EA killed for "Surprise Mechanics", TencentGGG slides on "Mystery Box". How?
Wait.... You actually want more state control over your choices?
Really? Wow. |
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Mistery boxes are just a miserable fraction. The whole game, from the rates to the tabs, to the temp league bosses spawns, the unavoidable game changing 6Linking rng, everything is religiously done following best practices for making poker machines
Gives streamers & friends queue priority and leaves supporters who spent hundreds $ packs in the 100k queue.
GGG: Don't you guys follow streamers? | |
" You playing in 3.8? |
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" This is precisely correct. They trigger the hormonal releases associated with gambling and do everything they can to sustain that feeling. That feeling keeps you logged in and buying MTX's. It's not that this is a "bad thing" per se nor isolated to GGG/Tencent but I just realized that I need to stop looking at GGG as this altruistic startup that I was willing to go hungry to support way back in the day. They aren't that anymore and maybe they never were that and I was just super naive. Regardless, they don't need veteran players with our longing for old school Diablo. They don't need to fulfill their promises to us any more. Perhaps not promises as much as false expectations based on presumed agreement of purpose. I thought Chris wanted to play the same game I wanted to play. Anyway, we financed them to the point of salability and now... we should just play the game they created and try and enjoy the parts that aren't too fucked up and ignore the rest. Resistance is futile until they get some real competition. After years and years of seeing the same complaints go completely unheeded I just wish for a different zeitgeist I guess. I mean, I love this game. I truly do. It's my favorite of all time. But at the same time it is the most frustrating game I have ever played and I've never cussed a gaming company more than I've cussed GGG. If that ain't love, then I don't know what love is. :) POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums. Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all." QFT: 4TRY4C&4NO |
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" Whenever I have done actual gambling I get the opposite urge from wanting to continue to gamble. I feel like a putz for throwing away money. So if we assume your statement is true we can say GGG and other gaming companies are maliciously preying on the weak-minded, or perhaps we can be more generous and say these people have a tendency to weakness for gambling and possibly other addictions and are vulnerable to exploitation. I'm not picking on you or baiting you, I know this is the conclusion that should be drawn from the inference, I just want it to appear as what it actually is. |
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" "The weak-minded". "we can be more generous". Yeah. Get off your high dragon, daenerys. addictions are a little bit more complex than "weak minded people get exploited". The Sirus fight is a disgrace.
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" Enlighten me... |
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" Congratulations! Welcome to *Insert online ARPG here*, and enjoy your stay! Souls along a conduit of blood, from one vessel to the next.
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" Gambling excessively can lead to dramatic alterations in the way the brain sends chemical messages, and gamblers often have genetic or psychological dispositions that make them prone to gambling too much. These factors can initiate a person's downward spiral into addiction. What happens to the brain? Understanding gambling addiction requires understanding a little bit about how the brain naturally works when we engage in enjoyable activities. Our brain has a series of circuits known as the reward system. They are connected to various regions throughout the brain, notably the pleasure and motivation centres. Rewarding experiences – such as receiving a compliment, having sex, accomplishing a task, or winning a game – cause our brain to send signals via neurotransmitters: chemical messengers that either stimulate or depress neurons in the brain. The main neurotransmitter in the reward system is known as dopamine. When enough dopamine is released due to stimulating, enjoyable activities, we experience euphoria and pleasure, and feel motivated (particularly to do that same activity again). When drugs are taken, they create a high by increasing the dopamine that’s released in the reward system up to 10 times more than the amount natural rewarding experiences would generate. This also happens when gambling. The brain becomes conditioned into wanting more and more to trigger its reward system, to the point where its mental wiring becomes significantly altered, and getting it back to normal requires undoing weeks, months, or potentially even years of negative impact. Does that explain it well enough for you? The fact is that unscrupulous game devs and publishers have been exploiting the addictive nature of gambling for over a decade now. It is a morally and ethically bankrupt, and ultimately, predatory practice, that started on the mobile platform, and led to googleplay/Apple store regulating paywalls and gambling features somewhat. But it's still a continuing widespread problem. If the game devs and publishers don't learn to regulate themselves, then eventually the law will do it for them. |
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" Agree with you mostly, but "Started on the mobile platform?" Cmon, Korean MMOs have been around far longer than mobile games, credit where it's due :p Souls along a conduit of blood, from one vessel to the next.
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