New and Reworked Classic Spells & Steel Skills in Path of Exile: Heist

firestorm looks decent for once! It alot of upfront damage now! And that new arc looks pretty damn sweet. Discharge with triple the damage, ok....but with a high cooldown? pass. and those steel skills? meh.
can someone tell me at 2:08 what MTX armour is that?
gg, ggg
Lance looks amazing! Kinda like Divine Ire mixed with Arc, I love it!

New Glacial Cascade sounds great, I used to main it and might again.

I don't really like fire but the new skills look sweet too.

Then there are the new chaos/hex skills.

The eternal question, do I roll cold or chaos? Or do I forgo the usual two choices and take up my Lance? I really wish I had my OG Impulsa from PC on my PS4 account Q_Q
These all look really cool and fun.
Excited about the changes.
Shine Boldly, So That All May Find You When The Night Comes.
These skills look great, Heist looks awesome overall, I really look forward to it. Keep up the good work guys.
Skills keep getting weirder and weirder. They're introducing new skills all the time just for the sake of it.

When you have a nice idea for a skill/suppose introduce it to the game. Otherwise there's no point in adding a bunch of skills noone will use. We have more than enough of those.
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Giving that threshold jewel the name "Endless Misery" has got to be the most cathartic thing at least one of you guys has ever done. Its pretty hilarious. thanks XD
frostzor27 wrote:
You know that standing still = death right?

This would be awesome if you had survivability to use. But when you can get one-shotted or have 363455674 hits in 0.1 seconds from mobs all this self-casting becomes a death sentence...

There can only be one Oatmeal.
very exciting.
lightning ftw

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