Path of Exile, Gameplay Criticism
" there's that same fallacy again. page 20. ![]() the selective nuking only demonstrated my claim, btw. and it's also why i didn't get a single citation of anything i said that was against the CoC, via PM or email. [Removed by Support] "Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! Last edited by robmafia#7456 on Jan 22, 2019, 1:38:45 PM
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" That is a kinda oversimplified. The stronger you are, the more it takes to frustrate you. But frustration happens to everybody at some level or another. The question here is whether the current DP frustrates more players than it motivates others. That can then be represented as more or less income for GGG. I think it is impossible to know why somebody left when they leave. Some will leave because they get frustrated, others because they get bored. As long as GGG does not do an exit poll, their guess is law :) May your maps be bountiful, exile
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" So what if it was a lag spike that you lost 10% to? or a terrible desync cause there's way to much going on at once.. or a poorly telegraphed 1 hit cause there's too many particles on the screen to even see it. Or not having a safe place to even stand cause every god damn thing martydoms after you kill it. Quite frankly there are many deaths going on in this game that are don't deserve xp loss. Now i'm not saying we shouldn't be penalized for being to agresssive or reaching to high. But it also has to be plausible to avoid that death at the same time. Last edited by Millar#6906 on Jan 22, 2019, 7:40:44 PM
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what if it was caused by a cat jumping on you?
there should definitely be a free pass for all deaths because of the rare exception. the exception IS the rule, no? [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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" Bud I think you've hit yourself in the face one to many times. Quite frankly, Anyone who repeatedly "Facepalms" himself should not even be considered relevant. |
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says the one using desync as an excuse...
...years after lockstep. [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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" Im on auto bud, So its whatever the system chooses.,, and yes lockstep helps desync but its doesn't help the flow of info from the server and back which again can cause unavoidable death. EDIT: Maybe try playing the game more and spend less time on the forums trying to be some kind of white knight and you'd understand the state of the game atm. Talk to me when you reach at least 20 challenges complete and un private your profile. Last edited by Millar#6906 on Jan 22, 2019, 8:11:24 PM
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" Notwithstanding how you define strength, I'm not sure why strong should be foremost served anyhow. After all, aren't they well off anyway? Alternatively, if weaker people merely ought to strengthen themselves, it begs the question of whether we should accept race to the top being self-explanatory goal of life. And I am saying this strictly as a post-Darwinian here. Well then, it's not my purpose to jump into conclusions here either way, just wondering aloud. Yes, it seems as if we disagree upon some factor (I've learned the hard way people disagree upon meaning of words frequently, if only in nuance). My english vocabulary among expression itself might also have its faults as it is not my first language by any means. Man tends to think he is making sense. Last edited by vmt80#6169 on Jan 22, 2019, 8:16:04 PM
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" lolz. the one using excuses for deaths/who wants easier game is telling me that i don't know the game well enough because of a challenge number. and i'm a white knight? how predictable. [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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" I'd call it more a soft cap (regarding player progression with xp) more than a ceiling. Fortunately, PoE is "forgiving" enough to let some kind of progression through gear, gems, league elements, breachstones, Delving, etc ... " What would make a piece of content challenging without the xp penalty on death ? where would be the risk ? And if there is no risk, could you call it 'challenging' ? I don't think so ( not saying that any different kind of penalty would not work of course ). As said before, portals only matter for about a handful of encounters, for everything else ... those don't really matter anymore, characters are too powerful anyway. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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