"Deepest Item System In Any Action RPG" RLY?
First of all, I am not a fanboy, I am just discussing with you, you are the one who is the opposite of being a fanboy and who just sees all the bad things but not the good.
You don't give negative descriptions? That is your whole OP. Nothing more, just a stack of tears, frozen and piled upon another. There is almost 0 crafting in Diablo 3, the whole crafting thing is like the Orb of Alchemy in Path of Exile. (for end-game that is, early game think of it as Orb of Transmutation). So what, you expect rewards all the time and some gear upgrades but you don't think that you will, after a short while, just steamroll mobs? How do you think this will work? You get upgrades all the time and mobs don't get stronger. Really, think about it. The deepest system maybe is not appropriate right now, I agree, yet, there is so much more in terms of crafting in this game than you seem to see. You find a white item, what would you do with it in other games? I don't really know, to be quite honest, I haven't played anything aparat from Diablo 1-3 and Torchlight 1-2 and now Path of Exile. The thing is: In this game you find a white item and if you like it (high itemlevel and what not) you first upgrade it to 20% quality (if weapon or any type of armor). Then you transmute it and hope for a decent stat, then you alterate it until you get 1 or 2 good stats. Let's make a scenario. Step 1: I find a decent armor, which has 5 Sockets and is ilvl 75. Step 2: I upgrade it to full quality and start crafting. Step 3: Transmutation Orb, meh stats, reroll. Step 4: Alteration Orb. Finally after 50 rolls I get 98 life on it. Step 5: Augmentation Orb. Nice! Chaos resist, jackpot. Step 6: Regal Orb. It gets another resistance. Step 7: Thinking about exalting it, may be worth it. After 3 exalts I roll really nice stats, the chest is now worth about 5 exalted orbs. (more than I invested). But I actually want to wear that one. Step 8: Jeweller's Orb like a mad man. After 25 I get a 6 socket, finally. Step 9: Fusing the shit out of that chest. After 100 I get a 5 Linked armor. Worth it? Hell yeah. That is what I call crafting, really. Around 9 steps, more or less depending on your needs. You call that no gear customization? You roll until you get the stats YOU need for your build. I will now stop feeding the troll as you will probably just read this, stamp "bullshit" on it and go on happily crying about a game that is in beta because you have nothing else to do. @litto or @kaharon
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" Yep you stated what PoE is supposedly missing, but nothing about what PoE has more. It's easy to talk about fanboyish bullshit when you're doing something equally reproachable. It's quite funny how "fanboy bullshit" has become even more common than fanboyism itself. Strangely fanboyish bullshit is always better argued though, should we start talking about "fanboyish bullshit" bullshit ? Build of the week #2 : http://tinyurl.com/ce75gf4
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OP has quite a valid point, especially at the part of RNG being the essence of "crafting".
Randomizing loot and dungeons = awesome. Randomizing "crafting" to the point where it is literally ridiculous to try to craft with your sane mind - not good long term for the health of the game and community. Also such extreme RNG just promotes RMT. These are the facts. And this is the reality. |
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" That what you decribe its not crafting, its not customization its only glorified gambling and RNG layer after RNG layer. I dont care if you call it crafting - its not crafting system. Its just gambling designed not for customization but to be money sink. You glorify something that other games made via one vendor interface page (D2/T2 gambling). Effect is exacly the same - currency is gone and results are totally random JUST LIKE OTHER HNS GAMBLING. Diference is that POE have no other, real customization only GAMBLING - T2/D2/TQ/any other HnS have. That why i call their "deepest item system ever created" not so deep at all. Eot for you bacause stamp 'bullshit' is preety accurate in yuor case. I also recommend to pla ysome more games and checking how good crafting system can look in online games and economies (WITHOUT RNG! On MY ITS IMMPOSIBIRU!!!111). Maybe after this youll have some wider perspective. Also.. again i dont give a fuck about D3. Its worst HnS ever created. Stating tah tsomeone creates better mechanic or system than is used in D3 is like stating "i done my poo-poo today!" What an achievement! Last edited by KarraKurri#7943 on Mar 18, 2013, 10:25:19 AM
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You just beating a dead horse. You grab a piece of the game while ignoring the whole interaction with the passives tree and skillsystem. The state of the game, the suggestions in the forums allready made.
Your language and ignorance shows you just want to provoke. You bring nothing constructive. For the future - a quote from you: " What can never be lent or earned?
Somewhat, that devours everyone and everything: A tree that rush. A bird that sings. It eat bones and smite the hardest stones. Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings. What am i? |
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sooo.... we arent allowed to judge a beta? ok then.
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Yea because other games doesn have interactions with skill system and passives... ffs just stop this...
Its even bad because sockets in POE dont add customization - its just another layer of RNG in so called crafting system. Also im ignorant because i give examples of all other HNS games and all i get "its worse in D3 than here" :/ :/ Last edited by KarraKurri#7943 on Mar 18, 2013, 10:51:52 AM
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" Oh yes other games also have those interactions. But most people are smart enough in "those" games to not just look at a single piece without seeing the whole systems. So socket system with the conjunction of gems to mix skills and supports don´t add customisation.. aha No. You´re just ignoring the part about that this game is still in development and that there allready suggestions made for more item customisation. In the end this is a hidden craft and RNG-qq thread and has nothing to do with the itemsystem itself. What can never be lent or earned?
Somewhat, that devours everyone and everything: A tree that rush. A bird that sings. It eat bones and smite the hardest stones. Masticate every sword. Shatters every shrine. It defeat mighty kings and carry mountains on lightly wings. What am i? |
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Just to give some feedback.
I think Set Items are bad. They make it that it takes longer to find an upgrade which is better than the Set Item itself + Set Bonus thus game get boring quicker. They are awesome to collect them? Should they add some sort of Collectables for some people? I think Rune Words were RNG as hell as you could play for a long time before getting the Runes you needed (if ever). Or some didn't even drop outside of Battlenet. And Gems? Add +20 strenght or Crit or whatever to an Item? I add something like that to my character every level up in Path of Exile on the Passive Skill Tree. Item enchantment in TL? "...Yeah I see there is no RNG involved. The Player can customize with whatever stat he prefers. Charms, could be cool, but they take up inventory space and if they add something to make the character stronger they will have to balance the game with that in mind. I see no point to it. Punishing RNG? Sorry but complaining about something that is in the policy of the developers has no point. If you don't like their policy, don't play their game. There might not be enough affixes in the Game for you at the moment but just like they added Chaos Resist with OB i guess they might add some more down the line. “Demons run when a good man goes to war" Last edited by Sneakypaw#3052 on Mar 18, 2013, 11:43:17 AM
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" It's my impression that this is sort of like the Black Prophecy crafting system, where you could buy buffs that gave better chances of gaining something good from the gamble-like crafting. Maybe they thought about such systems early in development. Otherwise I do not see why they would make several hundred currency items a must in order to make something decent. 250~ alt orbs 24~ scouring 25~ regal orbs 8~ exalted orbs 89 fusings = 5 link This is a pretty cheap item, considering it was 5 sockets from before. No need for jewelers. It is not wrong of the OP to claim this is anything but gambling. Still, this is the best HnS since TQ, which was the best since D2. And that is the reason I play it. But the extreme amount of time you have to spend in order to get gear that will allow you to survive, especially as melee versus certain unbalanced monsters, has put me off as of late. I just don't have the time to invest. And I don't even work. Not even Battle of the Immortals had this much low level grinding. And that is an Asian HnS. "That's how you die properly, Sailor Boy.."
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