Real Money Auction House RMAH for poe

"
stkmro wrote:
"
zhihong0321 wrote:
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.


i see that u r basically sprouting crap and nonsense here.

1) implementing rmah and 2) gamers who pay gold/diamond support packages are totally two different matters.

a gold/diamond supporter is similar to and no different from a popstar's (eg lady gaga) fanboys who attend her concerts and purchase diamond/vip tickets for the vip seats.

buying and selling items via rmah has nothing to do with respecting/disrespecting the feelings of gold/diamond supporters.

in fact, buyers who use rmah actually have to purchase support packages to accumulate game points for item transactions.


Rubbish. The Reason you can still speaking here is 2 :

1) GGG still operating, and managing this Game
2) Those respectable Diamond/Gold Supporter who really paid their respect and support in Action.

You have to admit that, GGG strong stance agains P2W earn many respect from Hardcore player, and some of them support heavily.

We want a Gaming enviroment that is PURE. Do you understand what is Pure? Sure you dont.

I spending 1 months to get my 1st Regal orb....
imagine a Rich Boy came in, spending USD200 to get 200pcs Regal Orbs...

WTF. I quit.

"
zhihong0321 wrote:
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.


Well, you are wrong on so many levels my friend.

First.. RMAH has nothing with supporters ...at all.

But anyway, do you ever hear about "Time = money"?

That's exactly the point of RMAH ..it's not cheating.. it's not even pay to win. At least in D3 case. Blizzard is not creating these items from thin air.. All these items, which will enter economy will probably enters in regular, legal way. And if D3 is allowing trading between players ... you can't call it cheating at all.. nor pay to win.

Even without RMAH.. the most rich players would be dominating games because they can buy top items..period.

So..the richest players..who are these? Obviously players with the most free time..who can farm gold/items for hours and hours every day. No-lifers if you want. We all know that for many the real fun of these games is being overpowered..just being bad-ass possible.

Yes, for many is journey to get here but that's different story.

But here is the Time = Money concept. Some people have time..some people have money and not enough free time. Some people want trade some money for time to actually have fun in the game. What is wrong about that? That they can buy a gear? It's the most basic concept. And it's not new.. it started in EvE online..and more developers are adapting because they see..this concept has benefits for most players AND for them.
"
ManiaCCC wrote:
it's not even pay to win. At least in D3 case. Blizzard is not creating these items from thin air.. All these items, which will enter economy will probably enters in regular, legal way. And if D3 is allowing trading between players ... you can't call it cheating at all.. nor pay to win.


How is it relevant where the items come from? You can pay money to get better gear, period. Pay --> win. :D
What have you become when even nightmares fear you?
For the love of god, why are people whining about inevitability. You might as well go around the streets shouting 'THE END IS NIGH, WE ALL DIE IN THE END!'
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
"
Minttunator wrote:
"
ManiaCCC wrote:
it's not even pay to win. At least in D3 case. Blizzard is not creating these items from thin air.. All these items, which will enter economy will probably enters in regular, legal way. And if D3 is allowing trading between players ... you can't call it cheating at all.. nor pay to win.


How is it relevant where the items come from? You can pay money to get better gear, period. Pay --> win. :D


To win what? Lottery?
"
ManiaCCC wrote:
"
zhihong0321 wrote:
The OP and many RMAH support simply cannot understand the most basic MATH here.

Basic Defination of Pay to Win:
- You gain massive advantage using Real Money - CASH

How to WIN PoE?
Basically - Your Gears, Times

What RMAH offer?
Best Gears, Orbs for Cash

How it become P2W?
You pay Cash for Best Gears in RMAH, and you Win the PoE.

Those bullshit cheater do not respect Gold/Diamond Support who paid Massive Cash to Support Building this GAME.

I M A G I N E, when RMAH applied, how they feel?
If the Gears inside the game worth money? Why dont GGG just selling it? Why collecting Donation?

Last Warning - IF YOU WANT P2W Action RPG,
GO DIABLO 3.


Well, you are wrong on so many levels my friend.

First.. RMAH has nothing with supporters ...at all.

But anyway, do you ever hear about "Time = money"?

That's exactly the point of RMAH ..it's not cheating.. it's not even pay to win. At least in D3 case. Blizzard is not creating these items from thin air.. All these items, which will enter economy will probably enters in regular, legal way. And if D3 is allowing trading between players ... you can't call it cheating at all.. nor pay to win.

Even without RMAH.. the most rich players would be dominating games because they can buy top items..period.

So..the richest players..who are these? Obviously players with the most free time..who can farm gold/items for hours and hours every day. No-lifers if you want. We all know that for many the real fun of these games is being overpowered..just being bad-ass possible.

Yes, for many is journey to get here but that's different story.

But here is the Time = Money concept. Some people have time..some people have money and not enough free time. Some people want trade some money for time to actually have fun in the game. What is wrong about that? That they can buy a gear? It's the most basic concept. And it's not new.. it started in EvE online..and more developers are adapting because they see..this concept has benefits for most players AND for them.


Sorry, you are too young in gaming world.
Time = Money might be correct, but not applied here.

There are a group of people who want ENJOY A GAME, a fair place to challenge. Like Dota, a sport that count only your skill and int.

You cant mixed a group of people who want a sporty game, with people they want use money to buy the shortcut to victory.

2 very different group of people.
If you feel inferior to other people it means you have a social disorder, don't blame the game.
''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.''

IGN: Vaeralyse
Ultimately, if the game is a success there will be a real money auction house. I guarantee it.

The only question is will it be run by GGG, or will it be run by some 3rd party that makes bank on GGG's work?

The evidence is in the past. Look at Diablo 2, did it have the so-called "pay 2 win" where you could buy items for cash? Yup, it sure did. Just not from blizzard. Why would this game be any different? It won't be.

Lack of a legit channel to buy/sell items simply penalizes players who choose to follow the rules, while doing nothing prevent "pay 2 win" aspects.

As a side note, I use "pay 2 win" in quotes because there is a distinct difference between buying gear from players and buying gear from the game directly. When you buy gear from a player, it's a zero sum system. If you didn't buy the item, that player would have given it away to a friend, put it on an alt, or whatever. No matter what happens, gear inflation occurs, it is NOT caused by an auction house, real money or not. No new item is magically produced by buying it at a RMAH, it's an item that was already in the game. By buying it, you are taking it away from someone else, the net change in power is zero.
"
zhihong0321 wrote:


Sorry, you are too young in gaming world.
Time = Money might be correct, but not applied here.

There are a group of people who want ENJOY A GAME, a fair place to challenge. Like Dota, a sport that count only your skill and int.

You cant mixed a group of people who want a sporty game, with people they want use money to buy the shortcut to victory.

2 very different group of people.


You have no idea how long I am in gaming world..but let's say it in different way..when I was much younger... I was against it like you are now :)
"
Karnos wrote:
By buying it, you are taking it away from someone else, the net change in power is zero.


It's a little more complicated than that, because of how gear slots work, and the fact that no matter how much of a no-lifer you are, it's impossible to spend more than 24 hours a day playing the game, while there is no such natural cap on the amount of money one can spend.

One player, electing to buy (or trade for) all their items, can consolidate the most powerful equipment from half a dozen other people (never mind the hundreds to thousands who either weren't selling or didn't have the really high-end stuff). The average power may not have changed, but the variance most certainly has. And that variance can then be used by the trader to farm (or progress) that much faster.

This results in a feedback loop, where those who advance the fastest and are the most powerful are the ones who both buy their equipment (early and often) and spend a lot of time in the game. Anyone attempting to compete without spending both is at a serious disadvantage, and likely to fall behind depending on how wide the discrepancy is between "good" and "godly" gear.

That is the danger of allowing players to trade real money for gear.
I have wandered through insanity;
I have walked the spiral out.
Heard its twisted dreamed inanity
In a whisper, in a shout.
In the babbling cacophony
The refrains are all the same:
"[permutations of humanity]
are unworthy of the name!"

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