Real Money Auction House RMAH for poe
After reading the dev Diary on Rethinking gold as a currency.
I not only like the idea, but can see it working very well in game. As for and AH maybe it could be a TAH (Trade Auction House). where you put items on that you want to trade with and have either a small bit of text or icon for the items that you would like to get in enxchange. |
![]() |
" Your yet another assumption is, people will spend money and are willing to spend $10 pack each time. Look, if you cannot convince yourself to spend more than $10, how are you gonna convince others to keep buying more than one $10 pack in the future? But then again, AgentDave, I thank you for opening my eyes up, you have my respect for that. Trading involving game points will produce same problem slike black market or gold farming and even possibly forced labour. Not very ethical. I agree with some people that GGG shouldn't condone pay to win behaviour, as written in Beta Manifesto and 'support us' page which emphasises ethical microtransaction. No trading involving real currency or game points. Trading and auction should involve only in-game items or gift certificates from the shop like pets or other stuffs. I was thinking using game points as a currency as a compromise but it seems that I was terribly mistaken. |
![]() |
I am definitely against a RMAH.
|
![]() |
" http://en.wikipedia.org/wiki/Empirical_research It's not an assumption if I have historical data to base it on. I do (past Micro-transaction games.). |
![]() |
" the bartering system will not work to deter farmers at all. because at the end game lvl, everybody is just trading items with gcps (gems cutter prism) or that other 1 or 2 more precious orbs. when u reach to a certain lvl, your trading for items will mostly involves those few orbs. farmers with 3rd world country wages can farm non-stop 24/7 all the gcps in the game. 34pre98qua Last edited by stkmro#2432 on May 1, 2012, 12:06:51 AM
|
![]() |
"The random nature of currency drops is its own deterrent to this type of farming. There is no particular place that has a high chance to drop any given currency, you actually have to have the gaming skills to play the game (not just mine ore or farm respawning mobs for gold like in other games), and the vendor recipes for things like GCP aren't even very easy to complete. Play for an entire day and see how many GCP's you get. Probably 0, but 1 if you're lucky. Closed Beta/Alpha Tester back after a 10-year hiatus. First in the credits! Last edited by WhiteBoy#6717 on May 1, 2012, 10:26:27 AM
|
![]() |
Once trade gets better established, there will be clearer values for Orbs.
Even possibly an Estimated Exhange value that can be established as a rough median. Like how roughly a Chaos is 2 Alch, a GCP is like 3 Chaos? etc etc. If more established and well known exchange values become the norm(median), I think people will be alot more comfortable with the new system. The Endgame revolves largely around crafting, and lower and higher end orbs, giving Alteration Orbs plenty of value since they are common to craft Blues, and or Trade directly into Jewelers orbs, Which in hand can traded directly into Fusing or Chromatic. Spidering out to all kinds of possibilities. | |
" In D2, where gold was worthless, farmers farmed just fine. (or are you saying that is because there were "sweet spots" for certain high-dollar value uniques/runes/etc?) In any case, in this game, you don't even have to find a sweet spot - GCP (And any other currency item) can drop... where ever. I've found a GCP, multiple chaos, at least 2 regals, an Alchemy, and so on, all under level 10 (between 2 toons.). And, since multiple people in game increases the drops, you can load up the game with farmers, and have them each go solo a different area, underlevel enough that skill and gear are as irrelivent as they need to be (still *some* benefits to higher level mobs - more rares/better mods resulting in more orb shards for selling, etc...), and increase their returns on time. |
![]() |
" Ye have unleashed a monster, Laddie! Back in black
I hit the sack I've been too long I'm glad to be back |
![]() |
"Who said all the gold farmers were noobs? A farming company with a decent amount of resources can formulate a plan to farm Maelstrom, or at least Merciless Fellshrine. Any decent equipment can be sold to random players through trade chat or an upcoming in-game auction house, for the usual currency (GCP, fusing, alch, etc) to avoid stash storage issues. Then, any currency or unique/amazing/6-link equipment they find can be sold on their website just like d2legit and whatever other Diablo 2 websites sell SoJs. Not like gold has much value in Diablo 2 either! Last edited by Silty#2454 on May 1, 2012, 6:17:00 PM
|
![]() |