Last 10 levels should each require a bossfight to advance until Level 100.
I'm halfway though 99 and I've killed every boss since I started. I'm also playing solo and without sextants, which doubles the maps I have to do.
That said, I don't care if other people do it differently. Why would I? Level 100 is meaningless anyway. The only meaning it has is how much fun you have doing it. If poorjoy rotas are fun for you, go ahead. For me, I find a long drawn out grind more satisfying. | |
yeah.....
no I dont see any any key!
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" You are just afraid of bossfights :) Especially the Chris Wilson bossfight. You are all - afraid of bossfights. that's why you pay 2c for each boss kill after a7. | |
I like this idea actualy. But i'm not going to argue about why because somebody will become mad on the internet.
Hf :) Last edited by Heli0nix on Feb 21, 2018, 8:51:06 AM
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Mandatory boss fights is a great idea.
I don't know why people are so piss-afraid of boss fights. P.S hate on my alt account from people that are level 93 max on standard is just humorous at the very least lol. | |
" Thank you. | |
my faith in ggg to design a boss that would favour and test a balanced all round build = non existent.
10 of them? That would serve to be the gatekeepers for levelling on all potential builds in the game? Even if they tried they would fail and it would be horrible for the game. |
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Dont see a reason to add this.
Might be fun 1st time you do it. After that, you know the fight and its no longer challenging or interesting. So no | |
Mandatory bossfights turn into services sold by stronger players to weaker players.
If you really want to do that, you´d have to forbid partyplay in these bossfights. Certain builds, I´m thinking of supporters, would be screwed over if they can´t get enough dmg to deal with bosses themselves. Idk what to think about this. |
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" https://www.youtube.com/watch?v=wKjxFJfcrcA I dont see any any key!
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