News Archive

The Fall of Oriath: Beta FAQ

May 9, 2017 7:12:28 PM
Earlier this year, we announced our upcoming expansion, Path of Exile: The Fall of Oriath, which we will release in July. Featuring six new acts of content and significant balance changes (such as the removal of double dipping), it's absolutely necessary for us to run a Beta test for The Fall of Oriath. Today's news addresses some very common questions that players have been asking about the upcoming Beta. Read More.

The Fall of Oriath Teaser: Abberath Fight

May 8, 2017 9:14:17 PM
Our upcoming expansion, The Fall of Oriath, contains a wide variety of new boss fights. One of the Minor Gods you encounter in Act Six is Abberath (God of the Goatmen). Today's news post is a sneak peek video of the fight with Abberath. Read More.

Solo Self-Found Statistics

May 7, 2017 8:14:46 PM
In 2.6.0 we officially introduced support for Solo Self Found (SSF) in Path of Exile. In this mode, you can't party up with or trade with other players. Comparing the data we gather between the regular Legacy Leagues (that is with partying and trade enabled), and the SSF leagues has been particularly interesting. We thought you'd also like to see some of this information. Read More.

A Preview of 3.0.0 Environments

May 4, 2017 10:21:45 PM
Path of Exile: The Fall of Oriath brings six new acts and many new areas! In addition to these significant changes, we're also making smaller improvements to existing environments. We've created a sneak preview video of some of these environmental updates. Read More.

Damage Over Time Changes - More Information

May 3, 2017 11:27:30 PM
We recently shared two Development Manifestos that discussed changes to Damage Over Time coming in the 3.0.0 beta. If you missed them, here is Part One and Part Two of these manifestos. We received many questions in response to these posts and we've dedicated today's news post to addressing some of them! Read More.

Development Manifesto: Damage Over Time Changes - Part 2

May 2, 2017 8:58:43 PM
Last week we released Part One of our Damage Over Time Changes manifesto that discussed the new core Poison, Bleed and Ignite system that we'll be introducing in Beta of The Fall of Oriath. Part Two of this manifesto discusses how these changes will interact with various game mechanics and talk about some of the new mechanics we're introducing to improve damage growth and give investment options for characters. Read More.

New Microtransactions - Portal, Footprints, Character Effect and Pets!

May 1, 2017 7:01:13 PM
We're excited to introduce nine new microtransactions to our store! There are six new pets including the long-awaited Baby Elephant Pet. We've also introduced a new portal effect, character effect and Celestial Footprints! Check them out in store! Read More.

Improvements to NPC Models

Apr 30, 2017 6:54:54 PM
In Path of Exile: The Fall of Oriath, we've taken the opportunity to improve some of our NPC character models. While the development team continues to work on the expansion, we've managed to get an early look at two of these updated NPC models! Read More.

All Skill Effects On Sale - Get A Free Mystery Box When You Spend Points - This Weekend Only!

Apr 28, 2017 12:24:59 AM
There are almost 70 skill effects available in our store! In light of this, it's almost impossible to feature them as daily deals on individual days. However, many of them are long overdue to spend some time in the spotlight, so for this weekend only we're discounting all skill effects by up to as much as 50%! As an added bonus, we're also giving out a free Classic Mystery Box when you spend points!

Development Manifesto: Damage Over Time Changes - Part 1

Apr 26, 2017 8:07:40 PM
For the last several leagues, abilities that use damage over time mechanics such as Poison and Ignite have been present in a large majority of end game builds. The team has written a Development Manifesto that outlines some of the changes that are coming to this aspect of gameplay in 3.0.0. Read More.

Improvements to Cyclone

Apr 25, 2017 7:19:07 PM
Cyclone has been a popular skill gem since its introduction in early 2013. However, many players have requested improvements to its pathing so that your movement is less likely to be interrupted by obstacles in the terrain. In the upcoming Content Update 3.0.0 Beta we've made some improvements to this aspect of the skill gem! Today's news post contains a video which showcases these changes. Read More.

Teasers of Upcoming Content

Apr 24, 2017 6:20:16 PM
The development team is currently hard at work finishing our upcoming expansion: The Fall of Oriath! In the next couple of weeks we'll be announcing the start date of our beta for this expansion that will allow players to test the new content themselves! In the meantime, we're excited to share a teaser of three new types of monsters that you'll encounter in this expansion! Read More.

Developer Q&A - Answers Part 5

Apr 23, 2017 11:32:02 PM
Last month we asked the community for questions for our developers to answer. We have already answered some of these questions, and today's answers extend that to the first 52 pages. Read More.

The Legacy Leagues Soundtrack and Super Stash Sale

Apr 21, 2017 12:24:01 AM
The Legacy Challenge Leagues are in full swing, and to make them more enjoyable for you, we're sharing their main musical theme today. We also deployed Patch 2.6.0i today and have just kicked off a Super Stash Sale for the weekend where we're discounting every type of stash tab. Check out the deals here. Read More.

Act Six: The Brine King Fight

Apr 19, 2017 9:59:40 PM
Today we're revealing a video of a fight with The Brine King, the Act Six Boss from our upcoming expansion: The Fall of Oriath. Warning: if you're not a fan of massive spoilers, wait until the start of the Beta or release of the expansion :p Read More.

2.6.0h Patch Notes

Apr 18, 2017 9:57:02 PM
Today we have deployed patch 2.6.0h, which is an update with several bugfixes. You can check out the full patch notes here. Read More.

Developer Interview - Quality Assurance Team

Apr 18, 2017 12:22:17 AM
In our Developer Interview series of posts we are continuing to introduce our team to you. Today we want to share an interview with our Quality Assurance department. We've sat down with Kieren and Lionel (who have already run through the content of our new The Fall of Oriath expansion a dozen times) and have asked them questions about their jobs in QA. Read More.

Teasers of Upcoming Content

Apr 16, 2017 5:47:06 PM
Our video producer, Eben, has filmed a few teaser GIFs of our upcoming expansion: The Fall of Oriath. Today we are revealing the renewed Wetlands area, the Reliquary area from Act Five and a fragment of the fight with Shavronne and Brutus in Act Six. Read More.

Developer Interview - Rachel - Customer Support

Apr 13, 2017 7:57:18 PM
While our developers are working hard to prepare the Beta for The Fall of Oriath, we've found time to interview Rachel from our Customer Support department's management team. Read More.

Community Showcase

Apr 12, 2017 7:53:59 PM
Our community continues to create amazing and varied fan art, inspired by Path of Exile. Today we want to share some submissions from the past three months. Read More.