News Archive

New Microtransactions!

Jan 23, 2017 10:01:26 PM
Today we deployed the 2.5.2 patch and a followup 2.5.2b that fixes some small issues. We've also released four new microtransactions to the store! Check out the new Infernal Character Effect, Celestial Hood, Dragon Banners Back Attachment, and Ebony Tornado Shot. You can view them in the store here. Read More.

Solo Self-Found Support in 2.6.0

Jan 22, 2017 10:25:56 PM
Self-enforced Solo Self-Found play is an increasingly popular choice for players who want to have a more challenging experience in Path of Exile. In March's Content Update 2.6.0, we plan to add formal support for this mode so that players who enjoy SSF can prove that they reached certain levels without outside assistance. We have written a Development Manifesto post about our current plans. Read More.

An Early Look at the New Water System

Jan 19, 2017 6:17:19 PM
Late last year we introduced our Physics Programmer, Alex, in a developer interview where we discussed the new cloth physics system he had been working on. In addition to this new system, Alex has also been working on creating a new water simulation system. We are still in the very early phases of the development of this but we're excited to share a preview of the work we've done so far. Read More.

Path of Exile is Coming to Xbox One!

Jan 18, 2017 4:00:08 PM
We're proud to announce that Path of Exile will be making its console debut on Xbox One later this year! The Xbox One version is also free-to-play and will contain all the content from the PC version, including the upcoming 3.0.0 expansion that includes Act Five. Check out the Xbox One Trailer here! Read More.

Path of Exile Talent Competition Winners!

Jan 17, 2017 9:47:46 PM
Earlier this week we concluded the Path of Exile Talent Competition. This competition was open to all media of work and can easily be called our most successful competition to date. The quality of the work our community is capable of producing is outstanding. In today's news, we reveal the prize-winners from the competition! Read More.

Content Update 2.5.2 Patch Notes

Jan 16, 2017 10:37:43 PM
Content Update 2.5.2 is currently scheduled for release later this week! The primary goal of this patch is to introduce the additional Performance Improvements we announced last week. It also includes a small number of bug fixes and new 3D item art! While they are still subject to change closer to the release of the update, we're making the patch notes available for you to peruse in the meantime. Read More.

Comic Art Prizes

Jan 15, 2017 11:42:48 PM
The Path of Exile Talent Competition comes to a close today. This competition has been one of our most popular ever with an overwhelming number of talented submissions being entered. Tomorrow we'll be announcing the winners of the competition! Among many other exclusive prizes, we're giving away four of the original pages created for the Path of Exile Comic. We've now selected the exclusive pages we'll be giving away to our top three winners and one random entry. We are really excited about these prizes and wanted to share them with the whole community. Read More.

New Microtransactions - Kaom and Daresso Portal

Jan 12, 2017 5:11:09 PM
We received so many requests to make player-useable versions of the portals you encounter in The Crystal Veins in Act Four. As a result, we've now made the Kaom Portal and Daresso Portal available in the store. You can check them out here. Read More.

Breach Statistics

Jan 11, 2017 4:32:37 PM
We're about half-way through the Breach Challenge leagues and so it's a good time to check in with some statistics. In addition to some challenge-completion statistics, we've also assembled the top ten deadliest areas and the top ten most-played areas! Read More.

Additional Performance Improvements

Jan 10, 2017 5:12:19 PM
Our programmers have completed another wave of game client performance improvements. We plan to release them next week in a minor update called 2.5.2. Today's news post explains how these changes improve Path of Exile's performance. Read More.

Highlights from the Path of Exile Talent Competition

Jan 9, 2017 6:09:44 PM
The Path of Exile Talent competition concludes Monday the 16th of January at 5pm (NZT). We've had an overwhelming number of excellent submissions already but there's still time to make your mark on the competition by submitting your talent. By entering the competition you will go into the running to to win some exclusive prizes. By simply entering the competition you go into the draw to receive an original piece of art from the Path of Exile comic! Today we're showing off a sample of some of the awesome entries we've received so far. Read More.

Upcoming Content Releases

Jan 8, 2017 10:11:07 PM
Most of our team are now back at work after the New Zealand holiday period. We have a busy year ahead! The purpose of today's news post is to highlight the rough plans of what happens when the Breach leagues end in seven weeks. Read More.

Need more pockets? Check Out the Super Stash Sale!

Jan 5, 2017 11:00:50 PM
This weekend we're holding a sale on every type of stash tab. This includes everything from Premium Stash Tab Bundles to Guild Stash tabs, as well as the new Essence, Divination and Quad Stash Tabs! The Special Tab Bundle that includes all three new tabs has also been further discounted! Read More.

Path of Exile's Trailers Through Time: Part Two

Jan 5, 2017 4:41:37 PM
Since Path of Exile's announcement in 2010, we've released a total of 16 trailers. They ranged from announcing Path of Exile itself to unveiling character classes, expansions and challenge leagues. In a recent news post, we highlighted the first eight of these trailers and provided some details about how they were made. Today, we're covering the final eight trailers. Read More.

Legacy Patch Notes - Part Two

Jan 4, 2017 2:58:34 PM
We recently posted the full patch notes from Path of Exile version 0.8.0 to 0.8.7. Today's news has the remainder of our internal patch notes going back from Alpha version 0.7.2 to 0.5.0, when we only kept them as short internal records of what changed. Read More.

Path of Exile's Trailers Through Time: Part One

Jan 3, 2017 4:10:49 PM
Since Path of Exile's announcement in 2010, we've released a total of 16 trailers. They ranged from announcing Path of Exile itself to unveiling character classes, expansions and challenge leagues. In today's news post, we're going to highlight the first eight of these trailers and provide some details about how they were made. Read More.

Developer Interview - Nick - Game Designer

Jan 2, 2017 3:11:53 PM
The Breach leagues are currently in full swing and we're glad to see that so many players are continuing to enjoy this league! We sat down with Nick, one of our game designers who came up with the initial concept for the Breach League to get his insights into his inspirations for game design, unique item design and how the concept of the Breach leagues evolved. Read More.

Happy New Year! A 2016 Retrospective

Jan 1, 2017 4:45:48 PM
It's the start of 2017 here in New Zealand. In addition to wishing the entire community a happy new year, we wanted to post our annual retrospective on 2016. We are proud to announce that, once again, we've had the best year so far for both the game and the company! 2017 is already looking good. In addition to launching Act 5 in the first half of the year, we also have some other exciting projects in the works. Read More.

Carnage Microtransactions In Store Now!

Dec 29, 2016 5:15:26 PM
The microtransactions that were introduced with the Carnage Mystery Box are now available in store! Among these new microtransactions are the Carnage Armour Set, Gore Weapon Effect, Carnage Wings, Gore Portal and much more! You can check out all the new microtransactions in the store here. Read More.

Developer Interview - Alex - Physics Programmer

Dec 28, 2016 4:20:36 PM
To celebrate the Breach Challenge league we introduced a set of supporter packs that included, cloaks, a new microtransaction type. Cloaks have been requested frequently for as long as Path of Exile has existed. Until recently we didn't have the tech to do them justice. That is, until Alex arrived on the scene. Alex is our physics programmer and was one of the driving forces for implementing our new cloth physics technology. We sat down with him to gain his insights into this process and his work. Read More.