So why is the chineese client a much better game than the western one?

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Foreverhappychan wrote:
So I've been thinking about this even more, and it's an interesting notion that I think a lot of us didn't really consider when the Tencent Acquisition went down and we learned there'd be a domestic PoE for China totally separate from ours. Maybe GGG themselves didn't consider this...




I think there was a Chinese client way before the acquisition. Wasn't there? I can't remember that far back.
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Gulch wrote:
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Foreverhappychan wrote:
So I've been thinking about this even more, and it's an interesting notion that I think a lot of us didn't really consider when the Tencent Acquisition went down and we learned there'd be a domestic PoE for China totally separate from ours. Maybe GGG themselves didn't consider this...




I think there was a Chinese client way before the acquisition. Wasn't there? I can't remember that far back.


To publish in China you need a partnership with a Chinese company. You can't do it alone from outside.

I don't remember if they had a Chinese Client there before the acquisition, but GGG still would of required a partnership of sorts to have one there before.
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Phrazz wrote:
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Foreverhappychan wrote:
Now that people are actually noticing that things didn't quite turn out that way, the real repercussion of the Tencent Acquisition is becoming more distinct: it's not that Tencent was going to ruin YOUR PoE; it's that they'd show more love and attention to THEIRS.


A lot of people seem to forget that both versions of the game, are being developed by GGG


I think you need to clear this up from a development point of view.

The team working on the Chinese client doesnt report to Chris, nor does he have any veto power. In fact they work completely independently, aside from mirroring some of the major content releases and timelines.

The IP doesnt belong to Chris any longer. Its Tencent. In theory, if they wanted, they could develop entirely different leagues, characters, mtx, features, and more(and have done so)

So when you say both "versions" are being developed by GGG, that's dubious at best, and imo a total misrepresentation.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Oct 26, 2020, 11:27:47 AM
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DarthSki44 wrote:
So when you say both "versions" are being developed by GGG, that's dubious at best, and imo a total misrepresentation.


That's OK. You are allowed to your opinions. Would it be better if I used the word "programmed" instead of "developed", to strip the sentence of any "creative development"? My main point, though; the positive things in the Chinese client, whatever we subjectively think that is, are being "programmed" by GGG employees, in GGG's offices. So what is the reasoning behind not adding the simple, non-P2W stuff into the Wester client?

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Foreverhappychan wrote:
Back into speculation territory: domestic supporters are treated like VIPs because that's a concept over there. Indeed, 'VIP pack' is an incredibly common Asian f2p feature. Why shouldn't it be? VIP is a real-life concept, so it only makes sense it'd exist in a virtual sense assuming your players haven't already been conditioned to hate pay to win. And this is another win for TencentGGG: they can add a bunch of stuff that would be abhorrent to us but still falls far short of the domestic idea of 'predatory'.

So it follows, in fact it seems almost more ethical, that people willing to put money in get the perks of a smoother, more flexible gameplay experience. Freeloaders are a burden, tolerated but not rewarded or encouraged. Unpopular opinion around here but I'm willing to bet it's not a rare sentiment in a lot of f2p circles.


No, no and God no!

And yes, very unpopular opinion, for good reason(s).

Bring me some coffee and I'll bring you a smile.
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Phrazz wrote:
My main point, though; the positive things in the Chinese client, whatever we subjectively think that is, are being "programmed" by GGG employees, in GGG's offices.



Are you 100% sure on this?

You might be right but I thought I had heard it somewhere (maybe it wasnt accurate, I may have to research further after this reply) that the Garena (Korea) partnership and Chinese PoE were being developed remotely, while still in contact and handling content ports.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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DarthSki44 wrote:
Are you 100% sure on this?

You might be right but I thought I had heard it somewhere (maybe it wasnt accurate, I may have to research further after this reply) that the Garena (Korea) partnership and Chinese PoE were being developed remotely, while still in contact and handling content ports.


Sure? Not really, but the information we have access to, points towards that scenario.

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We develop almost all features on the international version. But sometimes, Tencent will request features that they want to try in the Chinese version that we don't plan to roll into the international version. If those features turn out to be a really good fit for both versions, then we of course port them back into the international version.


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The Chinese version of Path of Exile currently has its releases a few weeks after the international version. We are working hard to reduce this gap so that they come out closer together (or even simultaneously), but are not planning to prioritise the Chinese version of Path of Exile ahead of the international version. We want to treat all of our customers equally without any of them being frustrated at missing features or delayed releases.


So they're not "planning to" prioritise the Chinese version, but they 'could'? Sometimes Tencent will "request" features? From GGG. "Our costumers"? Anyhow, again; no I'm not sure, but I think the flow of information points that way. We might never find out for sure.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Oct 26, 2020, 2:33:25 PM
^

Idk it just seems so strange when you examine some of the technical features.

GGG mentions the on death details are a technical nightmare, yet the Chinese server have them.

The Chinese passive tree has ascendancy previews & details. It also has a version of PoB in the client. International doesnt.

So yea I get some of the more local mtx & and P2W "features" like loot pets, but I really dont understand some of the technical discrepancies if its literally the same team...
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44#6905 on Oct 26, 2020, 2:42:34 PM
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DarthSki44 wrote:
^

Idk it just seems so strange when you examine some of the technical features.

GGG mentions the on death details are a technical nightmare, yet the Chinese server have them.

The Chinese passive tree has ascendancy previews & details. It also has a version of PoB in the client. International doesnt.

So yea I get some of the more local mtx & and P2W "features" like loot pets, but I really dont understand some of the technical discrepancies if its literally the same team...


This makes me wanna punch someone every time I die and remember China has a death recap. I could care less for the in-game PoB, but the death recap and automate trade must have been into our PoE ages ago. I'm pretty sure the "extra phys as x damage" mod is screwed and the damage is not being reduced by any mitigation at all, but how can I know if I don't know how much damage and what type of damage I took?

Also it's outrageous to have to alt-tab and go search and whisper people. C'mon, it's 2020 almost 2021...

GGG stubborness sometimes make me wanna quit for sure.
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."

"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG
Speaking of CN contents. Afrer looking into Global client files i was surprised to see exclusive CN pet files there :P

Spoiler
Tencentgirl pet? Wut.

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