CI and stun

"
maryn wrote:
es lacks alot of hp qualities to be considered "life" that quote is dumb


It's a seamless transition from one guy who refuses to get it to another. It's amazing.

Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
thepmrc wrote:

Then don't use CI. Simple as that. Let people who make it work effectively use it to its full potential and go make a life build if it is sooo much better. Seriously, there is a reason that CI dominated CB completely while still being subject to the stun/freeze mechanics. I understand that you are new and probably didn't actually experience anything in CB, but that is the fact of the situation. CI was grossly OP, even with the drawbacks that you feel make it broken. They over-nerfed the ES values in OB and have since made good adjustments to bring back a good amount of power to CI. They do not need to completely remove all downside from the damn ability.


don't try to read between lines ;) you could fail again at that.
I'm a CI CB Player. so i do know how OP was at that time, and it was so ridiculously OP
that not taking it would be dumb.

(hint hint: i talked about the values to which was changed CI %MORE ES ;) that is the part that could make you think that i was in CB)

for my build taking CI was in CB the best thing to gain survivability.

Now CI doesn't give particular advantages (apart chaos immunity) to just survivability,
and it's just a keystone to get some builds to work.

THere is a reason that CI dominated CB. it was 50% MORE ES coupled with high ES armor values.

Now it's 20% MORE.

I just waited for some CI buffs before respeccing. CI was totally broken with 0% more ES.

Now it's a little less broken with 20% MORE.

I still do think that CI is not worth for survivability, but just for some very limited combo.

You would let me state my opinion on forum? or is it forbidden?

Is it forbidden for me to wait GGG to make patches to fix CI?
Is it wrong that i expect them to tune CI to balance it better?

My 2 cents in other topics was 20% MORE and ailments on ES.

they applied 20% MORE, but the ailments are still on HP.

the only other fix i can see is adding more uniques and skills-supports that require
"full life" status.
Last edited by sirianstar#2747 on Mar 19, 2013, 5:30:50 PM
"
Moosifer wrote:
"
maryn wrote:
es lacks alot of hp qualities to be considered "life" that quote is dumb


It's a seamless transition from one guy who refuses to get it to another. It's amazing.



Lost cause.


"
thepmrc wrote:
"
Moosifer wrote:
"
maryn wrote:
es lacks alot of hp qualities to be considered "life" that quote is dumb


It's a seamless transition from one guy who refuses to get it to another. It's amazing.



Lost cause.



I tried, i really did..but i'm completely with you on this one..
And some of them are still arguing about IQ..oh, the irony..
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
"
sirianstar wrote:
"
thepmrc wrote:

Then don't use CI. Simple as that. Let people who make it work effectively use it to its full potential and go make a life build if it is sooo much better. Seriously, there is a reason that CI dominated CB completely while still being subject to the stun/freeze mechanics. I understand that you are new and probably didn't actually experience anything in CB, but that is the fact of the situation. CI was grossly OP, even with the drawbacks that you feel make it broken. They over-nerfed the ES values in OB and have since made good adjustments to bring back a good amount of power to CI. They do not need to completely remove all downside from the damn ability.


don't try to read between lines ;) you could fail again at that.
I'm a CI CB Player. so i do know how OP was at that time, and it was so ridiculously OP
that not taking it would be dumb.

(hint hint: i talked about the values to which was changed CI %MORE ES ;) that is the part that could make you think that i was in CB)

for my build taking CI was in CB the best thing to gain survivability.

Now CI doesn't give particular advantages (apart chaos immunity) to just survivability,
and it's just a keystone to get some builds to work.

THere is a reason that CI dominated CB. it was 50% MORE ES coupled with high ES armor values.

Now it's 20% MORE.

I just waited for some CI buffs before respeccing. CI was totally broken with 0% more ES.

Now it's a little less broken with 20% MORE.

I still do think that CI is not worth for survivability, but just for some very limited combo.

You would let me state my opinion on forum? or is it forbidden?

Is it forbidden for me to wait GGG to make patches to fix CI?
Is it wrong that i expect them to tune CI to balance it better?

My 2 cents in other topics was 20% MORE and ailments on ES.

they applied 20% MORE, but the ailments are still on HP.

the only other fix i can see is adding more uniques and skills-supports that require
"full life" status.


Ailments on ES would essentially be immunity to them since you can get up to 10k ES pretty easy again. THAT is broken.

I assume you have a second account, or was december your CB experience?
Last edited by thepmrc#0256 on Mar 19, 2013, 5:34:24 PM
"
thepmrc wrote:
"
sirianstar wrote:
"
thepmrc wrote:

Then don't use CI. Simple as that. Let people who make it work effectively use it to its full potential and go make a life build if it is sooo much better. Seriously, there is a reason that CI dominated CB completely while still being subject to the stun/freeze mechanics. I understand that you are new and probably didn't actually experience anything in CB, but that is the fact of the situation. CI was grossly OP, even with the drawbacks that you feel make it broken. They over-nerfed the ES values in OB and have since made good adjustments to bring back a good amount of power to CI. They do not need to completely remove all downside from the damn ability.


don't try to read between lines ;) you could fail again at that.
I'm a CI CB Player. so i do know how OP was at that time, and it was so ridiculously OP
that not taking it would be dumb.

(hint hint: i talked about the values to which was changed CI %MORE ES ;) that is the part that could make you think that i was in CB)

for my build taking CI was in CB the best thing to gain survivability.

Now CI doesn't give particular advantages (apart chaos immunity) to just survivability,
and it's just a keystone to get some builds to work.

THere is a reason that CI dominated CB. it was 50% MORE ES coupled with high ES armor values.

Now it's 20% MORE.

I just waited for some CI buffs before respeccing. CI was totally broken with 0% more ES.

Now it's a little less broken with 20% MORE.

I still do think that CI is not worth for survivability, but just for some very limited combo.

You would let me state my opinion on forum? or is it forbidden?

Is it forbidden for me to wait GGG to make patches to fix CI?
Is it wrong that i expect them to tune CI to balance it better?

My 2 cents in other topics was 20% MORE and ailments on ES.

they applied 20% MORE, but the ailments are still on HP.

the only other fix i can see is adding more uniques and skills-supports that require
"full life" status.


Ailments on ES would essentially be immunity to them since you can get up to 10k ES pretty easy again. THAT is broken.

I assume you have a second account, or was december your CB experience?

if u read earlier posts u would know nobody says it should work 1:1 like with life, just add multiplier <1 to ES so its comparable
IGN Crakk
"
sirianstar wrote:

I do see you are a dual spork totem like me. If you think that CI is fine with that, you
are totally wrong. I was totally wrong with that too, i learned only through the experience.
CI on Dual totem is only to make cheap gear builds.

We can't life leech, we can't use Bloodrage, we can't make a good use of Zealoth Oath,
we don't have full life requiring skills.

total waste using CI.

Still i can run it. Obviously if it was unusable i wouldn't have reached lvl 81 (stopped getting levels since 3 weeks when i started farming for currency)

I still do see that life + armor + resistances would have been a much better choice.

Just saw your edit.

I'm guessing you're a witch?

As a Templar I also have ~3000 Armour, (unbuffed) and around 80% resist all.

The totems do the majority of the tanking so stun frequency and ES recovery are moot points.

Actually I also have to disagree about the cheap gear build comment too. I choose CI because it's a cheap skill point investment compared to HP. This allows more points to go into crit and crit multi nodes than I could otherwise afford to do.

OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
"
thepmrc wrote:

Ailments on ES would essentially be immunity to them since you can get up to 10k ES pretty easy again. THAT is broken.

I assume you have a second account, or was december your CB experience?


1.0

.75

.50

.25

Don't look everything black and white. There are still degrees of gray.
Being flexible in life is the solution. Being stuck in prejudice is not a virtue, you might want to know it.

10k ES easy. Ok now i got you :D. If 10k ES is EASY now i understand many of your assumptions.
"
maryn wrote:

if u read earlier posts u would know nobody says it should work 1:1 like with life, just add multiplier <1 to ES so its comparable


Please don't be so arrogant to ask them to read posts. They got their ideas,
reading with attention other people posts would seriously hurt their faith in their opinions.
"
maryn wrote:

if u read earlier posts u would know nobody says it should work 1:1 like with life, just add multiplier <1 to ES so its comparable


comparable to WHAT? It is already comparable to another ES user that didn't take CI so WTF is the issue here?

You don't want to use the unique items that prevent the stun/status ailments, you don't want to get life on gear to help mitigate them, and you cannot accept that GGG has already given you 50% stun resist on your ES. What you are asking is that CI be made distinctly better than life builds in every way.

"
sirianstar wrote:
"
maryn wrote:

if u read earlier posts u would know nobody says it should work 1:1 like with life, just add multiplier <1 to ES so its comparable


Please don't be so arrogant to ask them to read posts. They got their ideas,
reading with attention other people posts would seriously hurt their faith in their opinions.


LMAO. Read your posts. They are bull shit. Every one of them boils down to 'please make CI like life + chaos immunity', sorry that you are too blind to see that your own arguments are bullshit.

"
sirianstar wrote:
[

10k ES easy. Ok now i got you :D. If 10k ES is EASY now i understand many of your assumptions.


Yes 10k ES is just as easy as getting 7k+ life. Not necessarily easy, but if you are investing the time required to build an endgame character it is not that hard.
Last edited by thepmrc#0256 on Mar 19, 2013, 5:52:45 PM

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