Real Money Auction House RMAH for poe


"
stkmro wrote:
the purpose of creating games is to let everybody have fun. if features can be implemented to make the game even more fun, why not???


You are wrong/correct with that, The purpose of creating a game involves choseing a target audience and style of gameplay. So this "everybody" you speak of doesnt exsist. Except in "plants vs Zombies" lol.

Now if we take a metaphorical version of "Everybody" as "Just the ARPG group players" It would make alittle more sence.

And I completely agree with implementing features that make the game more fun for ARPG players..."Like a Trade House/Auction House that only use's in-game currency or barter".... But the moment you throw Real Money into it... Real Life's, "In-equality" hits, its not fun at all.

And I never argued against that.

NO R.M.A.H!. JUST A A.H!.


"
stkmro wrote:
it does the game every good to reach out to mainstream gamers... there's not point restricting the game just to hardcore fanboys who play non-stop 24/7 365 days of the year.... that's just building walls and constraining the limits of the game... this game has potential and more things need to be done to offer this to the masses...


Mainstream gamer's are not interested in this type of game. Its not the target audience at all, this is a ARPG market game with a steep/ish learning curve for newcomer's and yes they are trying to make this alittle more friendly to new comer's but doing that at the expence of the target hard-core ARPG players expense is stupid.

And I am not saying "I dont want newbies" to enter into the game, of course I want them. I just dont want a mass reduction in effort through use of a RMAH in the game for "Specificly" "people with a bigger pocket book" in real life(It would just cheat people from having a even playing field and ruin other's sence of accomplisment within the game, new commer's and hardcore alike).

This game/genre is made entirely of wall's/restriction's/rules/conduct's. If you have better idea's and think it would be successful, just delovelop your own game.

So when you say rediculas dribble like

Eg.


"Your opinion of restricting this game to those "Who want to play regularly" is stupid, I see this game as having alot of potential and it should be "Re-Designed" the way I see it...So that people with more money and less time to play can compensate there lack of effort by ruining the game at those who are willing to spend more time and dedicated expense but dont have the money to burn"

Sounds completely un-ethical and wrong to me and doesnt seem to foster things like fair-play or competitiveness(actualy between people with deep pockets it would).

Which is funny because there are hundred's of game's that went down the RMAH scheme already aka P2W.... Theyre near dead now or just plain old fashioned dead, The community abandoned them and along with the players that abandoned them so did the MONEY.

Eg. Martial Heroes/Battleforge/Guild Wars....Those are just a few.

But a game like Diablo 2, Is still going pritty strong.
And the only thing people were annoyed about really was the developer's abandoned them. So why not refine and update the system many enjoyed and obviously still do, there has obviously been a huge demand for it and GGG are filling it.



"
stkmro wrote:
there r plenty of pple who r behaving like extremists and fundamentalists who act as if implementing rmah and free respecs league will take away their very lives... the old ways of doing things r no longer relevant to the modern times... we need to move on with the times.


People are pissed because when you say "Old Ways and New Ways".... Your just lieing... Your idea's are the same old ways that have been around for years and people have only been doing them lately because the "Ethics" of the industry are droping along with community sentiment regarding the ethics of what you "Can and cant sell".

What could be said is that "The value of older games was much higher as people wernt "as willing" to sell a games soul for a quick buck or try to use illegitimate activity as an excuse to be just like them"

------------------

This is my general opinion, to say I dont wish GGG success is rediculas coming from people who dont even support the game as much as I myself have. aka, Put your money where your mouth is if you wish the best for the game..then speak to me.

Untill then, you do only come off as half-hearted about supporting the game or improving it to make it a sustainable success for the majority to enjoy.


And I am bowing out of this now. As Ive seen the petty comments that are floating around from both sides not willing to articulate anything. Charan probably did the more mature thing(Dude is probably alittle more mature than me)

Peace.
www.tachi203.com : For live streams, gameplay, news of me +(.

It is better to be violent, if there is violence in our hearts, than to put on the cloak of nonviolence to cover impotence. - Mohandas Gandhi
"
tachi203 wrote:

You are wrong/correct with that, The purpose of creating a game involves choseing a target audience and style of gameplay. So this "everybody" you speak of doesnt exsist. Except in "plants vs Zombies" lol.

Now if we take a metaphorical version of "Everybody" as "Just the ARPG group players" It would make alittle more sence.

And I completely agree with implementing features that make the game more fun for ARPG players..."Like a Trade House/Auction House that only use's in-game currency or barter".... But the moment you throw Real Money into it... Real Life's, "In-equality" hits, its not fun at all.

And I never argued against that.

NO R.M.A.H!. JUST A A.H!.


So… if player A has outgrown his immortal king and sells it to player B for $2 via rmah…. So seeing player B walking ard ingame with his glowing immortal king makes it “unfun” for you yeah?????? Cannot be right???? Surely this cannot be such an ungracious attitude right???


"
tachi203 wrote:

People are pissed because when you say "Old Ways and New Ways".... Your just lieing... Your idea's are the same old ways that have been around for years and people have only been doing them lately because the "Ethics" of the industry are droping along with community sentiment regarding the ethics of what you "Can and cant sell".

What could be said is that "The value of older games was much higher as people wernt "as willing" to sell a games soul for a quick buck or try to use illegitimate activity as an excuse to be just like them"

------------------

This is my general opinion, to say I dont wish GGG success is rediculas coming from people who dont even support the game as much as I myself have. aka, Put your money where your mouth is if you wish the best for the game..then speak to me.

Untill then, you do only come off as half-hearted about supporting the game or improving it to make it a sustainable success for the majority to enjoy.


And I am bowing out of this now. As Ive seen the petty comments that are floating around from both sides not willing to articulate anything. Charan probably did the more mature thing(Dude is probably alittle more mature than me)

Peace.


Look here… nobody is doubting your support of ggg. I am certainly not doubting it and I think u r a great ggg supporter. The only issue I dun agree with is about bringing your pre-conceived notion of “ethics” into the game. Ethics and morality is a relative term and they are constantly evolving concepts that are shaped together with the way society evolves with every passing generation.

What is considered as “not ethical” to walk around in bikinis along the beaches or nude sun-tanning or whatever etc etc in the past may not be the same in the present. Who are we to judge whether the value of game in the past is much higher? The sentiments of the gaming community are constantly evolving and the sentiments of the past generation of gamers certainly does not equate to the sentiments of the current generation.


"
tachi203 wrote:

Mainstream gamer's are not interested in this type of game. Its not the target audience at all, this is a ARPG market game with a steep/ish learning curve for newcomer's and yes they are trying to make this alittle more friendly to new comer's but doing that at the expence of the target hard-core ARPG players expense is stupid.

And I am not saying "I dont want newbies" to enter into the game, of course I want them. I just dont want a mass reduction in effort through use of a RMAH in the game for "Specificly" "people with a bigger pocket book" in real life(It would just cheat people from having a even playing field and ruin other's sence of accomplisment within the game, new commer's and hardcore alike).

This game/genre is made entirely of wall's/restriction's/rules/conduct's. If you have better idea's and think it would be successful, just delovelop your own game.

So when you say rediculas dribble like

Eg.


"Your opinion of restricting this game to those "Who want to play regularly" is stupid, I see this game as having alot of potential and it should be "Re-Designed" the way I see it...So that people with more money and less time to play can compensate there lack of effort by ruining the game at those who are willing to spend more time and dedicated expense but dont have the money to burn"

Sounds completely un-ethical and wrong to me and doesnt seem to foster things like fair-play or competitiveness(actualy between people with deep pockets it would).

Which is funny because there are hundred's of game's that went down the RMAH scheme already aka P2W.... Theyre near dead now or just plain old fashioned dead, The community abandoned them and along with the players that abandoned them so did the MONEY.

Eg. Martial Heroes/Battleforge/Guild Wars....Those are just a few.

But a game like Diablo 2, Is still going pritty strong.
And the only thing people were annoyed about really was the developer's abandoned them. So why not refine and update the system many enjoyed and obviously still do, there has obviously been a huge demand for it and GGG are filling it.


I seriously dun see any “mass reduction in effort through use of rmah ingame” especially when there are items traded via rmah by both legitimate buyers and sellers (I am leaving out the resource farmers here). In fact I see a “mass increment of effort” when there is rmah.

Rmah is killing multiple birds with one stone. In fact it is the most innovative (theoretically speaking) approach to keeping out resource farmers. blizzard is in fact doing the most correct thing when it is implementing rmah in d3 despite the fact that there are many haters out there.

rmah achieves the following benefits:
1) create a platform to enable legitimate item transactions with $$$ between legitimate buyers and legitimate sellers.

2) resource farmers faces competition in selling items from legitimate sellers, which leads to mass deflation of $$$ price of items, which leads to reduction of profit margin in item selling, which leads to demotivation of farmers wanting to operate their business in poe, which leads to farmers shifting their operations to other online games.

3) it lets the game studio earns money from listing fees and also %commission $$$ of every item transaction.

4) new/additional channel for sellers to more easily sell loot and buyers to more easily obtain loot ---> leading to less frustration for both sellers and buyers -----> and less frustration equals more fun.

Just imagine this…… without rmah, an immortal king will (hypothetically speaking) be worth $50 on the farmer’s website. But with the implementation of rmah, the farmer will face competition from many other legitimate players, hence effectively forcing the price down to $1 (hypothetically speaking).

When the farmer realizes that profit margin is very very low, they will have no interest in operating a farming business in poe and they will shift their operations to other online games. This is exactly what an rmah is all about.
34pre98qua
Last edited by stkmro#2432 on May 2, 2012, 5:26:25 AM
"
stkmro wrote:
rmah


Do you honestly think P2W isn't cheating and cheap?
Last edited by xxnoob#7582 on May 2, 2012, 5:32:14 AM
"
xxnoob wrote:
"
stkmro wrote:
rmah


Do you honestly think P2W isn't cheating and cheap?


what do u mean by P2W? what is there to win in the game? what do u want to win? what r u winning?

the purpose of gaming is to have fun, not to win.

if u want to win, then go and take part in the hardcore ladder or cut-throat league or whatever etc etc.

or better yet... u ask ggg to implement a super hardcore league where all item drops are soul-bind to the character, and all items are non-tradable, the moment the item is dropped from the character's inventory to the ground, it is destroyed and vanished into thin air.
34pre98qua
I'd love to hear TotalBiscuit do another half hour rant about *that*. :)
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.
"
zhihong0321 wrote:
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.


i see that u r basically sprouting crap and nonsense here.

1) implementing rmah and 2) gamers who pay gold/diamond support packages are totally two different matters.

a gold/diamond supporter is similar to and no different from a popstar's (eg lady gaga) fanboys who attend her concerts and purchase diamond/vip tickets for the vip seats.

buying and selling items via rmah has nothing to do with respecting/disrespecting the feelings of gold/diamond supporters.

in fact, buyers who use rmah actually have to purchase support packages to accumulate game points for item transactions.
34pre98qua
"
stkmro wrote:
"
zhihong0321 wrote:
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.


i see that u r basically sprouting crap and nonsense here.

1) implementing rmah and 2) gamers who pay gold/diamond support packages are totally two different matters.

a gold/diamond supporter is similar to and no different from a popstar's (eg lady gaga) fanboys who attend her concerts and purchase diamond/vip tickets for the vip seats.

buying and selling items via rmah has nothing to do with respecting/disrespecting the feelings of gold/diamond supporters.

in fact, buyers who use rmah actually have to purchase support packages to accumulate game points for item transactions.


I resent any affiliation to Lady Gaga, and it has plenty to do with respect.

There are a large amount of us supporting PoE because it is true sequel to Diablo 2, and many feel that Many things have been done wrong in Diablo 3.

PoE is the resistance, that fighting forward with the continued spirit of the Diablo 2 fan base.

Diablo 3 will develop its own fan base, in its own respect, I could careless at this point. Fact is D3 isn't for me, RMAH isn't for me, its ruins the game.

You just spent 1 year earning all the top end gear etc.

X Rich Kid comes along blows 600$ on the RMAH to get equivalent gear.

I'd be pretty pissed off.
______________

And Crap and nonsense? What kind of non-rational Kiwi are we today?
"
Ragnar119 wrote:


Except that's only on currency transactions, not on item transactions, which is what it was built for in the first place.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse

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