EA killed for "Surprise Mechanics", TencentGGG slides on "Mystery Box". How?
" Actually, refusing to accept that a term does not have a set definition is denial. But, that aside, suppose I concede your definition of p2w and we accept that PoE is p2w. Why is that important to you? Is it a moral stand? Will you stop playing? Will you contact your elected officials in an all out effort to stop this scourge? Or is it more important we just accept your definition of p2w? |
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Guys, come on.
Is buying stash tabs, which can only be obtained with real money, a means to accelerate your ability to play in a non SSF trade environment? Yes, yes it is. Does anybody actually complain and / or vocally care about this other than to state the fact that it is slightly "P2W"? (I hate using the term because it sounds far too harsh for the situation, but nobody has coined a softer term yet so go figure.) No, not on a regular basis. In short, you pay for an advantage, but the community as a whole accepts it. I'm forever amused that nobody ever seems to put across this viewpoint, and people get stuck in one of two camps that creates a loop because they are BOTH right. Person 1: Stash tabs are p2w. Person 2: But they don't provide that much of an advantage. Person 1: Yes but they are still p2w. Person 2: Yeah but the advantage they give isn't that big. Repeat ad infinitum. Souls along a conduit of blood, from one vessel to the next. Last edited by Risxas#7671 on Aug 8, 2019, 8:15:51 AM
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Since this is my thread, I think a 18 page brief TL:DR summary is warranted.
1. Loot boxes are bad, maybe GGG's are better than awful, but not by much. 2. PoE isnt P2W, but we can concede there is paid qol. (I personally dont think qol = winning, but I suppose there is an argument here)
Spoiler
tbh I wish this thread would just die, along with loot boxes lol
"Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Aug 8, 2019, 9:17:07 AM
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One of the main attraction of PoE is the fact that it is Free to play.
Having to spend money for in-game QoL, even if they are considfered by some as "Not important/mandatory" makes the Free to Play aspect starting to be inaccurate. This is why the idea of P2W is important. A free to Play with P2W or paid QoL is the same as paying 50$-80$ for a full Arpg with those features already in the game. |
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" What is dead may never die. I agree with you from a principle standpoint. There are three extenuating points that makes GGG's lootboxes bearable/tolerable: 1) Everything in them WILL be released after a while. 2) The probability of getting what you want is clear. 3) It's ONLY cosmetics. So: 1b) You can just wait if there's something you want. 2b) You know what you're getting yourself into. 3b) You do not need anything, and it has no impact on gameplay. When it comes to Stash Tabs it's more or less the same thing. Some call them P2W, other don't. What makes them bearable/tolerable by (a lot) of the community, is: 1) They are pretty cheap ($3 dollars a pop) 2) They don't provide more "power" the more you buy, aka diminishing returns 3) One time purchase; They stay with you forever, so it's not like you "P2W" every league to get ahead of others Should GGG stop selling Mystery Boxes? Probably. Should GGG offer at least one Premium Stash Tab in addition to the four you got? Probably. But to compare GGG to badguys like EA or Supercell is the most ridiculous thing I've seen in here. Bring me some coffee and I'll bring you a smile.
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I don't "concede" absolute nothing, keep me aside of this "we"
paying for qol is plain bad when so many egocentrical roleplayers here act as if they are better than most of the time. earn your things by playing the game not opening your wallet. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. |
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" And GGG should earn their money how? Just cosmetic stuff you make fun of? Understand me correctly here; it's not like PoE is an AAA title, developed and published and then put on "maintenance mode" with the occasional patch. They aggressively put out tons of content every three months. It's not like PoE is comparable to Valve's DotA 2 or Riot's LoL with ten, twenty, thirty times the player base PoE has got. You seem you really hate to F2P monetization model. You are allowed to, but seems to misunderstand its basics. Bring me some coffee and I'll bring you a smile.
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" DFO is making money and there is no QoL gated behind a paid wall. You can get extra stuff using money, but its never needed for a better game experience. Which is the case right now with PoE |
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" I don't know what DFO is. Googling it, I'm assuming you're talking about Dungeon Fighter Online. Can you explain to me what the Neo Premium Contract is? Also found this quote on the steam forums: " "throwing alot of money into dfo gives u a better chance at getting the better stuff earlier" Look, F2P games has to make money. If PoE had some kind of "boost" system for sale, it would be FAR more P2W than it "is" now. I don't know DFO, so I had to google it to know what the hell you're talking about, so if any information I found is wrong, I'm sorry. Bring me some coffee and I'll bring you a smile.
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" That might be true, but PoE does the same with currency tab. The more currency you can hold, to better chance of getting better stuff earlier AND later. The Neo Prenium thing is often given for free during week-ends and for returning players (1 month of not playing If I recall) None of those are QoL improvement and not much P2W since you can progress at a very nice pace and your build is not tied to your gears or the amount of currency you can have. Unless you want to lable any kind of advantage as P2W, regardless of how little they are. DFO has very little P2W that are not usefull to casual or hard playing fans (Maybe to streamers or full-time no-life players) PoE has very important, to a point to be mandatory, paid QoL. Both as cosmetics you can buy I'd rather nor pay for QoL if possible. |
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