CI and stun

I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
Last edited by Moosifer#0314 on Mar 19, 2013, 5:52:23 PM
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Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.


Well if they buff it, wich i guess will be the case if enough of these "CI SUCKS" threads keep popping up..you're gonna be seeing a lot of "OMFG CI IS OP" threads 20 mins after..
hint: Shavronnes wrappings anyone?
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
"
Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.

nobody wants to make it OP just some quality life changes so it doesnt require 3 uniques to be viable
IGN Crakk
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maryn wrote:
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Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.

nobody wants to make it OP just some quality life changes so it doesnt require 3 uniques to be viable

Id doesn't...but apparently that's not enough anyway
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki

Move de sync from de bathroom to de kitchen for better flow!
crisis solved.
"
maryn wrote:
"
Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.

nobody wants to make it OP just some quality life changes so it doesnt require 3 uniques to be viable


But the FACT is that it DOES NOT REQUIRE 3 uniques to be viable... so where is your argument?

They are options to allow you to ignore stun/freeze mechanics. They are not required, as shown by several CI users who run very successful characters without these uniques.

You are essentially asking that the benefits of these unique items be built into CI, which is OP.
Last edited by thepmrc#0256 on Mar 19, 2013, 6:08:01 PM
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maryn wrote:
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Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.

nobody wants to make it OP just some quality life changes so it doesnt require 3 uniques to be viable


You really should choose a different word in lieu of "viable" because it already is. Infact it was already viable before the new ES nodes were added.
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara
"
thepmrc wrote:

LMAO. Read your posts. They are bull shit. Every one of them boils down to 'please make CI like life + chaos immunity', sorry that you are too blind to see that your own arguments are bullshit.

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sirianstar wrote:
[

10k ES easy. Ok now i got you :D. If 10k ES is EASY now i understand many of your assumptions.


Yes 10k ES is just as easy as getting 7k+ life. Not necessarily easy, but if you are investing the time required to build an endgame character it is not that hard.


See, you just try to bend what people say just to discredit them.

Did i ask to make ES equal totally to life? Nope.

but you probably saw some " = " which was simple to read and that mislead your simple mind to false conclusions.

You did see someone ask to use ES or fractions of it for Status ailments duration or landing chance, and it did become a 1.0 equal assumption.
I was so lucky that i studied fractions when i was 9 year old. It must have been a rare
occurrency and i please ask for forgiveness as i assumed all reading people here
could understand values like .75, .5, .25.

Or there is another case, that i think it's more probable, that you are not dumb at all and you are just using trolling methods (like distort words, distort values, over simplify statements) just to perorate your cause.


As i said before, here is not a battle between my game, and your game.
We are saying our opinion on how could it be better, you are saying yours.

I have accepted some of the arguments here, and have even given them respect.

The same people that i have given value to respond and value their statements just think "we are a lost cause". They even missed when i have agreed with them.

And it's me who is blind?
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BazzV5 wrote:
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maryn wrote:
"
Moosifer wrote:
I just went back to find a quote I had earlier in this thread for something that recently got brought up and realized that if I continue I will be saying the same shit to a 5th person. This is a losing battle because once I turn someone around another one pops up. I hope GGG stands firm on this, I would say they are for sure but they've bent on alot of CI related stuff that I thought they never would so oh well.

I guess I'll be doing CI builds in the future as if the devs listen CI is going to be OP again.

nobody wants to make it OP just some quality life changes so it doesnt require 3 uniques to be viable


You really should choose a different word in lieu of "viable" because it already is. Infact it was already viable before the new ES nodes were added.


you are right about that.

it IS viable.

the real question should be, is it Efficient in an endgame and math-Poe perspective?

taking it just for Chaos immunity is not efficient enough imho.
Last edited by sirianstar#2747 on Mar 19, 2013, 6:26:32 PM
I'll wade back in here after reading the endless back and forth.

I now have 5k ES, and the Eye of Chayula (I snapped up for 2 GCP 2 chaos!)

With 5K ES, I find ES no longer a problem!
Yes, I get frozen more often then I would like, but I have flasks to break out of that if I am in danger.
I get chilled a lot, which even the CBF items won't prevent, but see aforementioned flasks in relation to that.
In short, ES does start to work late game...but is that the point?
Should builds ONLY work once you can gear up sufficiently?

MOST builds, unless they are fundamentally flawed, will work if you gear past their limitations.

Saying "10k ES is easy to acquire" is hogwash, utter garbage, it takes a HUGE investment in gear to get 10K, I know, I'm only half way there WITH Discipline, and my gear cost a fortune:


It's like those guys who say "To get good drops, increase your IIR/IIQ, Mine's at 200% / 250%"
Right, thanks, that's awesome advice, except to GET high IIR/IIQ you need to be able to buy the items, and endless orbs required to do so!

Same with ES, to get CI to be easy, you need a large ES pool, and to get THAT you need a substantial investment.

But, after all that do I still think CI needs this change?

No, actually, I think the additional ES nodes behind CI are enough to allow for a competitive build, as long as you don't get CI until you already have a substantial ES pool.
IGN: Kulde
Last edited by Yxalitis#6223 on Mar 19, 2013, 8:53:58 PM
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Yxalitis wrote:
I'll wade back in here after reading the endless back and forth.

I now have 5k ES, and the Eye of Chayula (I snapped up for 2 GCP 2 chaos!)

With 5K ES, I find ES no longer a problem!
Yes, I get frozen more often then I would like, but I have flasks to break out of that if I am in danger.
I get chilled a lot, which even the CBF items won't prevent, but see aforementioned flasks in relation to that.
In short, ES does start to work late game...but is that the point?
Should builds ONLY work once you can gear up sufficiently?

Great to see you made it work.

Yes I think it is the point.

Pre-nerf CI was viable from mid game onwards but in OB the only practical difference is that it's now more of a late-end game option.

Not sure what build you're playing but you likely also have the potential to double your 5K ES through equipment upgrades, (without any additional investment in passives), which is a pretty good perk even with the existing downsides.
OB: BazzVone - 83 Dual Spork Totem Templar /w CI and minions
CB: BazzVfourteen - 80 Dual Spork Totem Templar /w CI
CB: BazzVtwo - 73 Dual Spork Totem/LS Templar
CB: BazzVseven - 76 Lightning Strike Mara
CB: BazzVfive - 78 Lightning Strike Mara

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