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Moosifer wrote:
No, it's like using BM and complaining we can use % auras easily. Using RT and complaining about not having crit or using acro and complaining we have no armor. You are mentioning the drawback as the broken mechanic, no it's that way on purpose. Instead of CI clearly stating it like those other keystones, it's something you have to figure out when you realize you don't have life.
edit: You ninja edited on me.
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
so you are totally wrong about that. it's like making Bloodmagic use MANA for some calculations.
Or RT users to use crit chance for some other calculations.
THey can't have those values (0 or 1 is the same in this situation) but some game mechanic
would require them to stack those values nonetheless.
the forum would be full of players on rage.
But this is happening only for 1 node, so only the players with builds touched by the node
are complaining.
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Moosifer wrote:
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sirianstar wrote:
P.S.: CUT
I still don't understand why they are losing time to do it, maybe they are busy with other parts of the game.
When they introduced chain Chris stated that they wanted it to be slightly OP so people used it and they got data/feedback from it. Once they had that info they would scale it back. So following that logic they had CI high and brought it down to 50% which was still high because people were still able to get 14k ES making them invincible. They got rid of the bonus but they also introduced chaos res to the tree so everyone said fuck CI, I'll just get 75% res and not deal with the stun issues. They added back the %ES to make CI more appealing.
If you understand their thinking and see what the leagues had their moves all make sense (besides adding chaos res, I still don't get that one). What doesn't make sense is having ES scale stuns because it isn't life.
Uh. so life leeching applying to ES is normal as it isn't life?
life regen applying to ES is normal as it isn't life?
ES converting all to MANA is normal as it isn't mana?
please, don't act like "ES is not LIFE" it's a written in stone dogma.
Add a Keystone ES = life for ailments.
if it's too easy to get, make other requirements (move it away from CI a little).
if it's too hard to get, or too much needed by all the players (like 100% of CI users getting it) melt it inside CI node and make CI harder to get.
There are things that for me are not supposed to happen in game,
and these things only happen to CI users (i refer to MAX duration of Ailments).
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Posted bysirianstar#2747on Mar 19, 2013, 1:35:54 PM
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sirianstar wrote:
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
Acually you're wrong here since the status alignments are calcualtet on your total life...it's just not visible..obviously
And no, ES isn't life...that's actually the reason for keeping the life meter in the game, as stated many many times by the devs.
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki
Move de sync from de bathroom to de kitchen for better flow!
crisis solved. Last edited by Gahrlaag#4258 on Mar 19, 2013, 1:52:50 PM
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Posted byGahrlaag#4258on Mar 19, 2013, 1:49:45 PM
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raz0r_boy wrote:
"
sirianstar wrote:
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
Acually you're wrong here since the status alignments are calcualtet on your total life...it's just not visible..obviously
And no, ES isn't life...that's actually the reason for keeping the life meter in the game, as stated many many times by the devs.
You should spend more time reading posts before answering.
Where i did state that it's calculated out of 1 life point?
Also, as you are so smart to tell me that i'm wrong, why i would point
out that you NEED to stack life to counter status ailment landing chance and time?
;) fail.
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Posted bysirianstar#2747on Mar 19, 2013, 2:04:34 PM
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sirianstar wrote:
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
so you are totally wrong about that. it's like making Bloodmagic use MANA for some calculations.
Or RT users to use crit chance for some other calculations.
THey can't have those values (0 or 1 is the same in this situation) but some game mechanic
would require them to stack those values nonetheless.
the forum would be full of players on rage.
But this is happening only for 1 node, so only the players with builds touched by the node
are complaining.
You're thick and just refuse to listen to any of the explanation so I'll jump into the stupid pool and keep explaining.
BM you have no mana. I want to use haste, but don't want to reserve 40% of my life. I think haste should reserve the mana I don't have. That's your argument right now.
"
Uh. so life leeching applying to ES is normal as it isn't life?
life regen applying to ES is normal as it isn't life?
ES converting all to MANA is normal as it isn't mana?
please, don't act like "ES is not LIFE" it's a written in stone dogma.
Add a Keystone ES = life for ailments.
if it's too easy to get, make other requirements (move it away from CI a little).
if it's too hard to get, or too much needed by all the players (like 100% of CI users getting it) melt it inside CI node and make CI harder to get.
There are things that for me are not supposed to happen in game,
and these things only happen to CI users (i refer to MAX duration of Ailments).
Two the first two points, I hate those mechanics. They were introduced because people complained they couldn't recover ES and died all the time. Basically a bunch of people like you whined until they got their way which is why I feel I'm on the losing end up this battle because you are a faceless person who will leave shortly and be replaced by someone else wanting the same things as you. I'll lose because more people want it than are against it. Rather than asking for unique mechanics that accomplish the same things you want what already works making things bland and boring. You should be ashamed but instead you'll barrel forward and somehow explain how everything I just said is wrong and wrap it up with "it's broken!1!!!11!"
Coverting ES to mana is still mana but ES still gets ES bonuses. So even though you aren't using it like ES, the calculations of it are the same.
While again, the amount of you QQers will end up winning this battle and I'll be sad that rather than the game having a unique thing that's unlike any other game, it's going to be a common mechanic that requires keystones to function as such.
Keep arguing though, you'll win then be the first in line complaining that CI is OP.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Posted byMoosifer#0314on Mar 19, 2013, 2:12:36 PMAlpha Member
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sirianstar wrote:
"
raz0r_boy wrote:
"
sirianstar wrote:
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
Acually you're wrong here since the status alignments are calcualtet on your total life...it's just not visible..obviously
And no, ES isn't life...that's actually the reason for keeping the life meter in the game, as stated many many times by the devs.
You should spend more time reading posts before answering.
Where i did state that it's calculated out of 1 life point?
Also, as you are so smart to tell me that i'm wrong, why i would point
out that you NEED to stack life to counter status ailment landing chance and time?
;) fail.
This rebuttal makes no sense. Talk about fail.
The drawback to CI is that you have 1 life. This allows you to completely ignore life on gear and passives, however, the drawback to ignoring life on gear and passives is the status ailment problem that you speak of. Here are your options:
1) Get gear to prevent said status ailments...
2) Stack some HP to reduce the effect of said status ailments
3) Don't spec CI
Hope this clears it up for ya there.
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Moosifer wrote:
BM you have no mana. I want to use haste, but don't want to reserve 40% of my life. I think haste should reserve the mana I don't have. That's your argument right now.
Ya, Blood Magic is broken. FIX IT PLS!!!! lol, jk, nice analogy.
Last edited by thepmrc#0256 on Mar 19, 2013, 2:15:55 PM
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Posted bythepmrc#0256on Mar 19, 2013, 2:12:44 PM
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thepmrc wrote:
This rebuttal makes no sense. Talk about fail.
The drawback to CI is that you have 1 life. This allows you to completely ignore life on gear and passives, however, the drawback to ignoring life on gear and passives is the status ailment problem that you speak of. Here are your options:
1) Get gear to prevent said status ailments...
2) Stack some HP to reduce the effect of said status ailments
3) Don't spec CI
Hope this clears it up for ya there.
But that means he isn't as powerful as a life user because he can't do everything they can. It's broken, unless it works exactly like life in every way it's not working correctly. Do you not understand that yet? You fail so hard my tailbone hurts.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Posted byMoosifer#0314on Mar 19, 2013, 2:15:10 PMAlpha Member
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"
Moosifer wrote:
"
thepmrc wrote:
This rebuttal makes no sense. Talk about fail.
The drawback to CI is that you have 1 life. This allows you to completely ignore life on gear and passives, however, the drawback to ignoring life on gear and passives is the status ailment problem that you speak of. Here are your options:
1) Get gear to prevent said status ailments...
2) Stack some HP to reduce the effect of said status ailments
3) Don't spec CI
Hope this clears it up for ya there.
But that means he isn't as powerful as a life user because he can't do everything they can. It's broken, unless it works exactly like life in every way it's not working correctly. Do you not understand that yet? You fail so hard my tailbone hurts.
Except that part about being immune to the most dangerous damage type in the game that also happens to be the hardest to stack resists for....
but ya, i get your sarcasm here and can sense the exasperation.
Last edited by thepmrc#0256 on Mar 19, 2013, 2:17:26 PM
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Posted bythepmrc#0256on Mar 19, 2013, 2:16:54 PM
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"
sirianstar wrote:
"
raz0r_boy wrote:
"
sirianstar wrote:
You got it wrong. the drawback of CI is you can't have LIFE more than 1.
the drawback of Bloodmagic is you can't have MANA.
the drawback of resolute technique is you can't CRIT.
Acually you're wrong here since the status alignments are calcualtet on your total life...it's just not visible..obviously
And no, ES isn't life...that's actually the reason for keeping the life meter in the game, as stated many many times by the devs.
You should spend more time reading posts before answering.
Where i did state that it's calculated out of 1 life point?
Also, as you are so smart to tell me that i'm wrong, why i would point
out that you NEED to stack life to counter status ailment landing chance and time?
;) fail.
No son, you should...your total life isn't 1 if you take life nodes and have life gear, but your life APPEARS as 1 and the death mechanics are based on that one life...
i.e, loose that one life and you die.
But nice try on trying to interpret my post..i'll take the liberty to quote you ";) fail."
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki
Move de sync from de bathroom to de kitchen for better flow!
crisis solved. Last edited by Gahrlaag#4258 on Mar 19, 2013, 2:25:46 PM
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Posted byGahrlaag#4258on Mar 19, 2013, 2:22:32 PM
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raz0r_boy wrote:
No son, you should...your total life isn't 1 if you take life nodes and have life gear, but your life APPEARS as 1 and the death mechanics are based on that one life...
i.e, loose that one life and you die.
But nice try on trying to interpret my post..i'll take the liberty to quote you ";) fail."
kid, you do understand that you made yourself appear like an idiot by saying that?
i repeat (maybe for other readers as you probably can't) where i did say
that landing status ailments is calculated out of 1 single point?
plz quote that because i can't find it.
Also, IF you were smart (but u probably are not in this very moment, maybe you are just sleepy)
you would understand that if i talk about stacking life to reduce the time or the chance for status ailments, it was already CLEAR that it's not calculated out of 1 single point.
How would stacking life would help if there wasn't an hidden life pool? *facepalm*
It's pretty OBVIOUS.
but well i forgive you, you really missed the reading.
Double Fail ;)
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Posted bysirianstar#2747on Mar 19, 2013, 2:48:19 PM
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sirianstar wrote:
"
raz0r_boy wrote:
No son, you should...your total life isn't 1 if you take life nodes and have life gear, but your life APPEARS as 1 and the death mechanics are based on that one life...
i.e, loose that one life and you die.
But nice try on trying to interpret my post..i'll take the liberty to quote you ";) fail."
kid, you do understand that you made yourself appear like an idiot by saying that?
i repeat (maybe for other readers as you probably can't) where i did say
that landing status ailments is calculated out of 1 single point?
plz quote that because i can't find it.
Also, IF you were smart (but u probably are not in this very moment, maybe you are just sleepy)
you would understand that if i talk about stacking life to reduce the time or the chance for status ailments, it was already CLEAR that it's not calculated out of 1 single point.
How would stacking life would help if there wasn't an hidden life pool? *facepalm*
It's pretty OBVIOUS.
but well i forgive you, you really missed the reading.
Double Fail ;)
I don't see anywhere that he ever claimed that you said that, but it doesn't matter as it is completely irrelevant. You might think he looks like an idiot, but everyone else would say the same about you.
If you were smart you would realize that you are simply asking the devs to make your build OP, but you apparently can't see that so I would assume that you are not smart.
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Posted bythepmrc#0256on Mar 19, 2013, 2:57:57 PM
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