The arguement against auto trading is what, exactly?...
" Maybe, it's time to improve partying, then? Right now, players dont want to play in party, because playing solo is safer, faster and yields better rewards (unless there is a dedicated aurabot in party). Why GGG doesnt add incentives to play in party, then? For sake of MTX... " To buy something good, you first have to sell something good, right? And GGG might add "AH premium tabs", if they need more $$$. And do you REALLY think there always will be an items you want for appropriate price? Dont be ridiculous! Sure, you can always buy vendor trash for 1c, but if you ned a rare helm with certain stats and resistances - well, GL finding exactly the one you need, even with AH... " Nope, only relatively cheap items will get cheaper. Item worth 1 exa or more will keep their price, cause for those, current trade system and AH are essentially the SAME (a bit of hassle with trading is nothing for 1exa+ items). And i dont really care about vendor trash items (5c or less). Do you? Exalt ratios depend on usefullness of exa/chaos, and their drop rates, NOT on trading system itself, lol! IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" Do you really think for example that Starforge will still cost 1 ex? http://poe.trade/search/onohowihubuono There are currently 5356 Starforges listed on Standard. They will all become available with an instant buyout house. The bottom will fall under it. Price will crash to a couple of chaos. But I really don't care anymore. I hope they implement this instant buyout house in a temp league, so we can measure the consequences. Heart of Purity Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE POE 2 is designed primarily for console. Last edited by Reinhart#6743 on Jun 30, 2019, 6:39:29 AM
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Why are chromatic orbs so expensive this league? Everyone doing off colour builds lol?
Also had problems buying those. Had to scroll far far down to buy at terrible rates 5 chromes:1 chaos |
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" It doesn't matter. GGG already made their stance clear. Whether people get it or don't, doesn't affect the game. They can keep calling GGG stupid, while looking like [Removed by Support] themselves. Every single game has a restriction on trade. From daily trade limits, 1 auction limits, 4-hour buy limits, bind on equip items, or realm restrictions. There are a lot of things games do to make sure nobody can buy a lot of items all at once from their auction houses. And the only restriction PoE puts is that you have to whisper someone. And that person has to whisper you. That's it. Fucking simple restriction. That doesn't feel anywhere near as bad as a pop-up that says. Fuck you. You traded too many times a day. The only people who think instant trades or that prices aren't affected by the trading system are dumbasses. Yeah, it doesn't affect anything. So every fucking game in existence decides to put limits on how many items you can trade. Every fucking game knows its a problem, except for these morons who think they can predict what people actually do in a game. Yeah, it doesn't affect prices. I'm only getting more exalts now that I don't have to wait a fucking minute between every transaction. Man, me getting richer really fast, is totally not going to fuck up the game. Ridiculous. Not to mention. Someone actually mentioned the game has bots so prices won't change much. We already have the problem so it can't get worse right? Yeah, people also run through a red light. I guess traffic lights don't do shit. Fucking idiots. Bots are also against the ToS and get banned every so often. You know what happens when bots get banned? All the fucking prices of exalts to chaos starts going to shit. And everyone's like oh fuck. Doing a lot of instant trades actually fucks the game when you have a few bots with all the fucking cash. And people wonder why GGG can't take their suggestions seriously. /rant (⌐■_■) Last edited by Ian_GGG#0000 on Jul 1, 2019, 8:35:14 AM
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It's the human condition that makes trading so bad.
I've just started trading and when getting the unique's i need i tend to get responses from those who list their prices in the chaos orbs range. |
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" No we do not. I wanted one map last night, The Lava Lake. There were nearly a hundred posted. Not one person answered me. |
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Broken trading system and death penalty on softcore is what turned me into non-paying customer and relegated PoE from main gaming entertainment into "hop on league start, play lazily up to lvl 90, quit".
I'm quite happy with that arrangement actually. Not sure about GGG as this is single-player game and I'm total freeloader now. I do wonder if I'm an exception or rather part of a trend. Death penalty on softcore when there is already hardcore mode is such a monumental logical idiocy that it does not even deserve further discussion. There are numerous ways of slowing player progression and death penalty in game that can one-shot by design or bug or disconnect is never going to be one of them. What's so difficult in understanding that this is and will always be an unfair design that will keep driving people away? Same for trade. I keep reading people arguing about D3 or AH. It looks like that part of community simply never listens. Getting cheap Headhunter or whatever is not a problem. No one argues to get just that and if anything, it should probably be made even harder to obtain. Getting a map for casual players is. Making it easy for that kind of player to actually play the game looks like sure win in F2P environment as happy casual is longer playing casual = paying casual. No, it is not going to destroy game economy, because casuals trade pennies and mostly trade things they need for small-scale progression. Most they ever see is 1 exalt drop per league and several exalt worth of loot during whole league. Finally, casual player will never invest enough time to get to lvl 100 (even without death penalty) or exhaust content (and pacing of both can be adjusted too). Either there are reasons GGG is unwilling to discuss to keep these systems in place or they are blinded by design ideology and find it impossible to accept that game that exist today is not a game they designed years ago. |
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" except we already have that as is, you realize this right. " but when you get the trade, its relatively fast. its just finding the trade can be "hard" or slow, but again this is the wrong way to go about the limiting factor |
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There's a demand for maps. There's a supply. The only thing wrong with it is that people aren't willing to pay enough to motivate people to trade. They want it for "market value" even though there's not a market for it at that value.
Pay more for maps and people will start trading them. |
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" except they're the ones advertising that they're selling it at that price.... |
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