Exp Loss is freaking unbalanced

Offtopic:
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deteego wrote:
(have you actually watched people like kripp play? Lately its him casting FP 24/7 while moving around)

Still on the FP thing :)) ? It's been weeks then of FP spam for Kripp. I know that he has some kind of contract with GGG (pretty obvious from his presentation of the game...), but even in these circumstances... I can't believe he actually used to play WoW at high level. In his "I quit WoW" video, his reason for quitting is...

Wait...
wait...
wait...

THE GRIND!

He plays PoE, he does the mindless drone one ability grind each day for X hours, but he quits WOW for the "excessive" grind.

/facepalm/

/ OT over&done /
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deteego wrote:
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iamstryker wrote:
Its not hard to comprehend I just find the idea completely retarded. If your zerging through the levels then I think you completly suck at this game.


You do realize that what you are saying is completely irrelevant to the fact that zerging is happening, and the death mechanic (which is there to stop zerging) isn't happening, and changing the portal mechanis is not going to fix this?

You wen't from denying zerging hapenning, in the first place, to then accepting that zerging happens, to (now) claiming that zerging is retarded.

Well no shit its retarded, Zerging is always retarded, thats why game developers try to prevent zerging and thats why death penalties exist in the first place

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iamstryker wrote:

Your also wasting a lot of time sucking at the game because you could be leveling at the same time.


Yeah but the point is, there isn't a net loss in time, because you level much faster in those areas because of how much more mechanically easier they are (and because you have a much lower chance of dying). So you may lose some time due to zerging through harder content, but you level a lot faster in these areas which are mechanically incredibly easy. You level much faster in a place like fellshrine because the mobs are ridiculously easy to kill, and you don't have to be that careful, which nets in very little downtime (those areas also have very handy paths).

Why do you think speed runs basically involve skipping the content and only leveling these such areas?


It sounds like you have something against grinding in these kinds of games as well. Anyway you have said that many of my points are irrelevant so I am inclined to just agree to disagree. This is getting boring. Have fun enjoying (or not enjoying) the game.
Standard Forever
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iamstryker wrote:

It sounds like you have something against grinding in these kinds of games as well.


Not really, I was just stating what is hapenning lol. People safe farm in areas like fellshrine, and they zerg through harder difficulties, according to the definition of zerging.

You are sidetracking the whole topic now

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iamstryker wrote:

Anyway you have said that many of my points are irrelevant so I am inclined to just agree to disagree. This is getting boring. Have fun enjoying (or not enjoying) the game.


There irrelevant because you dwell on the trivialities of zerging, while dismissing (or ignoring or w/e else) the fact that zerging in the game exists and how harsh it is. You have admitted that its there, and its retarded, so what are you even arguing about

The point I am making is the current exp death mechanic is stupid, and its actually encouring/giving the mindset for people to zerg rather than preventing it (in the manner I described). The death penalty is so massive in merciless that a lot of people simply either skip or zerg through content where they see any risk, or of course risk death, which goes back to the original complaint of this thread

People would be a lot less inclined to skip/zerg through content if the death penalty wasn't so massive (note that this doesn't mean non existent)
Last edited by deteego#6606 on Mar 26, 2013, 1:18:14 PM
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Undon3 wrote:
Offtopic:
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deteego wrote:
(have you actually watched people like kripp play? Lately its him casting FP 24/7 while moving around)

Still on the FP thing :)) ? It's been weeks then of FP spam for Kripp. I know that he has some kind of contract with GGG (pretty obvious from his presentation of the game...), but even in these circumstances... I can't believe he actually used to play WoW at high level. In his "I quit WoW" video, his reason for quitting is...

Wait...
wait...
wait...

THE GRIND!

He plays PoE, he does the mindless drone one ability grind each day for X hours, but he quits WOW for the "excessive" grind.

/facepalm/

/ OT over&done /


I don't have an issue with grinding if the grinding itself isn't boring/stagnant in terms of gameplay

The problem with PoE is it pretty much is when you hit later levels, and there are a lot of people quitting PoE due to this

D3 may have had its own set of problems, but the grinding in that game (gameplay wise) was definitely leagues ahead of PoE. D3 had other obvious glaring issues, like lack of character achievement due to how they designed their classes, but as I said before, the biggest difference is Blizzard has acknowledged (and even apologized) for these issues

Havn't seen anything like that from GGG at all
Last edited by deteego#6606 on Mar 26, 2013, 1:24:25 PM
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deteego wrote:
...but as I said before, the biggest difference is Blizzard has acknowledged (and even apologized) for these issues

Havn't seen anything like that from GGG at all


then you haven't been paying any attn. at all, during the time you've played PoE. Good troll sir.

I lol at your QQ... so hard that I QQ then I lol again.

Stop whining... it's pathetic

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Josephoenix wrote:
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deteego wrote:
...but as I said before, the biggest difference is Blizzard has acknowledged (and even apologized) for these issues

Havn't seen anything like that from GGG at all


then you haven't been paying any attn. at all, during the time you've played PoE. Good troll sir.

I lol at your QQ... so hard that I QQ then I lol again.

Stop whining... it's pathetic



Its not whining. Its aggressive trolling, and he is quite good at it.
I died twice yesterday due to desync's or other BS deaths that aren't my fault. Losing hours upon hours of play.

It seems after I level up, I start getting more BS deaths than ever. It's just something that I notice personally.

Like I was in a map group yesterday. Everything was going fine, no lag, FPS was fine. Then all of the sudden. BAM, my screen froze right as I entered battle. The client goes to not responding mode and I log back in to see that I lost all of my XP. That's just BS man. Not to mention the desync's.
Rampage IGN: RIP_Stannis_Baratheon
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deteego wrote:


The point I am making is the current exp death mechanic is stupid, and its actually encouring/giving the mindset for people to zerg rather than preventing it (in the manner I described).


Its very simple. We don't agree that its a problem.

There, done. Move along. I'm no longer going to argue with someone when we disagree on so many things. Its pointless. Argue with someone else.
Standard Forever
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iamstryker wrote:
Speak for yourself if you want but the death penalty did matter in the game for most players, especially newer players who haven't become OP yet. The gold loss alone was bad enough to want to avoid dieing. The game had a death penalty and it did matter.


As a Wizard? Yes, because Adria had the best spells. But as a Warrior or Rogue? The best weapons were the random drops. I remember back in my D1 days having piles and piles of gold not sure what to do with them, because I couldn't spend as much as I gained.

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iamstryker wrote:

Now I am seriously questioning how much D1 your really played. The examples I gave you are NOT from early to mid game. They are from LATE game. Some of the best items in the game came from wirt or griswald. You did know that right?


That's complete BS. Unique toys were not purchasable. And The Grandfather was considered the best sword for a long time.


No, you obviously haven't played Diablo or Diablo 2 in a while, if at all, if you can make statements like that with a serious face.

Sorry, but from here on in, your opinion is suspect.
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Nagisawa wrote:
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iamstryker wrote:
Speak for yourself if you want but the death penalty did matter in the game for most players, especially newer players who haven't become OP yet. The gold loss alone was bad enough to want to avoid dieing. The game had a death penalty and it did matter.


As a Wizard? Yes, because Adria had the best spells. But as a Warrior or Rogue? The best weapons were the random drops. I remember back in my D1 days having piles and piles of gold not sure what to do with them, because I couldn't spend as much as I gained.

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iamstryker wrote:

Now I am seriously questioning how much D1 your really played. The examples I gave you are NOT from early to mid game. They are from LATE game. Some of the best items in the game came from wirt or griswald. You did know that right?


That's complete BS. Unique toys were not purchasable. And The Grandfather was considered the best sword for a long time.


No, you obviously haven't played Diablo or Diablo 2 in a while, if at all, if you can make statements like that with a serious face.

Sorry, but from here on in, your opinion is suspect.


Actually the best weapons came from Wirt and were insanely expensive.

Grandfather was NEVER considered the best sword. The best sword was always Kings Bastard Sword of Haste, variations of this were always the best sword. There were relatively few very useful unique items in the game in fact. Royal Circlet, Thinking Cap, Dreamflange, Windforce... can't really think of any other uniques I used often in D1 at late game.

FYI I have D1 on my computer setup to run on Win 7 with no graphical issues and I have converted it to work over my LAN. So yeah, I have played it recently. Not sure where you get the idea that grandfather was ever considered the best sword... maybe you just didn't actually know anything about the game?

All the best armor and weapons came from Wirt. Godly plate of the Whale couldn't even drop in the dungeon, only available from Wirt when very lucky. If you want I can refer you to Jarulf's Guide... might learn a thing or two about D1.
Last edited by thepmrc#0256 on Mar 26, 2013, 6:24:37 PM

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