Are there any games with a worse trade system?

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Scrmmy wrote:
Lineage II had fucking shit trade

Still better than PoE. At least it had AFK traders. On one unofficial server, they created an in-game search engine for them and it was a great solution.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
Its funny that other games had a similar system but realized they sucked and improved it, but here we still are with 1000x the processing and graphics power literally but still doing the same garbage.

Its why people still follow the same religions as 2000 years ago, head stuck in the mud, desperately clinging to outdated ideology.
Well i agree that certain items( like maps) should be easier to trade for while gears should remain whisper only.
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trixxar wrote:
Its funny that other games had a similar system but realized they sucked and improved it, but here we still are with 1000x the processing and graphics power literally but still doing the same garbage.

Its why people still follow the same religions as 2000 years ago, head stuck in the mud, desperately clinging to outdated ideology.


It's because its not a hardware issue compared to the D2 days. It's an economy issue.

The inconvenience of trading is a natural deterrent for helping to curb the flooding of items, particularly in the low value side.

Items that aren't "consumed" continue to stack up. Most MMOs resorted to binding equipment to characters or account to control the flood. You really can't do that in a game like this, and most of us experienced folk would hate to see binding of that nature in a game like this, especially when its so common for players to move gear between characters when they have alts.

You know how D3 dealt with it, they killed trading entirely and made it a bit more practical to find things on your own -- doesn't mean you will.

Look at the volatility of even league markets - demand tends to drop significantly by the second month. Standard receives all that overflow from EVERY LEAGUE.

Sure, you get annoyed trying to trade in this system. Imagine spending hours trying to trade for a low value item.

The worst is when people like you complain about people not responding but are so impatient when it comes to buying something from someone else.

The reason trade is a pain is a lot less on the system and a lot more on the people. If people were courteous and considerate that other people might be in the middle of something than there would be a lot less aggro.

You can't expect someone in the middle of a chayula breach to drop everything for your 1 alch trade when that breachstone alone values 100-200c+.

So really its not the system that should bother you so much as people are assholes.
Yep, totally over league play.
There should be some "middle ground" between current, actually horrible trade system and AH. For example, AH can be applied for all transactions up to... let’s say 5c. It means every item stored in stash tab “5c” and lower should be purchasable automatically, without interaction necessity. This would solve the problem of low value transactions, especially if there is such a thing as Delve. Usually it is impossible to leave from there, in most cases you can not even answer, because dangerous monsters attack all the time and from all sides, and there is "darkness" above all.
game with auction houses?
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
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lagwin1980 wrote:
game with auction houses?


Let's take an mmo like SWTOR for example.

The only end game gear that even mattered required 8 man ops groups. Tokens for an item of gear would drop after each boss.
Said tokens could only be traded to other people in said ops group during the 3 hour or so binding window.

Its AH is alive -- but besides a lot of junk, the majority of valuable items are cosmetics that come in lockboxes with random loot that cost real money. Aside from aug kits, in-game dropped decos, and mats, the vast majority of the market consisted of items out of those said lockboxes, and plenty of it was junk that would never sell.

In a game like poe, you can't force group play. People complain enough about lab, and the other day some poster said how they had never done uber lab, but that same poster can be highly critical of aspects of this game. Given that uber lab is a staple for anyone bothering with end game....

Another game that had an AH was City of Heroes. Since there gearing came in the form of enhancements, you basically ran the gamut of insanely common to insanely rare. That game may not be around now, but it did last a while. There wasn't much for trade, and I primarily used the AH to move influence between characters because the game didn't have its own system. Before it shutdown, you could actually just buy the enhancements directly from NCsoft direct.

An AH doesn't work as a one size fits all solution. The people who complain about trade in these forums never seem to have enough gaming experience to know just how good they have it here.
Yep, totally over league play.
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trixxar wrote:
Curious, any games that are worse at this?

You have to tab out of the game, you find a product, there is a 25 to 90% chance they won't respond (25% at the start of the league, 90% a month in). You tab back out, you ask again, rinse and repeat. Destroys immersion, clumsy, repetitive, annoying.

On top of all that, no effort to improve the process. Players that dont respond.. no way to give them negative feedback so other buyers avoid them, no way to sort them out on PoE trade. Nothing.

Im not asking for an auction house or automated transfer. GGG is far too stubborn and doesnt listen to players for that.

Just curious, is anyone worse at trade than GGG? Is any system more clumsy, is anything worse than this?


f******g get a second monitor, seriously ...

or better : go and play SSF
Last edited by bex_HB#1414 on Oct 10, 2018, 8:05:35 AM
I love the in game trade system in Poe. It reminds me of the good ole days in diablo 2.
I rather trade in game and chat with ppl than play some dumb auction house like in d3 (or other games)
I smell blood, something is calling me..
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nomak9 wrote:
I love the in game trade system in Poe. It reminds me of the good ole days in diablo 2.
I rather trade in game and chat with ppl than play some dumb auction house like in d3 (or other games)

Oh yes. I remember "good old days in diablo 2" too. Hundreds of scammers, trying to scam you by item swapping every second transaction, shitty ingame "tradechat", probably even worse then in PoE (but I turned this trash in PoE anyway). Really, really good days. Finally I sold everything, including Windforce and some “ith”, half legal inventions for real money and uninstalled this crap for good.

And when it comes to “trade in game and chat with people”, it is even better. Who are you talking to? Chinese and Russian bots, which wholly dominated currency trading? Or totally disgusted folks, who had to leave the map just to personally sell you some 5 c crap? In normal life you do not talk to the cashier in the supermarket, you only pay for shopping and you go to do more interesting things. In the end, you can chat with the seller longer when you buy a car or a house. Same in PoE. That’s why “penny transactions” should be fully automated.

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