Mechanical Questions Thread

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Completed 9 ChallengesHigorvilpon wrote:
There are recipes for the new Abyss jewels and the new belt, Stygian Vise?

Something like sell on the npc and get new one..


None specific to Abyss stuff.

The generic five for one (bottom of the table) still works.
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Guide: League Merges

Deadly monsters and great treasures are waiting in the NPC dialogue window.
Hello, I'm running blood magic, vaal pact and for the skill its cyclone with one of the supports being damage on full life, my question is if I run a aura that now reserves a % of my life will the damage on full life still function properly?

Thanks for your time :)
I dont see my items on poe trade from this https://ru.pathofexile.com/forum/view-thread/29348 (sry my english is bad)
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Vipermagi wrote:
The Damage per hit display only accounts for the arrow. The cone largely deals the same Damage, unless you have Arrow-specific modifiers, such as...

Point Blank applies to the arrow and the cone - Chin Sol only applies to the arrow:
30 * 1.5 * 2 + 30 * 1.5 = 135k DPS


Thanks Vipermagi!
"The only thing necessary for the triumph of evil is for good men to do nothing" - Edmund Burke
Are the elder suffix "3 to 6 cold damage per frenzy charge" and the essence of horror suffix "4 to 7 cold damage per frenzy charge" mutually exclusive? Or could you in theory get lucky and craft a quiver with both, resulting in what I assume to be "7 to 13 cold damage per frenzy charge"?
I make dumb builds, therefore I am.
Hi,

Can somebody explain what is going on in this gif?

https://gfycat.com/NeedyWeepyGossamerwingedbutterfly

Is Magma Ball (the Flame Golem ability) a charge-based ability?
⚡ Lightning Golems:
/1902593
⛄ Ice Golems:
/1914382
Hi,
I would like to ask if Bisco's Collar Amulet or Sadima's Touch Gloves work with mines. I am pretty confussed with the wording.

Sadima's Touch says: (12-16)% increased Quantity of Items found
Bisco's Collar says: (50-100)% increased Quantity of Items Dropped by Slain Normal Enemies

But when I equip Sadima's Touch, the ingame character overview says: increased Quantity of Items Dropped by Slain Enemies

When I tried to find out something about this, the only thing a came across is, that item rarity gem uses quite similar wording as biscos:

(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills

and according to poe wiki:
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When linked with a skill that creates a minion, trap, mine, or totem, the item rarity modifier does apply to kills made by the minion/trap/mine/totem. This includes deaths caused from Minion Instability explosions.


Before I founfd this, my "logic":) somehow says that Sadima's might work with mines and wasnt sure about biscos, but now I am totaly confused:) Please Help.
Last edited by m1n1x on Jan 8, 2018, 9:01:46 AM
IIQ/R works with Mine kills. It's as simple as that.
Ok, tyvm sir.

EDIT:// also I am pretty stupid since I read the wiki post probably 10-times and always read it as "doesnt apply":).
Last edited by m1n1x on Jan 8, 2018, 9:12:49 AM
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Hello, I'm running blood magic, vaal pact and for the skill its cyclone with one of the supports being damage on full life, my question is if I run a aura that now reserves a % of my life will the damage on full life still function properly? ie overleech?

Thanks for your time :)
Last edited by deathlikesmoke on Jan 8, 2018, 10:46:20 AM

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