[1.1.1b] [Incinerate EB-MoM-Witch ] [Beginner Friendly] [March 28th Update][+Bonus Build]

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mustafa2812 wrote:

I'm only lvl 60 now and I have ~1400 mana with ~250 open. I don't understand how people can have upwards of 6000 or 7000 mana with 1500 available. Am I missing something or do these 3 auras really reserve a ton of mana? And it doesn't look like you run much more ES than I am already running. And my clarity is only lvl 14 so I'm not even reserving as much mana as I will in the future.



I think people got so much mana because all energy shiel is converted to mana, Im level 66 with around 2k mana I can run Clarity, Discipline with Artic Armor running around (mana regen is super high) and I have 1k spare mana, if I activate haste I can play normally with a super small mana reserve (around 250) the problem is I can't move that much with Artic Armor and I have to be more static or all time time toggle the skill.
With all auras I have around 250 mana left too, moving with AA is a problem too, but my lighting warp is casted fast so I use it to move. Im also using 4L armor and I got around 1600 inci damage with Added Chaos Damage, without it it goes around 1.1, so I got only 1 wave of inci at time, do you think it's better to use LMP/GMP instead of Added Chaos Damage?
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Koysky wrote:
With all auras I have around 250 mana left too, moving with AA is a problem too, but my lighting warp is casted fast so I use it to move. Im also using 4L armor and I got around 1600 inci damage with Added Chaos Damage, without it it goes around 1.1, so I got only 1 wave of inci at time, do you think it's better to use LMP/GMP instead of Added Chaos Damage?



That sounds quite clunky. If you have trouble to sustain AA just leave it off till you face real danger.

To effectively run it you have to:

- have ES on every part of the gear (doesnt need to be high but existant)
- Mana Leech on a Link (5L highly recommended)
- 40% Mana Regen on both Rings/Amulet
- Specced in 120% Mana Regen in the Tree

This is the tricky part of the Build. BUT (!!!) its the only tricky part. Its in fact not that hard compared to other builds that you have to have a 6L Shavronnes or Legacy Items to make em possible. I agree its pretty hard to get this done in a "leveling" scenario without having some currency to back you up. But its possbiel (trust me. Im doing it myself atm).

Also Check my Guide update. Im going with LMP for multiple reasons atm.
Last edited by GornoDD on Mar 10, 2014, 6:45:58 AM
Im now lvl 74 and untill now i can handle almost everything. Only issue is that im so weak if my artic armour is not active. Mostly killed in 1 hit by strong mobs.

Gear at the moment:



Now got my hands on this
That will double my inc from 1200 to 2500, but drops my armor to 580 what is really weak. Can change the mf gear to more gg gear but for now it works good and get some nice loot.

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Gjh199 wrote:
Im now lvl 74 and untill now i can handle almost everything. Only issue is that im so weak if my artic armour is not active. Mostly killed in 1 hit by strong mobs.

Gear at the moment:



Now got my hands on this
That will double my inc from 1200 to 2500, but drops my armor to 580 what is really weak. Can change the mf gear to more gg gear but for now it works good and get some nice loot.



Its mostly because you dont have life-values on almost no item. Its pretty high in the priority list. Im leveling in Ambush myself and know that its pretty hard. You can sacrifice damage, because even without spelldamage at all, you should do enough to clear 66-70 maps.

Also. DONT (!!!) use Infernal Mantle. You dont get any big value out of this. The Fire damage is just 1/3 of your damage and the chaos conversion is not worth it because we alraedy do alot of chaos damage to punch though ES mobs.

The biggest thing is the 100% more damage on low mana (wich you should always be with Auras). This will make you die a thausand deaths. Also you will want to eventually make it to a 5L/6L item. The value you get out of a additional socket is infinately more valueable

Save up for that.
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Koysky wrote:
With all auras I have around 250 mana left too, moving with AA is a problem too, but my lighting warp is casted fast so I use it to move. Im also using 4L armor and I got around 1600 inci damage with Added Chaos Damage, without it it goes around 1.1, so I got only 1 wave of inci at time, do you think it's better to use LMP/GMP instead of Added Chaos Damage?


Ya that's what I have remaining as well after haste. I watch GornoDD's videos and he has a larger % of his mana unreserved than me. I assume because he has a lot of mana so clarity doesn't cut into it as much as it does for me. I can still run AA and mana regen is not an issue (171 regen atm) but when I take big hits I'm pretty sure I don't get full MOM because I don't have enough mana to buffer that dmg.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
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I've been running with Vaal Molten shell since Normal mode and I'm lvl 60 now. I use it on all act bosses random other bosses, big pack density rooms, strongboxes, rare enemies. As long as there is a lot of stuff hitting you in small condensed hits you don't take much dmg but you deal out a metric fuckton of damage. I just pop it and a granite flask and shotgun whatever boss I'm taking down and it kills them very fast. It doesn't always work great with slow hitting bosses unless they have a lot of minions around them but they usually have ranged minions. I'll try it in the later game when I get there but for now it's really good. Only problem is it requires 151 str for lvl 20 so I'll have to get ~50 str on gear or take a str node on the tree and get ~20 on gear which is more doable, especially if I want to get MF on my amulet eventually.

Another thing to note is that if you have Molten Shell with CwDT then it will override Vaal Molten Shell so I'm going to run probably Decoy Totem in addition to Enduring Cry in CwDT. Not super pleased with low lvl Decoy Totem but low lvl Molten Shell isn't great either I suppose.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
http://exilestats.com/ex/ - Approximate currency exchange rate.
http://www.poebuilder.com/ - Advanced skill tree builder.
Last edited by mustafa2812 on Mar 10, 2014, 7:21:18 AM
Hi

I'm currently using your build and loving it. Was thinking about trying something slightly different from your build. Its similar up to your 60 point build then changes.

First changes are instead of getting life nodes in the ranger area I went through the evasion wheel for EB and IR. The life nodes deficit will be made up later.
Instead of going up for steady hands I went down towards unwavering stance. This means we won't ever get stunned and we got iron reflex. Afaik Iron grip doesn't help incinerate so I didn't take it.
Then I go towards the marauder life starting area and the survival nodes.

http://poebuilder.com/#character/AAAAAgMAAuMHpQthDjwVIBjbGYYZihzcJDwnLyepKPoppSpNLJws6S0fLYM1kjboOlI8jj38QYdEq0TnRnFJUUmySn1OKlWuVi1XK1fJWGNYr1ptW69fP2egajttGW-edPF4DXlof8aCEIIegseDCYUyh3aI8YzPj6aTJ5cGm7Wfy6KjpKynXKgYqW6sR6x_tAy18rc-vJ_BBMHzwzrEospK2wvdDd-w45_quuss7w7yL_ZI-ej8xf4K

Is this build viable do you think?
Hey thanks for the update, so you say to run Molten shell instead of Berserker Rage? right now I have Molten Shell in CWDT, should I replace that with another gem and use a higher level Molten Shell as normall skill then?

And could you please link your potions?

Thanks :P
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Manlir wrote:
Hi

I'm currently using your build and loving it. Was thinking about trying something slightly different from your build. Its similar up to your 60 point build then changes.

First changes are instead of getting life nodes in the ranger area I went through the evasion wheel for EB and IR. The life nodes deficit will be made up later.
Instead of going up for steady hands I went down towards unwavering stance. This means we won't ever get stunned and we got iron reflex. Afaik Iron grip doesn't help incinerate so I didn't take it.
Then I go towards the marauder life starting area and the survival nodes.

http://poebuilder.com/#character/AAAAAgMAAuMHpQthDjwVIBjbGYYZihzcJDwnLyepKPoppSpNLJws6S0fLYM1kjboOlI8jj38QYdEq0TnRnFJUUmySn1OKlWuVi1XK1fJWGNYr1ptW69fP2egajttGW-edPF4DXlof8aCEIIegseDCYUyh3aI8YzPj6aTJ5cGm7Wfy6KjpKynXKgYqW6sR6x_tAy18rc-vJ_BBMHzwzrEospK2wvdDd-w45_quuss7w7yL_ZI-ej8xf4K

Is this build viable do you think?


You won't be utilizing Static blows and chance to shock which is a big part of the dps with a 6L so you may want to use Faster Casting or Faster Projectiles instead of Added Lightning as the 6th link. Whatever gives you more dps. You will lose some mana from the tree since you are not taking as many Int nodes and aren't doing the Body and Soul Wheel. You also lose out on Elemental Adaptation but you are getting max res from the marauder tree so it's ok. You do have more Str which is good if you wanna run with Vaal Molten Shell. You should really take the life and AR node at the start of the Marauder tree as long is you are right there. 16 life and 16%AR is huge! You are losing out on some life but I think you should be able to make it back up since you're only at 90 points.

EDIT: You are also going to need the reduced mana reserved wheel on the right side of the tree to run 3 auras.
Domination IGN: The_Bloody_Fist and Aurora_Temptus
http://poexplorer.com/ - Forum Item Search
http://exilestats.com/ex/ - Approximate currency exchange rate.
http://www.poebuilder.com/ - Advanced skill tree builder.
Last edited by mustafa2812 on Mar 10, 2014, 9:28:53 AM

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