Mechanical Questions Thread

Just a question about Infernal Blow

it states that at 6 stacks it deals 6% of the targets corpse's max life as dmg + 66% damage per charge therefore the question is

A:
Does the charged target take the explosion damage i.e say i stack 6 stacks on shaper does shaper then upon reaching 6 stacks take 6% of his max life as fire damage
B:
Does the 66% inc damage apply to the explosion i.e at 6 stacks (explosion) the modifier will be 396% increased damage
C:
if B is true then without talking about any other modifiers does that 6% explosion damage then get buffed by 396% increased damage (% increase at 6 stacks) totaling to 23.76% of targets max life as damage upon reaching 6 stacks

Thanks
"
ExiledOdyssey wrote:
Just a question about Infernal Blow

it states that at 6 stacks it deals 6% of the targets corpse's max life as dmg + 66% damage per charge therefore the question is

A:
Does the charged target take the explosion damage i.e say i stack 6 stacks on shaper does shaper then upon reaching 6 stacks take 6% of his max life as fire damage
B:
Does the 66% inc damage apply to the explosion i.e at 6 stacks (explosion) the modifier will be 396% increased damage
C:
if B is true then without talking about any other modifiers does that 6% explosion damage then get buffed by 396% increased damage (% increase at 6 stacks) totaling to 23.76% of targets max life as damage upon reaching 6 stacks

Thanks


So Infernal Blow deals damage in three different ways.

First is the direct hit against the monster. This simply does 100-122.8% of your weapon's base damage as an Attack Hit, with 50% of physical damage converted to fire. This hit also applies a debuff to the enemies you hit - a charged debuff to the direct target of your attack, and an uncharged debuff to everything else you also hit (with Melee Splash and such).

Second is the charged debuff. This debuff deals damage when it reaches 6 charges, or it expires, or the monster dies. The debuff deals the same amount and type of damage as the initial hit, multiplied by 66% for each charge of the debuff that was on the enemy when it triggered. So if you get six stacks of the debuff on an enemy, the debuff will immediately deal 396% of the base hit damage to all nearby enemies. In addition to being an Attack Hit, this is also Area Damage. The monster that was carrying the charged debuff is also hit by this, if it is still alive.

The uncharged debuff by itself does not deal any damage.

Third is the corpse explosion. When a monster with either the charged or the uncharged debuff dies, it explodes and deals 6% of the corpse's maximum life as damage to all nearby enemies. This damage is not affected by the number of charges on the enemy when it died. It is pure Fire damage with no Physical component or conversion. It is also Secondary Area damage, and so in particular it will not benefit from Attack damage modifiers.
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Last edited by Abdiel_Kavash on Jul 19, 2018, 7:30:56 PM
Do Avoidance works without aby block chance?
... or If I have spell block and fail it that means I can avoid spell hits?
Hey everyone,

I have a question about Fire Burst from Hysteria essence: How does it interact with dual wield?
If I have two Hysteria crafted weapons equipped do they share their cooldown?
Hello

The Vaal Impurity of Lightning can mitigate the damage of Shimmeron wand?
Hi everyone! I have a question about Lava Lash notable, wich grants 30 increased fire damage with weapons and 8% fire penetration with weapons. I don't know if damage dealt by ancestral warchief/protector is considered as damage with weapons or not. So will it work with it or not?

I know that this skill have global cooldown but if i link more than 1 of this gem, will the system calculate it multi times ?
For example : i equipped 3 of this gem, if i take a hit, will 3 gems roll the chance to trigger (30%) at a time or only one of them ?
"
de_Lioncourt wrote:
Hi everyone! I have a question about Lava Lash notable, wich grants 30 increased fire damage with weapons and 8% fire penetration with weapons. I don't know if damage dealt by ancestral warchief/protector is considered as damage with weapons or not. So will it work with it


Yes

Totams use your skills as if they are you. So, any modifier that attaches to skills applies to your totems. A general rule of thumb that is technically wrong but makes intuitive sense for a lot of people is that your character's offensive modifiers get used by your totems while they use their own defensive modifiers. Fire damage with weapons and fire penetration with weapons are indeed modifiers that attach to Skills (because a Skill must know if it is dealing weapon damage, and must know if it is dealing fire damage, in order to calculate).
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"
adghar wrote:
"
de_Lioncourt wrote:
Hi everyone! I have a question about Lava Lash notable, wich grants 30 increased fire damage with weapons and 8% fire penetration with weapons. I don't know if damage dealt by ancestral warchief/protector is considered as damage with weapons or not. So will it work with it


Yes

Totams use your skills as if they are you. So, any modifier that attaches to skills applies to your totems. A general rule of thumb that is technically wrong but makes intuitive sense for a lot of people is that your character's offensive modifiers get used by your totems while they use their own defensive modifiers. Fire damage with weapons and fire penetration with weapons are indeed modifiers that attach to Skills (because a Skill must know if it is dealing weapon damage, and must know if it is dealing fire damage, in order to calculate).

Thank you very much!

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