GGG forces us to play chicken mode

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Wispo wrote:
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Col_Jessep wrote:
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Wispo wrote:
What a shit, they are only capable of nerfing things.... the node elemental adaptation is gone, block has been butchered, so ondar guile.... oh but we have fortify!!!! Sure yes, go to kill in melee , even with fortify, an Ossecati that does 10k es of damage -.-


I'll let you in on a secret. Nobody keeps you from using fortify as a SRS summoner. I know, it's crazy but my plan for my SRS summoner is to use this:



Gems will probably be: Whirling Blades + Faster Attacks + Fortify. That's in case of nasty surprises like flicker strike mobs or leap slam or really anything that runs past my zombies. I haven't tested it yet but the fortify buff should last a while with all the increased skill duration nodes I have in my tree.


I too was thinking something like yours.

Flicker strike + fortify + curse on hit + elemental weakness

with an hypotetical Scold's bridle vaal molten shell (activated a million times by incinerate, and in a + 2 to vaal gems unique gloves... vms + conc effect + fire pen. + added cold damage, cold damage converted to fire by Pyre ring)

But i will simply withdraw, because if there are one shots, and if they are off screen too, i don't have anymore the fun of creating builds

"How to turn off a player", the new book of GGG -.-

Very interesting but I think Scold's is maybe a bit outside the price range I can afford. =P
PoE needs better social features... and more cats!
Says he has a tank character. Then says he has no real defenses besides large es pool.

Thats not tanky.
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grepman wrote:
Says he has a tank character. Then says he has no real defenses besides large es pool.

Thats not tanky.


Which other defense is he supposed to have, on a pure intelligence character?
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MrTremere wrote:
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grepman wrote:
Says he has a tank character. Then says he has no real defenses besides large es pool.

Thats not tanky.


Which other defense is he supposed to have, on a pure intelligence character?
That's a good question, but all I'm arguing is his setup is not tanky. 3 good sized hits in a row gimp him. A max block setup or a good evasion setup is way more tanky with far less hp, and it's not really close

Building a large hit point pool is not enough in high maps after 2.0
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grepman wrote:
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MrTremere wrote:
Which other defense is he supposed to have, on a pure intelligence character?
That's a good question, but all I'm arguing is his setup is not tanky. 3 good sized hits in a row gimp him. A max block setup or a good evasion setup is way more tanky with far less hp, and it's not really close

Building a large hit point pool is not enough in high maps after 2.0


I'll repeat my question (which is rhetorical) : which other defense is he supposed to have, on a pure intelligence character?

If he isn't tanky despite investing massively in the defenses available to his character, then there's a huge issue within the game.

He took a lot of ES.
HP is equivalent to ES.
He is int-based, so evasion and armour are out of the question.
Block isn't really available around the witch nodes.
Dodge is only available to dex-based characters.
Movement speed is only available in dexterity areas.

Or should he be using a specific unique, which has been made mandatory?

If 13K ES with a non-unique shield isn't tanky, then I believe that OP is right, there is a big issue within the current system.
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MrTremere wrote:
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grepman wrote:
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MrTremere wrote:
Which other defense is he supposed to have, on a pure intelligence character?
That's a good question, but all I'm arguing is his setup is not tanky. 3 good sized hits in a row gimp him. A max block setup or a good evasion setup is way more tanky with far less hp, and it's not really close

Building a large hit point pool is not enough in high maps after 2.0


I'll repeat my question (which is rhetorical) : which other defense is he supposed to have, on a pure intelligence character?

If he isn't tanky despite investing massively in the defenses available to his character, then there's a huge issue within the game.

He took a lot of ES.
HP is equivalent to ES.
He is int-based, so evasion and armour are out of the question.
Block isn't really available around the witch nodes.
Dodge is only available to dex-based characters.
Movement speed is only available in dexterity areas.

Or should he be using a specific unique, which has been made mandatory?

If 13K ES with a non-unique shield isn't tanky, then I believe that OP is right, there is a big issue within the current system.

ok, let me attempt to answer this

ES/int characters by definition aren't supposed to be tanky. they are archetyped into ranged spellcaster. you know mages in other games ? they are not tanky. in 2.0, a pure ES toon is not tanky. even prior to 2.0, 10-12k es didnt mean you were tanky. a max block toon with some evasion and armour, is/was tanky. you arent 'tanky' by having a pool that will get reduced by any sneeeze. you are tanky when you can get hit many times and not worry about it much

PoE damage is a combination of things. OP admits he has 0 (zero) physical damage apart of granite. he also has little evasion or armour. this means any big physical hit does a shitton, and he cant panic pot aside from hitting a vaal discipline (which has some cast speed)

moreover an ES toon that doesnt have specific things like auxium, will suffer with constant status ailments stuns and bad bleeds (a bleed with zero armour will drain your pool extremely quick)

so what defenses are available for pure ES toons ? the choices are very limited, but its also the first time casters have been on a seesaw of balance, so I'm fine with that.

the defenses are: lockstep skill avoidance (not reliable). spell block (possible with both rathpith and rainbowstrides as well as lazhwar being int items; unfortunately spell block wont help with chunky attack damage). grace will help. grace+ir will help. hybrid bases will help but you will (obviously) have to sacrifice ES. MoM is clunky with mana but it will give you a bigger pool (although you can probably get a bigger ES pool. there's rumi's for temp buffs. there's coil (again sacrifice ES). there's vaal grace. fortify if the caster uses a melee weapon, is a huge boon. enfeeble will be EXTREMELY viable with zero defenses, because the amount of evasion and reduction it will give will be insane.

past 2.0, reliance on single HP pool is not good for any toon. pure ES toons especially are very glassy in 2.0+. hell, pure HP toons are also extremely glassy. see one of raizqt's death where had tons of life (like 9k) and no defenses.

defenses need to be invested into with 2.0, period. that's not to say you cant play a glassy toon, but you will have a bad time in maps with deaths here and there. and in something like the current 1month, a glassy toon is a no-no.
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I'll repeat my question (which is rhetorical) : which other defense is he supposed to have, on a pure intelligence character?

If he isn't tanky despite investing massively in the defenses available to his character, then there's a huge issue within the game.


While i agree that pure intelligence/es based character are at a bad spot right now, it
seems more like many people who complain about their es char being too squishy just have no idea how to play/build a proper es based toon.

Here are some simple steps that work for almost every es char:
get chaos golem, also if you don´t need any charges get end charge at act 3 use end cry-> you now have 20% flat damage reduction with almost no investment

you are es based? take the alchemist flask nodes and take some armour nodes if you can, also if your build is good you dont need damage auras, take discipline and determination instead-> now you have 20k-30k armour with ironskin granite.

you are using a shield? get a rumis-> suddenly you are almost block capped lol

(Optional)if you have currency you can invest into a taste of hate->you can now tank vaal smashes (in atziri map).

Its all about how you use your flask. With a es char you use them BEFORE you take damage not after, this can be a little hard for newer players but if you get the trick you are basically playing a char with 88% all res almost capped block 20k armour and an insane hp pool, in op`s case also with 1k health regen.

Op is having problems with plummed chimeras but a good usage of a granite flask would negate that problem completely so i suspect he is failing to use them correctly.
Also there is no way he can get oneshot with with 11k es and that regen while having flask up, with those stats he should be literally afking that boss.
Sounds to me like Op is exaggerating things because he doesn't want to accept that its a L2P issue.








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33550336 wrote:
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Also there is no way he can get oneshot with with 11k es and that regen while having flask up, with those stats he should be literally afking that boss.
Sounds to me like Op is exaggerating things because he doesn't want to accept that its a L2P issue.



Yep, well said all around. It is very possible to build defenses into a caster, it just requires a little more effort on the player side because your defenses are activated as the need arises, rather than being up constantly.

I just killed the Phantas boss with 4k HP and 2K ES (EB/MoM) on a toon 10 levels below OP. It's still a hard fight, and demanding of the player, but not impossible. And if it's too hard, guess what, map bosses are optional and just skip them until they feel in reach of your character.
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Char1983 wrote:
Regen doesn't help against getting oneshot, so regen is kind of meh.

I go with 18K or so incinerate LMP tooltip (on a 5link) and use CWDT Warlord's Mark together with Vaal Pact. No regen, with Incinerate, leech is better IMHO.

Besides, how does your skill tree look like when you switch between Incinerate and Arc? Fire damage nodes? Lightning damage nodes? Sounds kind of strange.

6K on Incinerate is really low, I think I would get there in a 3link...

Also it is hard to believe that in 2 years you have found nothing when playing six hours per day.


EDIT: I also only see a lvl 84 witch, is that your highest level character?


Yes is my highest, and for a simple reason: LAGS. The times that lags (LONG lags) have killed me are calculable only by an intel i7 -.-
I made this char because high energy shield mean less one shots, and because can make me reach an higher regen than a life based exile (and because it's like being constantly under life flask, it eliminates the problem of finishing flasks in long fights with bosses and no added spawns, like daresso, against him i have no problems at all thanks to regen).
For the item drops... many uniques, but 99% of times crappy ones or "leveling" ones. The times that even in 69 maps (or in zana 72-73 ones) has dropped Deidbell are countless -.-
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blueeyedevil wrote:
I would also like to add understand who is talking to you ....the fanboys who if you look well blaze everyone who points out the flaws of this game.
They are game killers they just don't know it and when they finally get most people to leave this game they will move on to kill another.

I say this because your right this game sometimes is just stupid and sometimes seems like the makers don't even play the game themselves they just make it and laugh when you lose exp

I ran 2 maps last night each were lvl 8 or higher and one had Zana in it so I did her map as well and out of all that I got 2 maps one was lvl 3 and one lvl 1

One map was the map with the 2 monkeys and it was x2 bosses and they dropped 0 maps 0 but to read the fanboys hey that's ok and you know what I agree because this game is like one of those obscure books that most haven't read and most that do think it is dumb while there are a few who think it is awesome.

I have had those deaths so now I just use my 2x totems toon not a lot of fun but what can I do I cant find the gear I need and I won't enrich a bunch of fanboys who don't understand change is good .


Greaaaaaat!!! I agreeeee!!!!
And let us talk for a moment of another shitty boss: the fire king kong in Tora missions -.- TONS of

1) molten shell totems
2) flameblasts (evangelist like)
3) molten strike

A tornado of fire that nearly killed me with ruby(es) up -.-

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