Get Made

Interesting post, thanks o/. Doesn't look like a nightmare to do, at all 😱.
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For the uninitiated,
TLDR:
Identify meta, then totally destroy it beyond all reason, and far beyond any common sense. If it collaterally destroys a multitude of other builds in the process, then oh well.......

Patch notes, more commonly known as the nerf notes.
LUL Stank Pug Chump Puggers ................... Soooo WEAK, soooo very weak LUL
Ouch
The path of the righteous man is beset on all sides by the inequities of the selfish and the tyranny of evil men.
Not gonna lie, that sounds horrible.
Thank you for putting up with that!

You people should REALLY find a way to ease the creation of patch notes. It's always such a substantial part for any new league after all and it will keep happening for the foreseeable future.


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For example, if I try to spawn the Vulnerability curse gem, I will get the Despair curse gem.

So you CAN spawn stuff somehow? Can you please try to spawn me an alteration orb and actually get me a mirror of kalandra pls? :P
Redmine + SVN
the same bundle, build patch notes from this is a pain
Good luck
I know, backseat developers and all that, but hoo boy, does this all look TERRIBLE from productivity standpoint.

I get it, making changes to a working workflow is hard, but this here is just so needlessly complicated and can totally be avoided.

Hope you guys would find a way to streamline your processes, to make your lives easier and therefore the game better.
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This is not helped by the fact that what many things are called in-game are not what they're called in our game files, and sometimes there are things in our game files that have the name of other things in-game.


This made me laugh and cry at the same time.
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This whole step takes a long while, and is often happening in tandem with the other steps below. I also get bored easily, so this is the step where I will write silly jokes into patch notes to keep myself amused. It doesn't work.


hahaha

One of the things I love the most in path of exile is the amount of updates and the changelog coming with it. When I play a dead game (like Let It Die) I'm not shy to say "hey ! update your game guys, you do nothing wtf ! Go check Grinding Gear Games and their game path of exile or Riot Games with their game League Of Legends, they make a new patch every 1-2 weeks and always add new cosmetics, they make millions, they are rich ! You, you make one every year and don't even give the changelog and you have 100 players per day as base because you update nothing wtf !? Wake up !? "

With the amount of data you have to work with, you need 1 or 2 more employees helping you. One or two would work on separate categories (like the program and the arts) and they would then give you their work and you would be the one in charge of the final changelog (and maybe doing a third category). And just by having another employee with you the days would be less boring you could joke together.

Good luck for the 2.0 path note HAHAHAHHAHAHAHAHAHAHAH !!!! Man that changelog will be a world record hahahha !
Wow, I didn't think there was so much work involved, but now that I've read through this, of course there is! Thanks for doing it :) Patch notes day is one of my favourite days of the year and I appreciate you guys putting so much work into getting it done!
Cool read :)

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