Exp Loss is freaking unbalanced

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iamstryker wrote:

I am having a little trouble taking you seriously when you say things like this. Its not relevant that people have to play the game the right way in order to level?? Ya if someone wants to spend far more time grinding a safer area they can, so what? Their penalty is being more bored and it taking far longer to do. Its not irrelevant. How is it super strong to zerg a boss leveling and then continue playing normally? The devs made it so that we can teleport back into the boss room and their health is still the same. IF they don't want us doing that then they should change it to make it more difficult.


That defeats the purpose of the death penalty. The whole point of the death penalty is to give people the hint that dying is bad and it shouldn't be done so often. In games like D3 and PoE, its the opposite, people feel that dying constantly (in certain situations for PoE) is the only way to progress. Its ironic, but its also whats hapenning

If you don't believe me, go to cruel act 3 and read the noticeboard. You will notices for exp leeching/farming in docks, and then when you group to kill piety, people zerg themselves many times. This is not rare, its in fact common.

Its not question of it being super strong, the whole point of zerging is to zerg through content without any though. Its what happens in D3, its what happens in PoE

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iamstryker wrote:

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deteego wrote:

, because they just farm safe areas to gain levels and zerg really really really badly in other areas (boss fights). In totality, the zerging is the same, which is the real problem.


I'm not going to discuss the old games anymore because its a little off subject. Zerging is a problem but its not killing the game or anything. The game is still difficult and you still have to play correctly to level, you can't zerg rush all of the time to gain your levels, thats the point.


Uh, zerging is pretty bad in this game. It makes every boss fight that is not the bandits a complete and utter joke


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iamstryker wrote:

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deteego wrote:

There is no penalty to dying constantly in PoE when you gain a level, there is in D3, there is a massive gold sink through repairing your gear all the time, and the stacking time penalty. Not only that, but in D3 you can't port when you are about to die, and you can't ALT F4 to avoid death


Good for D3. Would you like PoE to copy it or something? Make a suggestion, I realy don't care.


I have made plenty of suggestions in the past

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iamstryker wrote:

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deteego wrote:

The zerging overall is just as bad as D3. If PoE didn't have "safe" farming zones like docks, ledge and fellshrine it might be another story, but that isn't the case


There are safe ways to farm in any game. That's really not part of the problem.


Which doesn't avoid the issue that PoE has zerging to a bigger extreme. You seem to be content that D3 has zergin, but give it a free pass in PoE
Last edited by deteego#6606 on Mar 26, 2013, 12:20:04 PM
People zerg in this game?
If its so easy to zerg everything in this game then zerg yourself to level 100 and stop whining about an unbalanced death penalty. Oh wait, you can't because zerging accomplishes absolutely nothing in this game outside of getting past some bosses is Default.

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deteego wrote:
The fact that people can't zerg to gain levels is irrelevant


Keep saying brilliant things like this^^ people will take you seriously....
Last edited by thepmrc#0256 on Mar 26, 2013, 12:25:13 PM
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thepmrc wrote:
If its so easy to zerg everything in this game then zerg yourself to level 100 and stop whining about an unbalanced death penalty. Oh wait, you can't because zerging accomplishes absolutely nothing in this game outside of getting past some bosses is Default.


And you could argue the exact same thing in D3!

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SL4Y3R wrote:
People zerg in this game?


The boss fights and harder levels before maps, they do

As I said, check notice board in areas like act 3 cruel

Its not as often, but when it happens its much more extreme
Last edited by deteego#6606 on Mar 26, 2013, 12:25:25 PM
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deteego wrote:
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thepmrc wrote:
If its so easy to zerg everything in this game then zerg yourself to level 100 and stop whining about an unbalanced death penalty. Oh wait, you can't because zerging accomplishes absolutely nothing in this game outside of getting past some bosses is Default.


And you could argue the exact same thing in D3!


but you would be stupid, and wrong. You can zerg your way to max level in D3 without issue. There is no death penalty. Talk about an irrelevant statement... not only irrelevant, stupidly inaccurate too. Keep going there genius.
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thepmrc wrote:
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deteego wrote:
"
thepmrc wrote:
If its so easy to zerg everything in this game then zerg yourself to level 100 and stop whining about an unbalanced death penalty. Oh wait, you can't because zerging accomplishes absolutely nothing in this game outside of getting past some bosses is Default.


And you could argue the exact same thing in D3!


but you would be stupid, and wrong. You can zerg your way to max level in D3 without issue. There is no death penalty. Talk about an irrelevant statement... not only irrelevant, stupidly inaccurate too. Keep going there genius.


Actually <1.03 you couldn't, or you could, but it would take you so long it wouldn't be worth it. If you didn't have the gear to actually go through the content, you would get respawn times into minutes and spend more time on the waiting screen/repairing gear then you would actually zerging through the content

In fact, if it got bad enough, elite mob packs would reset in health and so would the bosses. I know this because I played the god damn game, and that mechanic was put in there to stop zerging. Obviously the mechanic didn't punish occasional deaths very well, but it wasn't meant to (and that also isn't the definition of zerging)
Last edited by deteego#6606 on Mar 26, 2013, 12:34:06 PM
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deteego wrote:


If you don't believe me, go to cruel act 3 and read the noticeboard. You will notices for exp leeching/farming in docks, and then when you group to kill piety, people zerg themselves many times. This is not rare, its in fact common.


I never said I didn't believe you. I am well aware of the times players want to zerg after a level. However the death penalty still works pretty darn well. This thread is a good example of how well it works outside of the times people do it right after leveling. I have already agreed that its a problem that should be fixed. Its not much of a problem at the end game because leveling is the most important thing you do in the end game.

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deteego wrote:

Uh, zerging is pretty bad in this game. It makes every boss fight that is not the bandits a complete and utter joke


Which is the result of the game as a whole not just the death penalty. They could have removed the ability to portal back in during the fight.

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deteego wrote:

Which doesn't avoid the issue that PoE has zerging to a bigger extreme. You seem to be content that D3 has zergin, but give it a free pass in PoE


No I brought up D3's zerging in the very beginning where people used it to accomplish D3's greatest end game feat (killing Diablo in inferno difficulty). This games biggest end game feat is getting to lvl 99 which the death penalty works very well with.
Standard Forever
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iamstryker wrote:

Which is the result of the game as a whole not just the death penalty. They could have removed the ability to portal back in during the fight.


Which still doesn't fix the problem of people zerging through content they find hard, and farming the really easy levels, unless you want to prevent portals there as well

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iamstryker wrote:

No I brought up D3's zerging in the very beginning where people used it to accomplish D3's greatest end game feat (killing Diablo in inferno difficulty). This games biggest end game feat is getting to lvl 99 which the death penalty works very well with.

A lot has changed since then, such as the paragorn system. Even with all of D3's faults, they are actually taking bigger and more drastic steps (compared to PoE) to fix them

PoE basically hasn't moved at all since OB release apart from number tweaks/and new skills being added (which doesn't fix the original issue)
Last edited by deteego#6606 on Mar 26, 2013, 12:45:50 PM
Zerging what exactly? You can't just zerg everything because YOU WON'T LEVEL. What areas are you talking about?
Standard Forever
"
iamstryker wrote:
Zerging what exactly? You can't just zerg everything because YOU WON'T LEVEL. What areas are you talking about?


You zerg the difficult content and you level in the easy content

What part of this is hard to understand? You level in the easy content (or the areas that are mechanically easy) and you zerg the areas that are hard/you are forced to (boss fights, levels just before boss fights, etc etc)
Last edited by deteego#6606 on Mar 26, 2013, 12:48:24 PM

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