Legacy items are bullshit

I have argued in the past for a proper Legacy League. If there were a way for the system to detect if the affix values (or even last time stamp when rolled, if that is tracked) are not up to date with the current version of the game, then they become unusable with two recourses:
1) Update the item with a divine orb*, or
2) Move the item, as is, to the "Legacy League."
* Edit: This could present issues for players wishing to remain viable in standard, but unable to due to now lacking usable items and lacking the capacity to acquire a divine orb. To this end, I recommend an NPC that automatically updates an item to its (current) lowest affix values.

If the former places undue pressure on the player (due to making characters unusable, and this potentially disrupting their capacity to acquire a divine orb) then at the very least we can add an NPC that automatically "rerolls" items at their lowest possible affix value.

People can have their cake and eat it. No, wait, that still isn't true... but! It creates an environment where being the "dumpster" does not negatively affect** Standard league, and where Standard can maintain monthly and seasonal ladders (build up and make use of a "balanced" stash to compete against other characters created after the ladder begins).

**(this, like legacies, also have positive effects, but that's not what this thread is about).

Short of that, however, I am against any change to the legacy policy.
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Last edited by CanHasPants#3515 on May 19, 2015, 2:47:10 PM
Once again, being unaware one is missing out is still missing out. Everyone who drops a new Bringer of Rain (random example) is effected by the difference, whether they know it or not.

I mean, do you guys actually believe that a lie isn't a lie until you get caught?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
@canhaspants

The game simply isn't large enough to have anymore leagues, I think it along with other reasons is why we still don't see paid leagues.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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ScrotieMcB wrote:
Once again, being unaware one is missing out is still missing out. Everyone who drops a new Bringer of Rain (random example) is effected by the difference, whether they know it or not.

I mean, do you guys actually believe that a lie isn't a lie until you get caught?


A lie doesn't have repercussions until someone calls you out on it. Missing out on something and not knowing you are missing out means effectively you don't know you are missing out, if you don't know you have no comments and just play the game like legacies aren't a thing, imagine that.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on May 19, 2015, 2:49:59 PM
@CanHasPants: That's a good solution. So people that rather have a balanced permanent league can have what they want.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
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NeroNoah wrote:
@CanHasPants: That's a good solution. So people that rather have a balanced permanent league can have what they want.


The game isn't large enough to split anymore, maybe after 2.0 comes we can have enough players for it, until then hell no, just play in standard like you would in a "balanced" league. The same argument can also be made for self found league.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Because it is a bs argument. I meant no offense (just short on time so probably too dismissive >.>)

If nothing else, there is a strong contingent of self found players who would populate Standard league. If this change killed standard then that would be indicative of a very fundamental problem. It is unlikely either of these two scenarios would occur, though.

on the other hand

If Legacy League were a ghost town, so what? The option exists for a player to have fun in a properly designated dumpster area, and that's the point.
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Last edited by CanHasPants#3515 on May 19, 2015, 2:56:54 PM
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goetzjam wrote:
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mark1030 wrote:
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Now invert that, and what you have is the net hurt (or help) which newer players experience by having legacy items cut off from them.
In that case, I would say that the net hurt felt by newer players being cut off from legacy items is 100% psychological. If they didn't know such items existed, they would 100% not feel hurt by not having them.

But taking something away from somebody who already has it is not a 100% psychological hurt. It includes a tangible loss. You had something that somebody took away. If somebody is born with 6 fingers and you Lopped one off against their will, they would feel a real loss even though now they have the same 5 fingers as everybody else.


/end thread

No seriously this best answers his question (aside from my post).


Yup best summation yet

Git R Dun!
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CanHasPants wrote:


If the former places undue pressure on the player (due to making characters unusable, and this potentially disrupting their capacity to acquire a divine orb) then at the very least we can add an NPC that automatically "rerolls" items at their lowest possible affix value.
If you're going to take away somebody's legacy rolls, why would you saddle them with the lowest possible rolls? Why not give them a perfect non-legacy version? At least they might feel like lube was used as they get screwed.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
Last edited by mark1030#3643 on May 19, 2015, 2:58:08 PM
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mark1030 wrote:
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CanHasPants wrote:


If the former places undue pressure on the player (due to making characters unusable, and this potentially disrupting their capacity to acquire a divine orb) then at the very least we can add an NPC that automatically "rerolls" items at their lowest possible affix value.
If you're going to take away somebody's legacy rolls, why would you saddle them with the lowest possible rolls? Why not give them a perfect non-legacy version? At least they might feel like lube was used as they get screwed.


https://www.youtube.com/watch?v=9yEb6HCG7ec

In video format for you.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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