Chris says 4.0 will take on Diablo 4
" Honestly PoE's crafting system is to first order Diablo 3's crafting system. The only real difference is that D3 makes a new item while PoE needs to base. PoE has recently added a little more control than D3 but it's basically the same. |
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We got new acts and ascendancy + loot filter in the old megaexpansion so yeah 4.0 will change the game.
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" Ever seen the hellfire ring lava pool? That thing looks AWFUL. The regen per second is a stupid system in D3 because it regens in 0.5 sec tics, builds that you want to be somewhat successful with need to use a specific set, even then you need to keep about 5 buffs active during the entire run so that you don't die or lose half your damage. Items only ever get buffed, not nerfed, almost all loot always has stats you need... Diablo 3 has a lot of problems, but combat fluidity isn't one of them. Graphics certainly are. It's semi-realistic cartoon-ish style did not age well at all. Torchlight 2 went full cartoon style and it certainly helped. It looks goofy, for sure, but not in a bad way. With the upcoming combat and pathfinding improvemets I feel like PoE will start to feel much MUCH better than before. Will it surpass D3 in terms of combat fluidity? No idea. Will it be an improvement over what we have now? As long as GGG didn't fuck up, it will be. I make dumb builds, therefore I am.
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" Are you sure this game is even in the making? We haven't heard anything from it and it should magically come out next year? I don't know, man. Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE I am one of the rare fair players/collectors. |
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" What he said, and what the post is referring comes from an older statement. Basically, he said that PoE 4.0 was being designed with the mindset that it needed to compete with whatever Diablo 4 would be bringing to the table because it was assumed that by the time 4.0 was ready Diablo 4 would be releasing or at least be showing off it's stuff. Flash forward to today and, well, we know what really happened. Diablo 4 was in dev hell, getting worked and reworked and revisioned and maybe live serviced while they also worked on some really awful mobile nonsense. So, while there's no D4 for competition, the team still worked to compete with what they thought there would be. |
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Well as a crazed fan of diablo 1 and 2 , I can tell you diablo 3 was complete dog shit . I think that’s obvious . Path of exile makes diablo 3 look like a kids game . I don’t seem to have as high of expectations of diablo 4 as some of you do .. graphics ? I don’t give a shit about graphics . Poe graphics are just fine from my perspective . I grew up with a Super Nintendo . Give me a game that actually has endless hours gameplay and constant updates over a game that gets old and repetitive in a week . Diablo 4 has a lot of work ahead of itself if it took years and years to release diablo 3 which was pure diarrhea ..
Blizzard are “has beens”. With the diablo sector . Their fan base is very unhappy right now , myself included . Yes , I am a refugee |
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They are working on D4 or some arpg (code named Fenris), has nada to do with the Immortal phone game. Knowing those dumbasses, it probably won't see the light of day until 2030 or so.
But, yeah, the point is that GGG is delusional if they think this game (which is old and more than creaky now, plus has stability issues and God knows what else) is going to be in any position to compete with any decent new arpg. Need a new engine, for one thing. Censored. Last edited by kolyaboo#7295 on May 22, 2019, 3:22:52 PM
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" I agree. Path of Exile needs not just any revamp but a whole new engine, with animations, textures and pretty much everything else done from the ground up. Whenever I play Path of Exile and look at the animations I feel like I was kicked back 10 years ago and while it does have its place in my heart for what it is, POE will need serious working if it is to stand against an arpg done by a studio like Blizzard. I have three phones, Blizzard. Three f***ing phones.
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" Part of the reason for their previously slow release schedule was simply that they refocused all their resources into WoW, which was the smart business move, but caused a brain drain and almost complete turnover in other sectors. They basically had to cut Star Craft Ghost, and restart all their other games from scratch. So they basically had to make Diablo 3 was a completely green team and restart it. The first iteration of that beta had the makings to be a great game, and all of that was cut. After what was basically a change of the entire team, the game became something that's pretty good without needing a ground up redesign. Itemization is better (even if the different damage types still don't do anything), build choices matter a little bit, crafting actually exists, and it's got a real solid endgame play loop. I think the people who they have now have a good chance at delivering a solid game if they get the resources to start from scratch. On a completely unrelated not to the previous bit, they ran into a problem where the setting, and plot, was completely at odds with the graphical style and dialogue, and the put people off. It was a dark gothic terror setting and plot, but it looks like it was made by pixar and has silly dialogue and jokes. It just feels weird, unlike torchlight which uses the same graphics engine, but plays into the cartoony silly aspect in all aspects and the graphic style doesn't feel as bad. Last edited by j33bus#3399 on May 22, 2019, 3:42:45 PM
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" That's somewhat what he said in the FAQ, but definitely not what he said to this interviewer. He was very specific about Diablo 4. He could have mentioned a number of other arpgs that are coming up within the next 12 months, but he didn't. Perhaps I'm reading into it too much idk, but sure as hell seemed to me he is convinced D4 is coming in the not to distant future. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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