Elemental and Physical Reflect Maps

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What you suggest is complete change of what person is playing. If i play tornado shot build and for a sake of reflect map i turn it into tornado shot totem build this doesn't mean i found a way to deal with reflect. This only means i changed build im playing to another one that happens to ignore reflect.
Is it really a build change when all you're changing are some gems?
This is soo baffling yet again, how are those people nt ashamed of throwing the same fallacious stuff over and over again ? Oo

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VolcanoElixir wrote:
I mean why would I need to run that content if all I want from the map is Atlas completion or progresion towards a challenge. I can do that stuff in any other map.

Yeah right, WHY would I run a MAP in PoE's endgame ?
What's the point of running a map, right ?
Not that it holds any value or anything either ...
/s

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VolcanoElixir wrote:
Is it really a build change when all you're changing are some gems?

We always plan builds that wear no ring, just in case, to be able to run reflect, OF COURSE WE DO !
/s


How can one not be ashamed of throwing such nonsense seriously ? Oo (both posts)


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SisterBlister wrote:

Oh come on, Fruz! The point isn't that this map mod is totally fine as is. I've made that very clear in several of my posts. The point is that you DO have options and that if you really don't want to / cannot use any of these options, then all you lose is a chaos for a reroll or maybe even a whole map if you cannot reroll it and cannot trade it away.
And only if you really have no char that (due to cheeze mechanics or whatever) can handle reflect.

Can you stop being of such bad faith for even a single second ????

Gimping one character to run a map that you won't be able to run properly because you will be excluded from part of the content is .. "fine" ?
No it fucking isn't, that's why people play traps to compete on the ladder ( not only reflect as a reason )
You build that can "adapt" itself for reflect might not be able to just run red incursions and research labs too for all we know, with such a low dps, or ?

These are NOT realistical options, as pointed out many times already.


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SisterBlister wrote:
Why do people feel the need to be able to do it all with the same char?! They are perfectly willing to build specialized deep delvers, crazy speed lab runners, High MF map clearers who stay away from hard bosses, etc...

WHY WOULD I BUILD A CHAR THAT NEEDS ANOTHER ONE TO RUN THOSE MAPS WHEN I CAN JUST BUILD A CHAR IMMUNE TO REFLECT TO BEGIN WITH ???

Do you see the BOLDED and UNDERLINED part now ?
Are you going to avoid it conveniently because it does not follow your agenda (again) ?

Do you realize that MF characters have clear, obvious advantages ? Are you going to make many more nonsensical analogies like this one ?

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SisterBlister wrote:

In that case you must also remove "no leech", "no regen", as these can be almost impossible to deal with for some characters.

Arguably, those could be removed to, but they are an order of magnitude away from reflect still.
No regen ?
-> switch a flask. This is VERY FAR from recolloring a chest, swapping a ring or that kind of crap.
No leech ?
-> most character can also run it by switching a flask but not all ( especially zerk ), that said this mod is extremely rare. That is the second mod which existence is very questionable after reflect (ele and phys both together)


I don't need to explain why the other stupid analogies are stupid, it honestly seems like trolling from you at this point.

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SisterBlister wrote:
Answer this please: What can possibly still challenge a build which does millions of DPS? Is there anything at all in the game you cannot cheeze that way? It's OK to have some roadblocks/challenges in the game, especially when it's in completely optional content like a map mod creates.

HOW IS REFLECT CHALLENGING ???

I am going to answer this one for you :
IT ISN'T!

For f*** sake, this has been said times and times, in this thread too, reflect does NOT ADD CHALLENGE.


Where is the challenge for trap builds ?
Please, show me, show us, where is the challenge, where are the roadblocks ?


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SisterBlister wrote:

Can you please make a video and show me how you are clearing t15 maps with reflect mod without any problems without going for such a crazy numbers as 26,6k dps per target?


He won't, I bet he cannot even clear high level incursions and research labs.

Again, he can "run t15 comfortably", has many lvl 90+ char, but has never taken down shaper which is just the next step, which should be no real problem for a "tanky" build like his, I mean guardians should not be a problem, right ?


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Head_less wrote:

You are making a nervous poop because there is a possibility this mod can roll on maps and you don t want to bother either rerolling or adapting.

No, I am saying that there is no point in running a reflect-affected build over a reflect immune build, that is a problem.

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Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.

can you read ?

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Head_less wrote:
just erase every single choice to be made and create a streamlined experience for those who just want a braidead 1 click shooter . Why there is even rpg in arpg, just let us play while watching tv with our 2k ehp build with 15 millions dps already.

Holy cow the irony here, it's amazing !

Reflect already is making people choose reflect immune builds, NP.
If you look at the top Legion HC ladder, you have more than half the build immune to reflect, in the top 20 it's more like 2/3 of the characters are just immune to reflect, that is just the better choice.

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Head_less wrote:

Yea if you want to play ranged 3 screen away 1 shooting packs god forbid you need to think about an eventual difficulty and adapt to it by lowering your dps.

nonsense, again.
If you can lower your dps low enough to deal with reflect, then you pretty much cannot clear incursions/breach etc ... properly anymore ( unless part of your damage is .... let's wait for it ... TADAAAAAAAAAAA immune to reflect of course ).

How many more times are you going to throw the same fallacious argument ?
How much more are you going to conveniently ignore everything that isn't following your agenda ?

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Head_less wrote:
None the less you can play with 1 support less on a 5l or 4l and still clear stuff nicely.

No you can't, again.

How many more times are you going to throw the same fallacious argument ?
How much more are you going to conveniently ignore everything that isn't following your agenda ?

I wrote it twice, is it going to be enough for you to see/read it ?
Should I write it down a third time ?
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 5, 2019, 8:51:52 PM
I'm not sure how changing gems and gear to run a bricked corrupted map for completion or challenge is equivalent to the long term mapping process as a whole.
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VolcanoElixir wrote:
I'm not sure how changing gems and gear to run a bricked corrupted map for completion or challenge is equivalent to the long term mapping process as a whole.


so ... skip any other reflect map and abandon any uid map, gimping one of 30% extra quantity, for ... again ... NO REASON ?

GEEZ this nonsense has already been addressed several times in this thread already, you guys cannot help go full circle, trolling with the same logical fallacies, can you ?
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Uh.. I'm talking about a hypothetical scenario of NOT skipping a map and what my build could do to make it possible. Not only that, but I gave a clear reason why I would want to do a map like that (and even then it's not even a good reason but I like to think it is a clearly defined reason none of the less.)
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VolcanoElixir wrote:
Uh.. I'm talking about a hypothetical scenario of NOT skipping a map and what my build could do to make it possible. Not only that, but I gave a clear reason why I would want to do a map like that (and even then it's not even a good reason but I like to think it is a clearly defined reason none of the less.)


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Fruz wrote:

so ... skip any other reflect map and abandon any uid map, gimping one of 30% extra quantity, for ... again ... NO REASON ?

GEEZ this nonsense has already been addressed several times in this thread already, you guys cannot help go full circle, trolling with the same logical fallacies, can you ?


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Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.


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Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.


Spoiler

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Fruz wrote:

so ... skip any other reflect map and abandon any uid map, gimping one of 30% extra quantity, for ... again ... NO REASON ?

GEEZ this nonsense has already been addressed several times in this thread already, you guys cannot help go full circle, trolling with the same logical fallacies, can you ?


"
Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.


"
Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.





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Fruz wrote:

so ... skip any other reflect map and abandon any uid map, gimping one of 30% extra quantity, for ... again ... NO REASON ?

GEEZ this nonsense has already been addressed several times in this thread already, you guys cannot help go full circle, trolling with the same logical fallacies, can you ?


"
Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.


"
Fruz wrote:

So .... let's see about the CHOICES that the game gives us :
- play something that is affected by reflect and get fucked eventually, not being able to run all map mods
- play traps and faceroll everything, grossly cheezing most bosses in the game too
- play Elementalist/Slayer, ignore reflect, be able to run all map mods.

What are the pros of the first choice .... HMMM ... LET'S SEE ........
HHHHHHHMMMMMMMMMMMMM

right, jack shit
This isn't balance, this is a mod that has nothing to do with the game anymore, it brings nothing and punishes many builds for absolutely no freaking reason, that's all there is to it.


Just in case you would actually need to read it many times to process the information ( one can reaaaally wonder at this point ), I just copied it couple more times in the spoiler if you want.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 5, 2019, 9:58:04 PM
Reading those quotes is bringing zero insight as to what I'm saying wrong. Am I misunderstanding how phys to elemental conversion works or something? (I always wanted a nice chart for that afterall.) Is my logical fallacy suggesting ways to run a reflect map instead of just stashing it for a different character or selling it?
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VolcanoElixir wrote:
Reading those quotes is bringing zero insight as to what I'm saying wrong. Am I misunderstanding how phys to elemental conversion works or something? (I always wanted a nice chart for that afterall.) Is my logical fallacy suggesting ways to run a reflect map instead of just stashing it for a different character or selling it?


?????????????????????????

- It is, we ARE AWARE that when you see a map with reflect, you can just not run it.
- We ARE AWARE that when you see an unid map, you could think "well, it could have reflect, let's forget about runing it unid" and give up on an easy map with +30% quantity on it, that you don't need to roll. That PLUS the fact that we also have a sextant mod interacting with unid maps, one more thing that clearly screws reflect non-immune builds.


I am telling you that those things ARE the problem ( that plus the fact that it's stupidly binary and adds literally no challenge or interesting elements in the game in its current state ).
Those are clear "drawbacks", hindrance for builds that are not immune to reflect for no reasons.


Immune reflect builds are often already superior in several ways, and on top of that they can freely run unid maps without risking to instant rip, or just run almost all if not actually all map mods without problems.

Picking an non immune reflect build is already gimping oneself at the build choice, and you don't get other special advantages for that, it isn't an actual choice when you think about it, and that is a problem.

And to that, what kind of nonsensical responses are there in this thread ?
"Just build another character that can run reflect maps then, it's easy", WELL DUH !
.....
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Aug 5, 2019, 10:05:07 PM
I'm sure you're aware that I'm not defending reflect right? If anything I'm only providing more reasons why it could be removed and nobody would care.
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VolcanoElixir wrote:
I'm sure you're aware that I'm not defending reflect right? If anything I'm only providing more reasons why it could be removed and nobody would care.

You are making it sound that it isn't a big deal at all, pretty much not a problem at all so ... it's really not far from defending reflect if anything.


It would allow more build diversity as people ( especially in HC ) would not be "wait ... reflect ... maybe not then" when creating a character, it would allow having more fun as you can run unid maps and wonder what mods you're going to be dealing with without the possibility of killing yourself instantly.
Yeah, I like being .... hmmm .. "what am I dealing with here ... oh, it looks like I got that one this time", etc ...
Can't do that with a non reflect immune build, no you can't.


The two builds I'm running in HC atm can deal with reflect, one deal with chaos damage and the other one is mostly dot based.
If it was not for reflect ? It might honestly just have been other characters, it's that simple.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.

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