Meanwhile Bisco is 18+ Ex

bisco's a pretty dumb item, especially since they took off all quantity off gear at some point. its bis amulet for almost any non-bossing mapping. and it doubles down on the main problem in poe - that white/magic packs are the most rewarding while being completely and utterly harmless to a player
"
LowBudget780 wrote:
"
andreicde wrote:
"
Char1983 wrote:
Bisco's IIQ doesn't work with map drops though so yeah, confirmation bias.


Gonna need to see that in writing.


Are you being sarcastic or actually implying item IIQ affects map drops?


Check this:

https://www.youtube.com/watch?v=4q57itI964s

Now, I did the math. The chance of that being a result of a random distribution and Bisco's / Ventor's not affecting map drops is significantly less than 0.1%.[/quote]

Show us that math part that you did.[/quote]

run 10,000 of the same white map twice, one with Biscos and one without and yeah I might buy into the hype but until then it's all bs because these sample sizes people are using are way too small come to any defintive conclusiom.[/quote]

you quoted the wrong person, I only said ''Show us that math part that you did''. Check again
"
grepman wrote:
bisco's a pretty dumb item, especially since they took off all quantity off gear at some point. its bis amulet for almost any non-bossing mapping. and it doubles down on the main problem in poe - that white/magic packs are the most rewarding while being completely and utterly harmless to a player


It's true but shit, on a map you have like 7-800 mobs and one boss so it's kinda unfair to compare. Now we only need a ring that guarantees an orb drop from bosses (ANY orb) and it should even out.
Second-class poe gamer
"
Player base: "Wish we had more chase uniques."

GGG: "Sure no problem!"

*Take existing broken unique and make them T0 rarity"

GGG: "There you go guys! Problem solved! Oh and by the way we are putting in easy drop Light Poacher and cheap Poet's pen to maintain balance in the Force."



Poet Pen will get a big nerf (e.g increase internal cooldown, or change to xx% chance to cast instead of always ), or rarity increase.

That’s why not playing poet’s Pen build this league is not an option for me.

Poet’s Pen VD build is so broken. Shotgun? Checked, homing, checked, & the most rediculous, spam the balls before the fight even started.

Go boss arena, spam Balls, move one step forward to activate fight. Boom, fight over.
But I am not complaining, just enjoy it while it last


"
pr13st wrote:
"
grepman wrote:
bisco's a pretty dumb item, especially since they took off all quantity off gear at some point. its bis amulet for almost any non-bossing mapping. and it doubles down on the main problem in poe - that white/magic packs are the most rewarding while being completely and utterly harmless to a player


It's true but shit, on a map you have like 7-800 mobs and one boss so it's kinda unfair to compare. Now we only need a ring that guarantees an orb drop from bosses (ANY orb) and it should even out.
even what out? it's a huge design flaw that doing the most basic content with zero danger/risk yields the most rewards

there's a reason why games, including poe,have penalty for farming low level zones. poe had had a currency penalty for low level zones for ages - because you shouldn't be able to farm currency reliably in an environment where you one shot eveyrthing

well, you one shot everything in maps. and you have no penalty. you have anti penalty in bicsos

either white/blue mobs need to fight back. or the currency drop from them needs to be nerfs into oblivion.

again, it's super flawed design that farming a zone with zero risk gets you any item in the game, even if this item is only dropped by a tough boss. it does not make any sense

Personally, I like the change of rarity on Bisco's very much. It has now turned into a chase item worth chasing, and unlike last league you may actually want to sell the amulet instead of using it. Choice. Decisions. Me like.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Okay there is a lot of misinformation in this thread.

1. Bisco is the most broken item in the game right now.
It acts as having about 40%+ quantity on your gear, and it all comes from a single item.

Check out cutedog_ and empyriangaming bisco tests, the results are very clear.
It is OP as f.

2.
Quantity affects currency drops.
It also affects everything else, but since you probably use a loot filter you will mainly notice it on currency drops.

3.
Biscos does not work like quantity does.
It does not show up on your profile, it is not included in the quantity calculation.
It is a unique effect.

4.
There is a ongoin debate that biscos increases map drops,
with many known players stating their experience.
It is most likely unintentional but according to many high level players biscos DOES boost map drops.
We dont know for sure yet.

The argument that quantity does not affect map drops is invalid, because biscos effect is a unique one and has nothing to do with the quantity calculation.
In that sense it is true that quantity does not affect map drops, but biscos might still affect map drops.

Just because I'm paranoid doesn't mean they're not out to get me.
Last edited by KalHirol on Jan 10, 2018, 7:00:28 AM
"
KalHirol wrote:
Okay there is a lot of misinformation in this thread.

1. Bisco is the most broken item in the game right now.
It acts as having about 40%+ quantity on your gear, and it all comes from a single item.

Check out cutedog_ and empyriangaming bisco tests, the results are very clear.
It is OP as f.

2.
Quantity affects currency drops.
It also affects everything else, but since you probably use a loot filter you will mainly notice it on currency drops.

3.
Biscos does not work like quantity does.
It does not show up on your profile, it is not included in the quantity calculation.
It is a unique effect.

4.
There is a ongoin debate that biscos increases map drops,
with many known players stating their experience.
It is most likely unintentional but according to many high level players biscos DOES boost map drops.
We dont know for sure yet.

The argument that quantity does not affect map drops is invalid, because biscos effect is a unique one and has nothing to do with the quantity calculation.
In that sense it is true that quantity does not affect map drops, but biscos might still affect map drops.



It DOES NOT AFFECT MAP DROPS STOP DOING THAT MY GOD.

Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
"
KalHirol wrote:
Okay there is a lot of misinformation in this thread.

1. Bisco is the most broken item in the game right now.
It acts as having about 40%+ quantity on your gear, and it all comes from a single item.

Check out cutedog_ and empyriangaming bisco tests, the results are very clear.
It is OP as f.

2.
Quantity affects currency drops.
It also affects everything else, but since you probably use a loot filter you will mainly notice it on currency drops.

3.
Biscos does not work like quantity does.
It does not show up on your profile, it is not included in the quantity calculation.
It is a unique effect.

4.
There is a ongoin debate that biscos increases map drops,
with many known players stating their experience.
It is most likely unintentional but according to many high level players biscos DOES boost map drops.
We dont know for sure yet.

The argument that quantity does not affect map drops is invalid, because biscos effect is a unique one and has nothing to do with the quantity calculation.
In that sense it is true that quantity does not affect map drops, but biscos might still affect map drops.



It DOES NOT AFFECT MAP DROPS STOP DOING THAT MY GOD.



Ofcourse it does,it is not profile quantity but special multiplier just like the maps use
That is why fishing rods drop much more too,even tho they normally do not get increased chances with IR and IQ.


Some people also suggest biscos will give you 2 fishes for single bait.
Empyrian was doing test on the "Biscos" affects maps thing on his "at the time" on stream sample size of 60 strand with and 60 without biscos.
The increase WITH Biscos was always a consistent 40ish strand maps over not using Biscos (he ended up with like 105ish without and 160ish with cant remeber exact number).
Obviously a sample size of 120 isn't enough but for now all signs sure point to the fact that Biscos might affect map drops, that and the fact that it doesn't show up in your stat screen has been kinda sketch.
Dunno why people are so adamant towards it, GGG might've messed up.
Especially considering that this is the expansion where the coding on an item created an insane jewel despite it clearly not following the wording on the item.

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