Will anyone try out Neverwinter when it hits OB? Also feedback on how the p2w is implemented

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Alexdaemon wrote:
Should i make another thread regarding how much p2w the game is or just edit the title to add it in this one? If its not game breaking i might consider giving it a try.


I've only played for an hour or 2 yesterday but so far, everything seems doable without p2w except the rare items you can't open without buying "Zen" i think it was called! /sigh...
Just for try for see and for know -2013!

She corpse exploded the corpse of the boss...
well you can earn zen by getting astral diamonds in game and trading for it....

rich ppl always get more, but it isn't pay to win
People are saying it's P2W without understanding what P2W is. It's the hipster cause without a clue.
The only thing I saw in my limited playing was that you may want to get more bags and a larger bank if you're going to keep playing. So, it would be akin to buying stash tabs in PoE.
If anyone has come across something that is truly P2W, I'd like to hear about it.
All the things I want to remember are in the places I'd like to forget.
then u need to look a little harder if you want to respec you have to pay $6.. if thats not p2win wtf is lol
Before I try it out I'd like to know how p2w it is. I can endure a lot of bad things in a game if the gameplay is fun, but p2w is always a dealbreaker to me.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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zoocubes wrote:
then u need to look a little harder if you want to respec you have to pay $6.. if thats not p2win wtf is lol


If I'm not playing PvP (which I don't do a lot of), this doesn't really concern me. I can see how some people would be turned off by it, but honestly, $6 for a respec doesn't scream wallet rape when the game is free.


edit- P2W, to me, is when the game itself will not let me progress until I shell out money. As is, getting to the epic dungeon of epicness and the door is locked and I cannot unlock it without the Great Key of Spending, which costs my left kidney in real dollars.
Or, if in PvP, being able to buy better gear with real monies that you cannot obtain in the game any other way. That is buying your victory.
All the things I want to remember are in the places I'd like to forget.
Last edited by Jim_Fear#7362 on May 1, 2013, 1:07:33 PM
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Alexdaemon wrote:
Should i make another thread regarding how much p2w the game is or just edit the title to add it in this one? If its not game breaking i might consider giving it a try.


People all over the interewbs keep saying that, but I still don't think it's pay2win, pay2convience yes, but other than some crafting stuff, none of which is as good as tiered drops, the rest just seems like convienance.

I however do think the price they charge for bank slots and bags and mounts is un-f'ing real, even though you can sell in-game currency for Zen which is what you normally buy with real money.


Also does anyone else feel like the difficulty of the game needs to be increased a little? I play as Cleric and it has been faceroll easy so far.

Pay2win to me at least in an MMO would be able to buy tierd weapons directly or stat boosters for pvp.. Things like full healing in PVE or even XP boosters don't affect me or some how make the game more difficult for me (when others use them) so I feel like that stuff is pay2convienance.
I played the PW game Jade Dynasty for a little bit. It had the same mechanics where you could buy mounts, crafting supplies, and pets in the cash shop and trade for the zen with in game gold.

That game ended up being the biggest money-grubbing cash cow I've ever played. Had to pay for the best mounts and the only way to craft decently was to spend a ton of money. Since the exchange to zen was player controlled, a few players controlled the entire market to make it extremely hard to not spend money to stay competitive.

I'll reserve my judgement of Neverwinter, but being a PW published game I remain skeptical.
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Counterkitten wrote:
I played the PW game Jade Dynasty for a little bit. It had the same mechanics where you could buy mounts, crafting supplies, and pets in the cash shop and trade for the zen with in game gold.

That game ended up being the biggest money-grubbing cash cow I've ever played. Had to pay for the best mounts and the only way to craft decently was to spend a ton of money. Since the exchange to zen was player controlled, a few players controlled the entire market to make it extremely hard to not spend money to stay competitive.

I'll reserve my judgement of Neverwinter, but being a PW published game I remain skeptical.

JD lotteries enough said.
As for Neverwinter i might give it a whirl this week for now im just waiting for them to get the servers on a green status.
Thanks for the feedback and input guys :).
"May those who accept their fate be granted happiness.
May those who defy their fate be granted glory."

Edel
I have played the game for an hour and i´ve liked it, i really hope that it does not dissapoint me the next time i play. Anyways, back to PoE for now... :P
"The harder the game, the better."

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