Mechanical Questions Thread

Hi Mark!

I just invested in a legacy variant of Atziri's Acuity in game. This was easily the biggest trade I've made since I started POE in 2013. There are a number of things that have lead me to believe the item will continue to retain it's legacy instant leech mechanic if I divine it. Such as:

3.1.0: Atziri's Acuity: No longer instantly leeches Life from critical strikes, and instead grants Vaal Pact if you have dealt a Critical Strike Recently. This does not affect existing versions of the item.

Forum claims: https://www.pathofexile.com/forum/view-thread/2106341/page/1#p15354920

Youtube: (Published on Mar 10, 2018) (3.1.0 dropped December 8, 2017) - https://www.youtube.com/watch?v=JzSWZV0McTI

But I want to be 300% sure nothing has changed between now and these community findings because, like I mentioned, much of my POE career has lead to this point. Could you please confirm these findings are still correct before I proceed? Thanks, Cheers!
Question about the Flesh Binder Ascendancy:
Do enemies killed by the caustic cloud count as being killed by you, or your minion?

IE if I were to use Mon'tregul's Grasp, would the caustic cloud count as the minions kill, thus triggering the flame explosion?
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3441741

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3470384

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3473629
Why is the effective duration of Blade Vortex affected by Temporal Chains (i.e. Shackles of the Wretched) but not by Shaper's Presence (from Solstice Vigil)? See this thread for details: https://www.pathofexile.com/forum/view-thread/2508216
Hows does the beast limit work. If you reach the limit and then capture the beast does the oldest one disapear or you cant capture the new one?
How much is the party quantity bonus (for both items/currency)? The wiki is missing info (only goes to 4 players) and doesn't have a source.
Inquisitors "nearby enemy deal 8% less elemental damage"
vs
Pathfinders "6% reduced elemental damage taken"

Inquisitors is multiplicative and the second one is additive, corrent? And it also has a higher numeric value.

So in conclusion inquisitors node is that much stronger?
Hey quick question. I can't find any info so if you could ask someone how does Static strike beam range work? Is it alweys same range or can it scale with some modifiers?
Hey, may be a silly question but I'm a newbie. I have a question regarding poison and Critical hits. Let's say i have an Adder's Touch with it's
Critical Strikes with Daggers have a 40% chance to Poison the Enemy
I also have another plain
40% chance to Poison on Hit
Now, are these chances rolled separately? For example on crit is there a roll for poisoning on crit specifically and if it fails there is a next roll for the plain Poison on Hit? Or do these chances add up to 80% on Critical Hit? I wonder how Toxic Delivery's Poison you inflict with Critical Strikes deals 30% more Damage scales with this.
I've played three characters in three separate leagues and I still haven't gotten to the Shaper, Elder, and Uber Elder fights. This is largely because I find the back and forth between Shaper and Elder influence on the Atlas frustrating and not motivating to play. It's occurred to me that maybe I've been doing it wrong.

When you hit maps, do you immediately start after Zana's questline, hunting Shaper Orbs, etc., or do you go for Atlas completion first? I don't feel like I'm being efficient, so I could use some advice as we approach Legion league.

Thanks!
"
artyshan wrote:
Hey, may be a silly question but I'm a newbie. I have a question regarding poison and Critical hits. Let's say i have an Adder's Touch with it's
Critical Strikes with Daggers have a 40% chance to Poison the Enemy
I also have another plain
40% chance to Poison on Hit
Now, are these chances rolled separately? For example on crit is there a roll for poisoning on crit specifically and if it fails there is a next roll for the plain Poison on Hit? Or do these chances add up to 80% on Critical Hit? I wonder how Toxic Delivery's Poison you inflict with Critical Strikes deals 30% more Damage scales with this.
Chances for the same thing add together, so in this case you'd have a single 80% chance to poison on critical strike, and 40% chance on non-critical strike. If you poison with a crit, the poison deals 30% More damage, but it doesn't matter whether the poison was due to Adder's Touch or the other modifier (and I don't think the game even tracks that sort of thing).

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