Path of Exile Hideout Competition

"
KrZny wrote:
Spoiler
All Along The Mezzanine

By Krz

H/O file


This is my first submission to the Betrayal League Hideout Competition

Enjoy




Welcome to the Mezzanine, this is the balcony to your dreams


Here you have the power to go to any land the imagination leads



Palms, and many frond ferns disperse the falling drops produced from what appears to be a water pump of sorts



I know Einhar is just waiting to relieve you of your weighty wares after a good days spelunking, if you can stand the continual humdrum Niko puts up



But these are mere illusions, exile; how it be these pages that come to such life?



trust, you haven't found the way along to the next?



Mezzanine Courtyard

by KRZ

H/O file

This is my second submission to the Betrayal League Hideout Competition


You may consider this a companion to my first submission, or consider it as stand alone.




Welcome to the Courtyard. Here you can see the exit from the mezzanine



A narrow walkway leads onto the soft lawn



A large mechanical wheelstone with wares on display looms in the corner, Niko insists it is a waste of building materials




Einhar insists no beast can break from his containment



Jun awaits her briefings, eager to enter the wood just beyond




Alva seems more preoccupied with tomb raiding than tidying her flooded manor


Spoiler
bonus points for using all 762 objects, and not filling in the lawn with more clutter?
Last edited by KrZny#1707 on Feb 3, 2019, 10:48:29 AM
Forsaken Sahara




Album
Spoiler














Video
Thank you GGG for investing into lighting! It truly made my hideout a pleasure to create using various lighting decorations which enhances the overall scene in so many ways.

-VaroxExile


The Necromancers' Offering
Description:
A parch of impenetrable jungle inhabited by two necromancers whose offerings through bone and poison magic turn the land far worse than deadly to any outsider.

Editorial Note:
Watch on a bright screen, best viewed with max settings and low light gear.
(Portals not included)

Can you find the hidden offering guardians? There are 3 hidden throughout the hideout, guarding a small batch of loot.

Video:
Spoiler
https://youtu.be/gGI93RvJb1o

Edit: reuploaded better video quality



Screenshots:

The first offering of the Necromancers through foul poison magic.

Ancient and forbidden magic performed by the necromancer (bottom left), which is heavily affecting neighboring plant-life.






The second offering of the Necromancers through bone magic.




The necromancers' housing, huts far removed from the defiled ground.




The only entrance to this impenetrable thicket of jungle, torn by poison (green) and bone (red) magic



Last edited by VaroxExile#4529 on Feb 3, 2019, 12:11:55 PM
Ahoy! Welcome To Einhar's Ship - S.S The First One



(Disclaimer: The Ship Uses No MTX)

This is the first ship that Einhar ever bought, and Einhar loves ships. Why are the masters taking Einhar's ship out into the waters? To Explore of course!

The masters decided to travel across the lands to discover the hidden treasures on different islands, and are now making a quick stop before their next venture.


The Deck

Here, you can see the entrance of the ship. It isn't much, but its enough to carry all the necessities and keep the masters safe out on the waters.



The masters are prepared for anything and thought it would be a good idea to bring along a crane in case they needed to pull up anything big from their excursions.



While they intended to travel light, the masters have an incredible amount of cargo with them






The Bow

Here we have Zana, going over the map of Wraeclast to see which place they need to head to next



Being Einhar's boat, it is obvious that he would be the one steering it. Here he is getting ready to set sail






The Weapon's Stash

Alva and Jun were having a discussion about the weapons and armor that they carried. They wonder whether it will be enough for their adventures.






The Port

A while ago, there was a lifeboat here, but Einhar decided that it would be too much to carry on.




The Stern
Here we have some beasts that Einhar found on one of the previous islands that they visited





This is the back of the boat. It doesn't have much besides the steam outlet and some machinery to keep it sailing smoothly




The Quarters

The ship is not only well equipped but also has everything that the masters would need to have a comfortable time out at sea. Let's take a look at the residential quarters in the boat



Here we have the dining area + kitchen. The masters have enough supplies to ensure that they are stocked up when out at sea.



Next, near the Kitchen, we have the entrance to the master's rooms. They don't want us to see it at the moment because they think it's 'messy'.




The Study

Ahead of the kitchen, we have the research and study. This is the place where the masters can find the information that they need and go over what they have already found. It also functions as a library which has some of the most informative books in Wraeclast.









The study has a special portal device that lets the masters traverse to other worlds right from the ship





(With The Portal MTX)



(Without Portal MTX)




Video Tour Of The Boat: https://www.youtube.com/watch?v=8K3w5xY2re4&t=9s

Image Tour Of The Boat: https://imgur.com/a/PL8NHnV
Catarina's Foul Tower


Picture to catch your eyes.




This is my entry for the competition. I've got a few more ideas as what I want to add/adjust but I'm simply lacking the favour and time to sort it. As it's the last day this is what I'll have to settle with. Hope you enjoy! :)

Video: https://youtu.be/KgY5cgdE0xU




Screenshots:
Spoiler

Album of pictures https://imgur.com/a/eBqDJEs



Entrance with Stash and crafting close to both WP and Map Device.



Closeby, a prison cell. Nothing escapes Catarina's foul and brutal tower.


Jun gets the information she needs, one way or another.


Einhar incinerating bodies


The Map Device with portals up.


Ladder going up


The rooftop


Ladder going down.


Leo keeping the records.


Niko overlooking an ancient placque


Entrance to the ritual beyond.


What foul magic is this?


Portal leading to the beyond. Picture is bad and it looks a lot better live with blood flowing out of it. Please view the video for live action.



Last edited by BertilFalukorv#0989 on Feb 3, 2019, 12:21:52 PM
Hello everyone !

I'm proud to be part of this competition, as it is my first hideout ( i started Poe with delve league ).
Disclaimer : Very few MTX. ( few pets, and less than 5 HO MTX )

Hideout name : After the storm

" And the crew got caught in a deadly storm trying to land. "

Story :

We leave at dawn.

I teamed up with my dear Zana to encover the mysteries of a forgotten island. We asked the help of Niko, einar and Helena to achieve what seemed like a dark journey.. Niko was always the guy if you needed to explore some dark cave or gather ores for watever reasons. And if you need someone to hunt and cook for you ( and 'study 'the living creatures of an area ), Einar got it. Those two... i'm glad Jun and Helena joined the crew at the end. Jun got some intel about a murder linked to this place. So, now she want to inverstigate. A murder ? In a temple lost on the coast of a tiny, old island ? Well, we'll see. Helena will lead me the way, i know she will. And then..

i'll be surrounded by gold and ancient wonders.


Let's make history

Alva

Pictures :


















Video : https://youtu.be/9Ysd7oQu4Ks

My computer is very old, so, sorry for the quality of the content. I hope you will like it, and thanks you GGG for making this happen ! I personaly don't want to explain every choice/element of the ho, as it is for me a part of the experience, to uncover those mysteries. I hope you like it, and good luck everyone !

Baleyine
Faith Fort

Theme - Praying provides electricity to a damaged fort

My hideout submission for the competition is a ruined fort. Its inhabitants pray to Lunaris and convert her magic to electricity that powers all the equipment at Fort Faith. Raiders have attempted to steal artefacts and trinkets meant as tribute to the Goddess. Their corpses litter the keep.

Screenshots

Spoiler


Graveyard



Your journey starts here, next to a praying shrine. Candles can be put on the altar or next to tombstones to honor Lunaris or the dead, respectively.


Center Square



The center of the fort. A statue of a disciple of Lunaris is paid respects to with red candles.


Port



Faith Fort's port is abandoned and no longer functions. In the past, it was used to welcome travellers and shipments of expensive offerings.


Jun's Interrogation Chamber



Jun interrogates travellers with false beliefs or intentions. Suspects are either sent away from the fort via wagons or executed and buried in the graveyard.


Blacksmith



A blacksmith has set up shop in Fort Faith to sell to the many visiting soldiers and mercenaries who wish to enchant their weapons in the fort's crafting chamber. He is currently absent and presumed dead.


Navali's Observatory Alley





Navali watches cosmic patterns using a telescope that can travel along a track across the entire front side of the fort.


Niko's Cave



Niko has discovered azurite deposits in rocks near the fort and is using machines to excavate them.


Einhar's Shelter



Einhar doesn't trust all the technology in Faith Fort and has chosen to live somewhere away from it.


Cursed Shrine



Once a place of prayer, this shrine is now haunted and visitors are warned not to approach it. Artefacts and trinkets have been stolen from it and the corpse of one plunderer rests near the shrine.


Zana's Quarters



Zana works to track the progress of adventurers who use the map device and decipher the clues they find.


Map Device





Faith Fort was originally built to claim and protect the map device found here, but the place is now ruined and overgrown by nature after centuries of neglect.


Alva's Temple Chamber



Alva's vault of offerings she steals from the Vaal civilization was recently raided by mercenaries. She hasn't had time to bury their corpses in the fort's graveyard.


Generator Area



Next to Alva's room is an abandoned walkway to all the machines that convert Lunaris' magic and supply electricy to the fort.


Crafting Chamber



Lunaris' magic is used to enchant equipment. Travellers often waste fortunes on tributes to the Goddess before they craft something truly special.



Video - https://www.youtube.com/watch?v=fyp8mCbR0yk
Last edited by ChefoSLR#7948 on Feb 3, 2019, 11:28:03 PM
Edit: Congrats to the winners!
Last edited by Graoully#1566 on Feb 7, 2019, 10:34:37 PM
Hey Exiles,

this is my Hideout, i tried to make a video but this is laggy as hell, so i made some photos for you guys:

Name: Ancient Ruins in the Deep Woods
Tileset: Unearthed Hideout

https://imgur.com/a/B1VuN8g

I hope you guys like it

greetings

Mathrigo
Last edited by Mathrigo#0760 on Feb 3, 2019, 12:55:49 PM
Hello everyone!

Hideout name: Tainted sanctuary


album of picture: https://imgur.com/a/y3gMxZa
Description of each parts in the album

Hidden within a forest, a slum conceal an old sanctuary. Guided by Helena, old and new masters joined their knowledge to extract the power hidden within these ruins and activate the reverie machine. Azurite, key component to generate electricity, is extracted from the mine hidden beneath the vaal old sanctuary. Using ancient artifact, the Reverie machine opens wormholes to connect to other worlds.

Screenshots:
Spoiler


















Last edited by metaluca#3743 on Feb 3, 2019, 1:27:45 PM

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