Chris says 4.0 will take on Diablo 4

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Grimreapin wrote:
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DarthSki44 wrote:
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Grimreapin wrote:
You've been jaded through your experience Darthski. This game does have incredible amounts of customization. This isn't opinion, it's fact.

What you've noticed though, and I commend you for it, is the tendency for the best/most experienced to gravitate towards a meta. This doesn't negate the fact that there is endless customization.

You can defeat the end-game and complete any challenge you arm yourself against, how you arm yourself is up to you.

Would you expand upon what else you disagreed with?

P.s. lunch is over and I may forget to reply- if I do I appreciate the discussion.


Well I dont consider making poor passive pathing or gear synergy choices customization.

Second PoE is an arpg by every definition. The industry, the developers, the customers. You can think and call PoE whatever you would like, but it doesnt chnage what it actually is.

Third it was developed as a Diablo successor, and inspired by Diablo as Chris and team have always maintained. Sure they have added their own stamp on the arpg market, but saying it's far off from Diablo is a poor assessment.

Lastly the statement that no other arpg has crafting...is woefully mistaken.


You can consider all you like, the fact still remains.

Of course, I'll never dispute that PoE is an ARPG. I will go further, though, and add that it is a sandbox for customization and experimentation. Thus my previous statement: " would go so far as to add sandbox to the game's tag."

Saying that it isn't far off from Diablo without citing examples as to why it isn't is actually the poor assessment. I encourage you to argue against my points and add to the discussion.

PoE's crafting is a different crafting system than other ARPG's. My mistake. So different, in fact, that it provides many tools in the sandbox. Being able to create any item you want, however you like, is far more unique than Diablo, Torchlight, and Grim Dawn's systems. It doesn't drift away entirely, but it expands quite a bit upon the framework.

Everything that diablo 2/3 has done, PoE has taken to the next level. Beautiful.

I wish diablo 4 luck.

Ty.

Edit: i'd like to add that the amount of customization in PoE which allows for this sandbox of options, is the reason they would need to implement a stronger new player experience. Diablo's strength is its ease of play.


Honestly PoE's crafting system is to first order Diablo 3's crafting system. The only real difference is that D3 makes a new item while PoE needs to base. PoE has recently added a little more control than D3 but it's basically the same.
We got new acts and ascendancy + loot filter in the old megaexpansion so yeah 4.0 will change the game.
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poeGT wrote:
Umm people realize D3 visuals are way worse than modern PoE now yeah? lol when was the last time you logged on D3? It looks like it's 15 years old, all cartoon bright colors bleeding in to each other.

Even the health/mana globes look 10x worse in detail.

But yes, server and gameplay smoothness they have PoE beat on. But PoE's always had horrible optimization. And of course someone who runs it perfectly on their phone will quote this.

Diablo 4 will crash hard if they retain most of D3 mechanics/end game direction. If I even hear the words "Grifting" or "paragon" then D4 is out of the question.

Ever seen the hellfire ring lava pool? That thing looks AWFUL. The regen per second is a stupid system in D3 because it regens in 0.5 sec tics, builds that you want to be somewhat successful with need to use a specific set, even then you need to keep about 5 buffs active during the entire run so that you don't die or lose half your damage. Items only ever get buffed, not nerfed, almost all loot always has stats you need...

Diablo 3 has a lot of problems, but combat fluidity isn't one of them. Graphics certainly are. It's semi-realistic cartoon-ish style did not age well at all. Torchlight 2 went full cartoon style and it certainly helped. It looks goofy, for sure, but not in a bad way.

With the upcoming combat and pathfinding improvemets I feel like PoE will start to feel much MUCH better than before. Will it surpass D3 in terms of combat fluidity? No idea. Will it be an improvement over what we have now? As long as GGG didn't fuck up, it will be.
I make dumb builds, therefore I am.
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DarthSki44 wrote:
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MarloStanfield wrote:
I must have missed all the announcements saying that Diablo 4 was being made.


Actually a decent point I thought about as well, but Chris would be in an excellent position to know. I assume he has quite a bit of information regarding this.


Are you sure this game is even in the making? We haven't heard anything from it and it should magically come out next year? I don't know, man.
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
I am one of the rare fair players/collectors.
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Reinhart wrote:
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DarthSki44 wrote:
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MarloStanfield wrote:
I must have missed all the announcements saying that Diablo 4 was being made.


Actually a decent point I thought about as well, but Chris would be in an excellent position to know. I assume he has quite a bit of information regarding this.


Are you sure this game is even in the making? We haven't heard anything from it and it should magically come out next year? I don't know, man.


What he said, and what the post is referring comes from an older statement.

Basically, he said that PoE 4.0 was being designed with the mindset that it needed to compete with whatever Diablo 4 would be bringing to the table because it was assumed that by the time 4.0 was ready Diablo 4 would be releasing or at least be showing off it's stuff.

Flash forward to today and, well, we know what really happened. Diablo 4 was in dev hell, getting worked and reworked and revisioned and maybe live serviced while they also worked on some really awful mobile nonsense.

So, while there's no D4 for competition, the team still worked to compete with what they thought there would be.
Well as a crazed fan of diablo 1 and 2 , I can tell you diablo 3 was complete dog shit . I think that’s obvious . Path of exile makes diablo 3 look like a kids game . I don’t seem to have as high of expectations of diablo 4 as some of you do .. graphics ? I don’t give a shit about graphics . Poe graphics are just fine from my perspective . I grew up with a Super Nintendo . Give me a game that actually has endless hours gameplay and constant updates over a game that gets old and repetitive in a week . Diablo 4 has a lot of work ahead of itself if it took years and years to release diablo 3 which was pure diarrhea ..

Blizzard are “has beens”. With the diablo sector .
Their fan base is very unhappy right now , myself included .
Yes , I am a refugee
They are working on D4 or some arpg (code named Fenris), has nada to do with the Immortal phone game. Knowing those dumbasses, it probably won't see the light of day until 2030 or so.

But, yeah, the point is that GGG is delusional if they think this game (which is old and more than creaky now, plus has stability issues and God knows what else) is going to be in any position to compete with any decent new arpg.

Need a new engine, for one thing.
Censored.
Last edited by kolyaboo#7295 on May 22, 2019, 3:22:52 PM
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kolyaboo wrote:
They are working on D4 or some arpg (code named Fenris), has nada to do with the Immortal phone game. Knowing those dumbasses, it probably won't see the light of day until 2030 or so.

But, yeah, the point is that GGG is delusional if they think this game (which is old and more than creaky now, plus has stability issues and God knows what else) is going to be in any position to compete with any decent new arpg.

Need a new engine, for one thing.


I agree. Path of Exile needs not just any revamp but a whole new engine, with animations, textures and pretty much everything else done from the ground up.

Whenever I play Path of Exile and look at the animations I feel like I was kicked back 10 years ago and while it does have its place in my heart for what it is, POE will need serious working if it is to stand against an arpg done by a studio like Blizzard.
I have three phones, Blizzard. Three f***ing phones.
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kolyaboo wrote:
They are working on D4 or some arpg (code named Fenris), has nada to do with the Immortal phone game. Knowing those dumbasses, it probably won't see the light of day until 2030 or so.

But, yeah, the point is that GGG is delusional if they think this game (which is old and more than creaky now, plus has stability issues and God knows what else) is going to be in any position to compete with any decent new arpg.

Need a new engine, for one thing.


Part of the reason for their previously slow release schedule was simply that they refocused all their resources into WoW, which was the smart business move, but caused a brain drain and almost complete turnover in other sectors. They basically had to cut Star Craft Ghost, and restart all their other games from scratch. So they basically had to make Diablo 3 was a completely green team and restart it. The first iteration of that beta had the makings to be a great game, and all of that was cut.

After what was basically a change of the entire team, the game became something that's pretty good without needing a ground up redesign. Itemization is better (even if the different damage types still don't do anything), build choices matter a little bit, crafting actually exists, and it's got a real solid endgame play loop.

I think the people who they have now have a good chance at delivering a solid game if they get the resources to start from scratch.

On a completely unrelated not to the previous bit, they ran into a problem where the setting, and plot, was completely at odds with the graphical style and dialogue, and the put people off. It was a dark gothic terror setting and plot, but it looks like it was made by pixar and has silly dialogue and jokes. It just feels weird, unlike torchlight which uses the same graphics engine, but plays into the cartoony silly aspect in all aspects and the graphic style doesn't feel as bad.
Last edited by j33bus#3399 on May 22, 2019, 3:42:45 PM
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Azirphaeli wrote:


What he said, and what the post is referring comes from an older statement.

Basically, he said that PoE 4.0 was being designed with the mindset that it needed to compete with whatever Diablo 4 would be bringing to the table because it was assumed that by the time 4.0 was ready Diablo 4 would be releasing or at least be showing off it's stuff.

Flash forward to today and, well, we know what really happened. Diablo 4 was in dev hell, getting worked and reworked and revisioned and maybe live serviced while they also worked on some really awful mobile nonsense.

So, while there's no D4 for competition, the team still worked to compete with what they thought there would be.


That's somewhat what he said in the FAQ, but definitely not what he said to this interviewer.

He was very specific about Diablo 4. He could have mentioned a number of other arpgs that are coming up within the next 12 months, but he didn't. Perhaps I'm reading into it too much idk, but sure as hell seemed to me he is convinced D4 is coming in the not to distant future.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln

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