PoE's item trading system
I've played mobile games in 2012 that had better trading than Path of Exile.
The use of a proper auction house where people can put up items for sale and then play the game without having to worry about messaging others in the middle of a map would be nice. |
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I just hate it in terms of a gameplay action economy.
You receive a message to trade. Rick click, invite to party. Open inventory or use portal scroll. Walk to stash, open barter tab. Search for item in message based on name/location. If it's hard to find manually type to search for it. CRT+left click to transfer to inventory. ESC. right click party trade. CRT click items. Hover offered items. Click accept. Optional: message other player TY for putting up with the system and helping to keep item diversity avaiable to playerbase. Return to map, What was I doing again? Buyer 2: HELLO I ALSO WOULD LIKE TO BUY ITEM You: .... well it does make me currency so I can pretend I'm playing the game! |
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" Who do you think runs the economy right now? lmao Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168 |
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" Right now bots are the only ones who will trade with you. 2 weeks into a league, most players are done trading for less than an exalt. Two months in, thank god for bots. |
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" I honestly think an AH would make this more honest and allow your average player to get more done without bots having so much influence. They will play their part for sure, but right now there's nothing that favors the player compared to them. Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168 |
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" Don't get me wrong... I think the current trade system is absolutely horrible and is clearly the worst thing about the game. But, unfortunately for us, GGG doesn't feel the same way. - here's my sig
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" Games before 2012 had exactly PoE's trading system, and those were the best. Auction houses are failures, always will be. The only way any kind of auction house should be allowed is if the item is only tradeable in a box when you're logged in and not AFK, otherwise you'll spend your time flipping items instead of playing the game. Diablo 3 learned that the very predictable way |
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" This has to be the most ignorant post on the subject I've read, and I've read A LOT of them over the years. Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168 |
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" Because the opinion on it doesn't match yours ? I like trading as it is ... sometimes a bit tedious but it works... But that's just me. |
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" No, because it's almost all factually false. Games before 2012 commonly featured an AH: EverQuest, WoW, several WoW clones, many other MMOs, etc. You can't claim this system is better than an AH when it's bots that hold it up. Blizzard actively (and successfully) fought the bots in WoW for many years. It's a never-ending battle where you never truly win, but it was a win for the players. People already spend all day flipping in this game, only it takes more steps so it takes more time--great for bots, crap for players--but isn't an argument for/against an AH in either case. Trying to use Diablo3 as an example of anything is the "Poisoning the Well" fallacy, because you're taking a game that failed for a million reasons and trying to act as if the presence of an AH was the sole culprit. Here's a big difference: Most games don't allow RMT in their AH. Perhaps people should have learned that instead of the incorrect and oversimplified "ARPGs can't run an AH" nonsense. His entire post reads as if by someone who never gamed before PoE. Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168 |
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