Love playing PoE? Tired of trading or RMT - or do you enjoy either? Vote here!

Lol i would like sfl but no increase in drop-rates or whatever, i play this already on a few characters and the game is perfectly viable without increasing drop-rates.

The only thing i dislike about that fact is that i am on the same ladder with people that do bypass RNG true trade.

Also why would GGG have to create a new league for this? It would be foolish and unecesery.

Give players the option in the character creation screen to cross a checkbox "sfl" dissabling trade and making al loot perma allocated for that character.

keep droprates where they are, but allow sfl people to compare themselves on a sfl ladder with other players testing the same feat.

I ran to act 3 mercilles on nemesis ladder with only 100hp from gear, so why exactly would we want to increase droprates when all you need is a leather belt and 2 rings that have 30hp implicit?....

I could understand the request for a seperate SFL ladder, but a whole new league for it? And an increase in droprates?...seriuesly nope.
I voted aswell for SFL. But i think they should reset Standard and HC leagues and make them both SFL. Now that would be challenge, to beat everything trough SF. i would leave trading option only in new 4 months leagues.
GGG thank you for all the great things you are doing. You have combined every element of all other great Rpg's and joined them together as one Diamond, that will shine Forever.

This is coming straight from the heart <3

Last edited by Farystar on April 3, 2014 7:59 PM
Updated poll results. May close poll soon as voting trend seems to be quite stable for a while now.

Petrov.
"
Denezen wrote:
"
nope.. i just read an article about POE hitting 5 million users.

This poll shows what a few hundred care about a SFL?

total waste of time/money.

It ain't gonna happen so.. QQ on


5 Million users and < 50k are actually playing. BTW, this is my own estimate.. could be more, could be less.. point however, is that 5 mill means nothing if 4 million are botters/dupe accounts and even further meaningless if a fraction of that are actually playing.

Many players want a SFL.. you're dumb or intentionally being ignorant if you don't wish to recognize this.



many players are also bad at the game and want it to be made into easy mode to let them 'win' without putting in the effort, doesnt mean its good for the game. I would imagine a large portion of the players who played Doom 2 were familiar with /giveall and /godmode, doesnt mean they should have made godmode the default way to play.

an SLF ladder would be far less skill based, player A cant find shit for his build, player B finds a bis chest, 600 dps mace, 6 links them with 10 fusing and he wins. It would be pure rng. A trade economy means players can balance what they find across all their drops and get the gear they need without it all riding on that one RNG drop. Being good at trade requires being good at the game, you have to understand items and to understand items you must understand builds. I know there are legit people who want an slf for whatever reason but I think 95% of the people calling for one are just latching on to something rather than getting better. Its easier just to pin it on something like desync, slf etc rather than putting in the effort to actually improve themselves, just discredit being good at the game and claim thats why you are not where you want to be, because something other than you is at fault.

Before this net multiplayer thing took hold we had vendors in towns who often had very good gear for a high price, now rather than vendors we can trade with each other, it's a far more immersive and legitimate way to deal with buying gear than having powerful gear from the vendor for a high price. I seriously cant understand peoples problem with it.
1.2.0 /// Hardcore + Solo + Self Found Viable Dual Wield Hybrid Melee Duelist Guide
http://www.pathofexile.com/forum/view-thread/1067332

IGN: Fat_Dorothy
IGN: Fat_Steve
"
Completed 2 ChallengesSnorkle_uk wrote:
an SLF ladder would be far less skill based


Not at all.

In reality, players would need to learn to be more skillful in a sfl.

The difficulty in current leagues is easily overcome by simply buying overpowered gear using varying means.

You're using a void argument.

Arguing against alternate optional gameplay modes is ridiculous anyway.

Look at the upcoming hostile league for instance. Not my cup of tea from a personal perspective, and it's likely to divide some of the player base, but I will still support it because it's optional and some people will enjoy it.

No characters over lvl 72. Disregard this post.
Last edited by grant_m on April 14, 2014 4:56 PM
No for SFL.

Yes for better drop rates. I can't play as much as this game requires to reach the ""end-game"". Poe drop rates are ridiculously poor.
"
phrazz wrote:
"
DirkAustin wrote:
Yes it would. You can play SF as it is


You can, but the experience is rather lackluster.

Everyone KNOWS that when a game is centered around trading, drop rates are too. The drop rates in PoE is designed with trading in mind, forcing players to trade - IF they want to enjoy most of the things the games has to offer.

If you enjoy playing SF - AND have a life (you know, kids, girlfriends, family etc.), you can forget about 5L, crafting and end game maps.

I just don't understand why GGG aren't interested in keeping that player base, because it's a big player base. We HAVE leagues. So why not? Give players a choice.


"
Reizoko wrote:
"
phrazz wrote:
If you enjoy playing SF - AND have a life (you know, kids, girlfriends, family etc.), you can forget about 5L, crafting and end game maps.


That's bullshit. I work fulltime, play selffound and I'm doing maps and have a 5L in Invasion.
The problem is not that you can't get there. The problem is that you expect to get there as fast as someone who plays 10 hours a day.


I have to agree with Reizoko on this one. As I have said in another post on this matter, I see no need for a SFL to be established when everything for those players already exists on the current servers. Just dont trade and just like that you are now playing SFL. I will admit that it would be nice for players to turn on a flag or something so they can compare themselves against other SF players, but essentially from what I can see most of the players wanting a SFL only want this with jacked up drop rates. Essentially, they want to get all the great gear w/out having to put in the time. If you really want to play SF then you should realize that end game gear is going to take a LONG time of farming to get since you dont want to trade. Thats just my 2 cents on this matter.
"
Completed 1 ChallengeTerrornoid wrote:

Ultimately, there isn't a single valid argument presented against the creation of a SFL. It's all the garbage listed above; garbage that a post like mine, addressing in absolution said horsepoop, is going to drown in because the people who post said poop are clinging in desperation for some reason.


Good post and had some good thought out responses to alot of the arguments against SFL, however I did not see a single post that showed why putting time and effort into making a whole new league would benefit the server?

The only thing I have seen was a couple players saying that it would allow you to compare your SF toon with others SF toons. I can understand that. What many people (myself included) have a hard time with is that there is so much that needs to be done on this game. Balancing issues, desync problems, alt+f4, exiles to ramped up, drop rates, and tons of other issues that are brought up in these threads every day. Yet, a small minority (yes, minority since this game has well over 100,000 players and 670 voted on this matter) thinks we should dedicated money and resources into making a SFL for them when pretty much everything but the ladder exists already.

So, Ultimately there isnt a single valid argument present for the creation of a SFL either.
Last edited by dogghaus on April 14, 2014 7:07 PM
"
Completed 1 ChallengeBoem wrote:
Lol i would like sfl but no increase in drop-rates or whatever, i play this already on a few characters and the game is perfectly viable without increasing drop-rates.

The only thing i dislike about that fact is that i am on the same ladder with people that do bypass RNG true trade.

Also why would GGG have to create a new league for this? It would be foolish and unecesery.

Give players the option in the character creation screen to cross a checkbox "sfl" dissabling trade and making al loot perma allocated for that character.

keep droprates where they are, but allow sfl people to compare themselves on a sfl ladder with other players testing the same feat.

I ran to act 3 mercilles on nemesis ladder with only 100hp from gear, so why exactly would we want to increase droprates when all you need is a leather belt and 2 rings that have 30hp implicit?....

I could understand the request for a seperate SFL ladder, but a whole new league for it? And an increase in droprates?...seriuesly nope.


110% agree with this. This would be a fix that would take very little time and money to implement and allow SF players to be able to compare themselves to other SF players. The people saying they need the higher drop rates in order to complete the game content are crazy. Sure, its MUCH harder with self found only, but is that not the point? You dont need Kaoms or special items to be able to beat the normal game content and even most the early map material. You just need some decent to mid range gear, some skill, and alot of patience.
"
Completed 2 ChallengesSnorkle_uk wrote:
many players are also bad at the game and want it to be made into easy mode to let them 'win' without putting in the effort


This fits exactly the description of anyone that buys his gear off of poe.xyz. It just doesn't get any easier than that and you can get insane gear in a small fraction of time.

Report Forum Post

Report Account:

Report Type

Additional Info